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							- #define VCMI_DLL
 
- #include "../stdafx.h"
 
- #include "CHeroHandler.h"
 
- #include <sstream>
 
- #include "CLodHandler.h"
 
- #include "../lib/VCMI_Lib.h"
 
- extern CLodHandler * bitmaph;
 
- void loadToIt(std::string &dest, std::string &src, int &iter, int mode);
 
- CHeroClass::CHeroClass()
 
- {
 
- 	skillLimit = 8;
 
- }
 
- CHeroClass::~CHeroClass()
 
- {
 
- }
 
- int CHeroClass::chooseSecSkill(const std::set<int> & possibles) const //picks secondary skill out from given possibilities
 
- {
 
- 	if(possibles.size()==1)
 
- 		return *possibles.begin();
 
- 	int totalProb = 0;
 
- 	for(std::set<int>::const_iterator i=possibles.begin(); i!=possibles.end(); i++)
 
- 	{
 
- 		totalProb += proSec[*i];
 
- 	}
 
- 	int ran = rand()%totalProb;
 
- 	for(std::set<int>::const_iterator i=possibles.begin(); i!=possibles.end(); i++)
 
- 	{
 
- 		ran -= proSec[*i];
 
- 		if(ran<0)
 
- 			return *i;
 
- 	}
 
- 	throw std::string("Cannot pick secondary skill!");
 
- }
 
- CHeroHandler::~CHeroHandler()
 
- {
 
- 	for (int i = 0; i < heroes.size(); i++)
 
- 		delete heroes[i];
 
- 	for (int i = 0; i < heroClasses.size(); i++)
 
- 		delete heroClasses[i];
 
- }
 
- CHeroHandler::CHeroHandler()
 
- {}
 
- void CHeroHandler::loadHeroes()
 
- {
 
- 	VLC->heroh = this;
 
- 	int ID=0;
 
- 	std::string buf = bitmaph->getTextFile("HOTRAITS.TXT");
 
- 	int it=0;
 
- 	std::string dump;
 
- 	for(int i=0; i<2; ++i)
 
- 	{
 
- 		loadToIt(dump,buf,it,3);
 
- 	}
 
- 	int numberOfCurrentClassHeroes = 0;
 
- 	int currentClass = 0;
 
- 	int additHero = 0;
 
- 	EHeroClasses addTab[12];
 
- 	addTab[0] = HERO_KNIGHT;
 
- 	addTab[1] = HERO_WITCH;
 
- 	addTab[2] = HERO_KNIGHT;
 
- 	addTab[3] = HERO_WIZARD;
 
- 	addTab[4] = HERO_RANGER;
 
- 	addTab[5] = HERO_BARBARIAN;
 
- 	addTab[6] = HERO_DEATHKNIGHT;
 
- 	addTab[7] = HERO_WARLOCK;
 
- 	addTab[8] = HERO_KNIGHT;
 
- 	addTab[9] = HERO_WARLOCK;
 
- 	addTab[10] = HERO_BARBARIAN;
 
- 	addTab[11] = HERO_DEMONIAC;
 
- 	
 
- 	for (int i=0; i<HEROES_QUANTITY; i++)
 
- 	{
 
- 		CHero * nher = new CHero;
 
- 		if(currentClass<18)
 
- 		{
 
- 			nher->heroType = (EHeroClasses)currentClass;
 
- 			++numberOfCurrentClassHeroes;
 
- 			if(numberOfCurrentClassHeroes==8)
 
- 			{
 
- 				numberOfCurrentClassHeroes = 0;
 
- 				++currentClass;
 
- 			}
 
- 		}
 
- 		else
 
- 		{
 
- 			nher->heroType = addTab[additHero++];
 
- 		}
 
- 		std::string pom ;
 
- 		loadToIt(nher->name,buf,it,4);
 
- 		for(int x=0;x<3;x++)
 
- 		{
 
- 			loadToIt(pom,buf,it,4);
 
- 			nher->lowStack[x] = atoi(pom.c_str());
 
- 			loadToIt(pom,buf,it,4);
 
- 			nher->highStack[x] = atoi(pom.c_str());
 
- 			loadToIt(nher->refTypeStack[x],buf,it,(x==2) ? (3) : (4));
 
- 			int hlp = nher->refTypeStack[x].find_first_of(' ',0);
 
- 			if(hlp>=0)
 
- 				nher->refTypeStack[x].replace(hlp,1,"");
 
- 		}
 
- 	
 
- 		nher->ID = heroes.size();
 
- 		heroes.push_back(nher);
 
- 	}
 
- 	//loading initial secondary skills
 
- 	std::ifstream inp;
 
- 	inp.open("config" PATHSEPARATOR "heroes_sec_skills.txt", std::ios_base::in|std::ios_base::binary);
 
- 	if(!inp.is_open())
 
- 	{
 
- 		tlog1<<"missing file: config/heroes_sec_skills.txt"<<std::endl;
 
