| .. |
|
Configuration.cpp
|
434da3ffe1
Added `forceCombat` field for ambush-like objects
|
6 сар өмнө |
|
Configuration.h
|
6859ab7c36
Fix discovered issues, remove not implemented ideas
|
6 сар өмнө |
|
Info.cpp
|
54a46b77a9
Extract library entity randomization logic to separate class
|
6 сар өмнө |
|
Info.h
|
54a46b77a9
Extract library entity randomization logic to separate class
|
6 сар өмнө |
|
Interface.cpp
|
95ce9ce509
Fix handling of creatures in configurable town buildings
|
5 сар өмнө |
|
Interface.h
|
716da918f8
Completely remove IGameCallback class
|
6 сар өмнө |
|
Limiter.cpp
|
4d4da0454f
map objects hierarchy now uses IGameInfoCallback
|
6 сар өмнө |
|
Limiter.h
|
6859ab7c36
Fix discovered issues, remove not implemented ideas
|
6 сар өмнө |
|
Reward.cpp
|
bb61f2414a
If configurable map object reduces secondary skill level to zero, show
|
5 сар өмнө |
|
Reward.h
|
6b6199d3a4
Implemented giving bonuses to commanders
|
6 сар өмнө |