RmgObject.cpp 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477
  1. /*
  2. * RmgObject.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "RmgObject.h"
  12. #include "RmgMap.h"
  13. #include "../mapping/CMapEditManager.h"
  14. #include "../mapping/CMap.h"
  15. #include "../VCMI_Lib.h"
  16. #include "../mapObjectConstructors/AObjectTypeHandler.h"
  17. #include "../mapObjectConstructors/CObjectClassesHandler.h"
  18. #include "../mapObjects/ObjectTemplate.h"
  19. #include "Functions.h"
  20. #include "../TerrainHandler.h"
  21. VCMI_LIB_NAMESPACE_BEGIN
  22. using namespace rmg;
  23. Object::Instance::Instance(const Object& parent, CGObjectInstance & object): dParent(parent), dObject(object)
  24. {
  25. setPosition(dPosition);
  26. }
  27. Object::Instance::Instance(const Object& parent, CGObjectInstance & object, const int3 & position): Instance(parent, object)
  28. {
  29. setPosition(position);
  30. }
  31. const Area & Object::Instance::getBlockedArea() const
  32. {
  33. if(dBlockedAreaCache.empty())
  34. {
  35. std::set<int3> blockedArea = dObject.getBlockedPos();
  36. dBlockedAreaCache.assign(rmg::Tileset(blockedArea.begin(), blockedArea.end()));
  37. if(dObject.isVisitable() || dBlockedAreaCache.empty())
  38. dBlockedAreaCache.add(dObject.visitablePos());
  39. }
  40. return dBlockedAreaCache;
  41. }
  42. int3 Object::Instance::getTopTile() const
  43. {
  44. return object().getTopVisiblePos();
  45. }
  46. int3 Object::Instance::getPosition(bool isAbsolute) const
  47. {
  48. if(isAbsolute)
  49. return dPosition + dParent.getPosition();
  50. else
  51. return dPosition;
  52. }
  53. int3 Object::Instance::getVisitablePosition() const
  54. {
  55. return dObject.visitablePos();
  56. }
  57. const rmg::Area & Object::Instance::getAccessibleArea() const
  58. {
  59. if(dAccessibleAreaCache.empty())
  60. {
  61. auto neighbours = rmg::Area({getVisitablePosition()}).getBorderOutside();
  62. rmg::Area visitable = rmg::Area(neighbours) - getBlockedArea();
  63. // TODO: Add in one operation to avoid multiple invalidation
  64. for(const auto & from : visitable.getTilesVector())
  65. {
  66. if(isVisitableFrom(from))
  67. dAccessibleAreaCache.add(from);
  68. }
  69. }
  70. return dAccessibleAreaCache;
  71. }
  72. void Object::Instance::setPosition(const int3 & position)
  73. {
  74. dPosition = position;
  75. dObject.pos = dPosition + dParent.getPosition();
  76. dBlockedAreaCache.clear();
  77. dAccessibleAreaCache.clear();
  78. dParent.clearCachedArea();
  79. }
  80. void Object::Instance::setPositionRaw(const int3 & position)
  81. {
  82. if(!dObject.pos.valid())
  83. {
  84. dObject.pos = dPosition + dParent.getPosition();
  85. dBlockedAreaCache.clear();
  86. dAccessibleAreaCache.clear();
  87. dParent.clearCachedArea();
  88. }
  89. auto shift = position + dParent.getPosition() - dObject.pos;
  90. dAccessibleAreaCache.translate(shift);
  91. dBlockedAreaCache.translate(shift);
  92. dPosition = position;
  93. dObject.pos = dPosition + dParent.getPosition();
  94. }
  95. void Object::Instance::setAnyTemplate(CRandomGenerator & rng)
  96. {
  97. auto templates = dObject.getObjectHandler()->getTemplates();
  98. if(templates.empty())
  99. throw rmgException(boost::str(boost::format("Did not find any graphics for object (%d,%d)") % dObject.ID % dObject.getObjTypeIndex()));
  100. dObject.appearance = *RandomGeneratorUtil::nextItem(templates, rng);
  101. dAccessibleAreaCache.clear();
  102. setPosition(getPosition(false));
  103. }
  104. void Object::Instance::setTemplate(TerrainId terrain, CRandomGenerator & rng)
  105. {
