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							- #define VCMI_DLL
 
- #include "CThreadHelper.h"
 
- #include <boost/thread.hpp>
 
- #include <boost/bind.hpp>
 
- #ifdef _WIN32
 
- 	#include <windows.h>
 
- #endif
 
- /*
 
-  * CThreadHelper.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- CThreadHelper::CThreadHelper(std::vector<boost::function<void()> > *Tasks, int Threads)
 
- {
 
- 	currentTask = 0; amount = Tasks->size();
 
- 	tasks = Tasks;
 
- 	threads = Threads;
 
- }
 
- void CThreadHelper::run()
 
- {
 
- 	boost::thread_group grupa;
 
- 	for(int i=0;i<threads;i++)
 
- 		grupa.create_thread(boost::bind(&CThreadHelper::processTasks,this));
 
- 	grupa.join_all();
 
- }
 
- void CThreadHelper::processTasks()
 
- {
 
- 	int pom;
 
- 	while(true)
 
- 	{
 
- 		rtinm.lock();
 
- 		if((pom=currentTask) >= amount)
 
- 		{
 
- 			rtinm.unlock();
 
- 			break;
 
- 		}
 
- 		else
 
- 		{
 
- 			++currentTask;
 
- 			rtinm.unlock();
 
- 			(*tasks)[pom]();
 
- 		}
 
- 	}
 
- }
 
- void setThreadName(long threadID, const std::string &name)
 
- {
 
- #ifdef _WIN32
 
- 	//follows http://msdn.microsoft.com/en-us/library/xcb2z8hs.aspx
 
- 	const DWORD MS_VC_EXCEPTION=0x406D1388;
 
- #pragma pack(push,8)
 
- 	typedef struct tagTHREADNAME_INFO
 
- 	{
 
- 		DWORD dwType; // Must be 0x1000.
 
- 		LPCSTR szName; // Pointer to name (in user addr space).
 
- 		DWORD dwThreadID; // Thread ID (-1=caller thread).
 
- 		DWORD dwFlags; // Reserved for future use, must be zero.
 
- 	} THREADNAME_INFO;
 
- #pragma pack(pop)
 
- 	THREADNAME_INFO info;
 
- 	info.dwType = 0x1000;
 
- 	info.szName = name.c_str();
 
- 	info.dwThreadID = threadID;
 
- 	info.dwFlags = 0;
 
- 	__try
 
- 	{
 
- 		RaiseException( MS_VC_EXCEPTION, 0, sizeof(info)/sizeof(ULONG_PTR), (ULONG_PTR*)&info );
 
- 	}
 
- 	__except(EXCEPTION_EXECUTE_HANDLER)
 
- 	{
 
- 	}
 
- #else
 
- 	//*nix counterpart?
 
- #endif
 
- }
 
 
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