- 	}
 
- 	else
 
- 	{
 
- 		inp>>dump;
 
- 		int hid; //ID of currently read hero
 
- 		int secQ; //number of secondary abilities
 
- 		while(true)
 
- 		{
 
- 			inp>>hid;
 
- 			if(hid == -1)
 
- 				break;
 
- 			inp>>secQ;
 
- 			for(int g=0; g<secQ; ++g)
 
- 			{
 
- 				int a, b;
 
- 				inp>>a; inp>>b;
 
- 				heroes[hid]->secSkillsInit.push_back(std::make_pair(a, b));
 
- 			}
 
- 		}
 
- 		inp.close();
 
- 	}
 
- 	//initial skills loaded
 
- 	loadHeroClasses();
 
- 	initHeroClasses();
 
- 	expPerLevel.push_back(0);
 
- 	expPerLevel.push_back(1000);
 
- 	expPerLevel.push_back(2000);
 
- 	expPerLevel.push_back(3200);
 
- 	expPerLevel.push_back(4500);
 
- 	expPerLevel.push_back(6000);
 
- 	expPerLevel.push_back(7700);
 
- 	expPerLevel.push_back(9000);
 
- 	expPerLevel.push_back(11000);
 
- 	expPerLevel.push_back(13200);
 
- 	expPerLevel.push_back(15500);
 
- 	expPerLevel.push_back(18500);
 
- 	expPerLevel.push_back(22100);
 
- 	expPerLevel.push_back(26420);
 
- 	expPerLevel.push_back(31604);
 
- 	//ballistics info
 
- 	buf = bitmaph->getTextFile("BALLIST.TXT");
 
- 	it = 0;
 
- 	for(int i=0; i<22; ++i)
 
- 	{
 
- 		loadToIt(dump,buf,it,4);
 
- 	}
 
- 	for(int lvl=0; lvl<4; ++lvl)
 
- 	{
 
- 		CHeroHandler::SBallisticsLevelInfo bli;
 
- 		si32 tempNum;
 
- 		loadToIt(tempNum,buf,it,4);
 
- 		bli.keep = tempNum;
 
- 		loadToIt(tempNum,buf,it,4);
 
- 		bli.tower = tempNum;
 
- 		loadToIt(tempNum,buf,it,4);
 
- 		bli.gate = tempNum;
 
- 		loadToIt(tempNum,buf,it,4);
 
- 		bli.wall = tempNum;
 
- 		loadToIt(tempNum,buf,it,4);
 
- 		bli.shots = tempNum;
 
- 		loadToIt(tempNum,buf,it,4);
 
- 		bli.noDmg = tempNum;
 
- 		loadToIt(tempNum,buf,it,4);
 
- 		bli.oneDmg = tempNum;
 
- 		loadToIt(tempNum,buf,it,4);
 
- 		bli.twoDmg = tempNum;
 
- 		loadToIt(tempNum,buf,it,4);
 
- 		bli.sum = tempNum;
 
- 		if(lvl!=3)
 
- 		{
 
- 			loadToIt(dump,buf,it,4);
 
- 		}
 
- 		ballistics.push_back(bli);
 
- 	}
 
- }
 
- void CHeroHandler::loadHeroClasses()
 
- {
 
- 	std::string buf = bitmaph->getTextFile("HCTRAITS.TXT");
 
- 	int andame = buf.size();
 
- 	for(int y=0; y<andame; ++y)
 
- 		if(buf[y]==',')
 
- 			buf[y]='.';
 
- 	int i = 0; //buf iterator
 
- 	int hmcr = 0;
 
- 	for(i; i<andame; ++i) //omitting rubbish
 
- 	{
 
- 		if(buf[i]=='\r')
 
- 			++hmcr;
 
- 		if(hmcr==2)
 
- 			break;
 
- 	}
 
- 	i+=2;
 
- 	for(int ss=0; ss<18; ++ss) //18 classes of hero (including conflux)
 
- 	{
 
- 		CHeroClass * hc = new CHeroClass;
 
- 		int befi=i;
 
- 		for(i; i<andame; ++i)
 
- 		{
 
- 			if(buf[i]=='\t')
 
- 				break;
 
- 		}
 
- 		hc->name = buf.substr(befi, i-befi);
 
- 		++i;
 
- 		befi=i;
 
- 		for(i; i<andame; ++i)
 
- 		{
 
- 			if(buf[i]=='\t')
 
- 				break;
 
- 		}
 
- 		hc->aggression = atof(buf.substr(befi, i-befi).c_str());
 
- 		++i;
 
- 		befi=i;
 
- 		for(i; i<andame; ++i)
 
- 		{
 
- 			if(buf[i]=='\t')
 
- 				break;
 
- 		}
 
- 		hc->initialAttack = atoi(buf.substr(befi, i-befi).c_str());
 
- 		++i;
 
- 		befi=i;
 
- 		for(i; i<andame; ++i)
 