  106. auto templates = dObject.getObjectHandler()->getTemplates(terrain);
  107. if (templates.empty())
  108. {
  109. auto terrainName = VLC->terrainTypeHandler->getById(terrain)->getNameTranslated();
  110. throw rmgException(boost::str(boost::format("Did not find graphics for object (%d,%d) at %s") % dObject.ID % dObject.getObjTypeIndex() % terrainName));
  111. }
  112. //Get terrain-specific template if possible
  113. int leastTerrains = (*boost::min_element(templates, [](const std::shared_ptr<const ObjectTemplate> & tmp1, const std::shared_ptr<const ObjectTemplate> & tmp2)
  114. {
  115. return tmp1->getAllowedTerrains().size() < tmp2->getAllowedTerrains().size();
  116. }))->getAllowedTerrains().size();
  117. vstd::erase_if(templates, [leastTerrains](const std::shared_ptr<const ObjectTemplate> & tmp)
  118. {
  119. return tmp->getAllowedTerrains().size() > leastTerrains;
  120. });
  121. dObject.appearance = *RandomGeneratorUtil::nextItem(templates, rng);
  122. dAccessibleAreaCache.clear();
  123. setPosition(getPosition(false));
  124. }
  125. void Object::Instance::clear()
  126. {
  127. delete &dObject;
  128. dBlockedAreaCache.clear();
  129. dAccessibleAreaCache.clear();
  130. dParent.clearCachedArea();
  131. }
  132. bool Object::Instance::isVisitableFrom(const int3 & position) const
  133. {
  134. auto relPosition = position - getPosition(true);
  135. return dObject.appearance->isVisitableFrom(relPosition.x, relPosition.y);
  136. }
  137. bool Object::Instance::isBlockedVisitable() const
  138. {
  139. return dObject.isBlockedVisitable();
  140. }
  141. bool Object::Instance::isRemovable() const
  142. {
  143. return dObject.isRemovable();
  144. }
  145. CGObjectInstance & Object::Instance::object()
  146. {
  147. return dObject;
  148. }
  149. const CGObjectInstance & Object::Instance::object() const
  150. {
  151. return dObject;
  152. }
  153. Object::Object(CGObjectInstance & object, const int3 & position):
  154. guarded(false)
  155. {
  156. addInstance(object, position);
  157. }
  158. Object::Object(CGObjectInstance & object):
  159. guarded(false)
  160. {
  161. addInstance(object);
  162. }
  163. Object::Object(const Object & object):
  164. guarded(false)
  165. {
  166. for(const auto & i : object.dInstances)
  167. addInstance(const_cast<CGObjectInstance &>(i.object()), i.getPosition());
  168. setPosition(object.getPosition());
  169. }
  170. std::list<Object::Instance*> & Object::instances()
  171. {
  172. if (cachedInstanceList.empty())
  173. {
  174. for(auto & i : dInstances)
  175. cachedInstanceList.push_back(&i);
  176. }
  177. return cachedInstanceList;
  178. }
  179. std::list<const Object::Instance*> & Object::instances() const
  180. {
  181. if (cachedInstanceConstList.empty())
  182. {
  183. for(const auto & i : dInstances)
  184. cachedInstanceConstList.push_back(&i);
  185. }
  186. return cachedInstanceConstList;
  187. }
  188. void Object::addInstance(Instance & object)
  189. {
  190. //assert(object.dParent == *this);
  191. setGuardedIfMonster(object);
  192. dInstances.push_back(object);
  193. cachedInstanceList.push_back(&object);
  194. cachedInstanceConstList.push_back(&object);
  195. clearCachedArea();
  196. visibleTopOffset.reset();
  197. }
  198. Object::Instance & Object::addInstance(CGObjectInstance & object)
  199. {
  200. dInstances.emplace_back(*this, object);
  201. setGuardedIfMonster(dInstances.back());
  202. cachedInstanceList.push_back(&dInstances.back());
  203. cachedInstanceConstList.push_back(&dInstances.back());
  204. clearCachedArea();
  205. visibleTopOffset.reset();
  206. return dInstances.back();
  207. }