- 		{
 
- 			if(buf[i]=='\t')
 
- 				break;
 
- 		}
 
- 		hc->initialDefence = atoi(buf.substr(befi, i-befi).c_str());
 
- 		++i;
 
- 		befi=i;
 
- 		for(i; i<andame; ++i)
 
- 		{
 
- 			if(buf[i]=='\t')
 
- 				break;
 
- 		}
 
- 		hc->initialPower = atoi(buf.substr(befi, i-befi).c_str());
 
- 		++i;
 
- 		befi=i;
 
- 		for(i; i<andame; ++i)
 
- 		{
 
- 			if(buf[i]=='\t')
 
- 				break;
 
- 		}
 
- 		hc->initialKnowledge = atoi(buf.substr(befi, i-befi).c_str());
 
- 		++i;
 
- 		hc->primChance.resize(PRIMARY_SKILLS);
 
- 		for(int x=0;x<PRIMARY_SKILLS;x++)
 
- 		{
 
- 			befi=i;
 
- 			for(i; i<andame; ++i)
 
- 			{
 
- 				if(buf[i]=='\t')
 
- 					break;
 
- 			}
 
- 			hc->primChance[x].first = atoi(buf.substr(befi, i-befi).c_str());
 
- 			++i;
 
- 		}
 
- 		for(int x=0;x<PRIMARY_SKILLS;x++)
 
- 		{
 
- 			befi=i;
 
- 			for(i; i<andame; ++i)
 
- 			{
 
- 				if(buf[i]=='\t')
 
- 					break;
 
- 			}
 
- 			hc->primChance[x].second = atoi(buf.substr(befi, i-befi).c_str());
 
- 			++i;
 
- 		}
 
- 		//CHero kkk = heroes[0];
 
- 		for(int dd=0; dd<SKILL_QUANTITY; ++dd)
 
- 		{
 
- 			befi=i;
 
- 			for(i; i<andame; ++i)
 
- 			{
 
- 				if(buf[i]=='\t')
 
- 					break;
 
- 			}
 
- 			int buff = atoi(buf.substr(befi, i-befi).c_str());
 
- 			++i;
 
- 			hc->proSec.push_back(buff);
 
- 		}
 
- 		for(int dd=0; dd<9; ++dd)
 
- 		{
 
- 			befi=i;
 
- 			for(i; i<andame; ++i)
 
- 			{
 
- 				if(buf[i]=='\t' || buf[i]=='\r')
 
- 					break;
 
- 			}
 
- 			hc->selectionProbability[dd] = atoi(buf.substr(befi, i-befi).c_str());
 
- 			++i;
 
- 		}
 
- 		++i;
 
- 		heroClasses.push_back(hc);
 
- 	}
 
- }
 
- void CHeroHandler::initHeroClasses()
 
- {
 
- 	for(int gg=0; gg<heroes.size(); ++gg)
 
- 	{
 
- 		heroes[gg]->heroClass = heroClasses[heroes[gg]->heroType];
 
- 	}
 
- 	initTerrainCosts();
 
- }
 
- unsigned int CHeroHandler::level(unsigned int experience)
 
- {
 
- 	int add=0;
 
- 	while(experience>=expPerLevel[expPerLevel.size()-1])
 
- 	{
 
- 		experience/=1.2;
 
- 		add+=1;
 
- 	}
 
- 	for(int i=expPerLevel.size()-1; i>=0; --i)
 
- 	{
 
- 		if(experience>=expPerLevel[i])
 
- 			return 1+i+add;
 
- 	}
 
- 	return -1;
 
- }
 
- unsigned int CHeroHandler::reqExp(unsigned int level)
 
- {
 
- 	level-=1;
 
- 	if(level<expPerLevel.size())
 
- 		return expPerLevel[level];
 
- 	else
 
- 	{
 
- 		unsigned int exp = expPerLevel[expPerLevel.size()-1];
 
- 		level-=(expPerLevel.size()-1);
 
- 		while(level>0)
 
- 		{
 
- 			--level;
 
- 			exp*=1.2;
 
- 		}
 
- 		return exp;
 
- 	}
 
- 	return -1;
 
- }
 
- void CHeroHandler::initTerrainCosts()
 
- {
 
- 	std::ifstream inp;
 
- 	inp.open("config" PATHSEPARATOR "TERCOSTS.TXT", std::ios_base::in|std::ios_base::binary);
 
- 	int tynum;
 
- 	inp>>tynum;
 
- 	for(int i=0; i<2*tynum; i+=2)
 
- 	{
 
- 		int catNum;
 
- 		inp>>catNum;
 
- 		for(int k=0; k<catNum; ++k)
 
- 		{
 
- 			int curCost;
 
- 			inp>>curCost;
 
- 			heroClasses[i]->terrCosts.push_back(curCost);
 
- 			heroClasses[i+1]->terrCosts.push_back(curCost);
 
- 		}
 
- 	}
 
- 	inp.close();
 
- }
 
 
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