  208. Object::Instance & Object::addInstance(CGObjectInstance & object, const int3 & position)
  209. {
  210. dInstances.emplace_back(*this, object, position);
  211. setGuardedIfMonster(dInstances.back());
  212. cachedInstanceList.push_back(&dInstances.back());
  213. cachedInstanceConstList.push_back(&dInstances.back());
  214. clearCachedArea();
  215. visibleTopOffset.reset();
  216. return dInstances.back();
  217. }
  218. const int3 & Object::getPosition() const
  219. {
  220. return dPosition;
  221. }
  222. int3 Object::getVisitablePosition() const
  223. {
  224. assert(!dInstances.empty());
  225. for(const auto & instance : dInstances)
  226. if(!getArea().contains(instance.getVisitablePosition()))
  227. return instance.getVisitablePosition();
  228. return dInstances.back().getVisitablePosition(); //fallback - return position of last object
  229. }
  230. const rmg::Area & Object::getAccessibleArea(bool exceptLast) const
  231. {
  232. if(dInstances.empty())
  233. return dAccessibleAreaFullCache;
  234. if(exceptLast && !dAccessibleAreaCache.empty())
  235. return dAccessibleAreaCache;
  236. if(!exceptLast && !dAccessibleAreaFullCache.empty())
  237. return dAccessibleAreaFullCache;
  238. // FIXME: This clears tiles for every consecutive object
  239. for(auto i = dInstances.begin(); i != std::prev(dInstances.end()); ++i)
  240. dAccessibleAreaCache.unite(i->getAccessibleArea());
  241. dAccessibleAreaFullCache = dAccessibleAreaCache;
  242. dAccessibleAreaFullCache.unite(dInstances.back().getAccessibleArea());
  243. dAccessibleAreaCache.subtract(getArea());
  244. dAccessibleAreaFullCache.subtract(getArea());
  245. if(exceptLast)
  246. return dAccessibleAreaCache;
  247. else
  248. return dAccessibleAreaFullCache;
  249. }
  250. const rmg::Area & Object::getBlockVisitableArea() const
  251. {
  252. if(dBlockVisitableCache.empty())
  253. {
  254. for(const auto & i : dInstances)
  255. {
  256. // FIXME: Account for blockvis objects with multiple visitable tiles
  257. if (i.isBlockedVisitable())
  258. dBlockVisitableCache.add(i.getVisitablePosition());
  259. }
  260. }
  261. return dBlockVisitableCache;
  262. }
  263. const rmg::Area & Object::getRemovableArea() const
  264. {
  265. if(dInstances.empty())
  266. {
  267. for(const auto & i : dInstances)
  268. {
  269. if (i.isRemovable())
  270. dRemovableAreaCache.unite(i.getBlockedArea());
  271. }
  272. }
  273. return dRemovableAreaCache;
  274. }
  275. const rmg::Area Object::getEntrableArea() const
  276. {
  277. // Calculate Area that hero can freely pass
  278. // Do not use blockVisitTiles, unless they belong to removable objects (resources etc.)
  279. // area = accessibleArea - (blockVisitableArea - removableArea)
  280. rmg::Area entrableArea = getAccessibleArea();
  281. rmg::Area blockVisitableArea = getBlockVisitableArea();
  282. blockVisitableArea.subtract(getRemovableArea());
  283. entrableArea.subtract(blockVisitableArea);
  284. return entrableArea;
  285. }
  286. void Object::setPosition(const int3 & position)
  287. {
  288. dAccessibleAreaCache.translate(position - dPosition);
  289. dAccessibleAreaFullCache.translate(position - dPosition);
  290. dBlockVisitableCache.translate(position - dPosition);
  291. dRemovableAreaCache.translate(position - dPosition);
  292. dFullAreaCache.translate(position - dPosition);
  293. dPosition = position;
  294. for(auto& i : dInstances)
  295. i.setPositionRaw(i.getPosition());
  296. }
  297. void Object::setTemplate(const TerrainId & terrain, CRandomGenerator & rng)
  298. {
  299. for(auto& i : dInstances)
  300. i.setTemplate(terrain, rng);
  301. visibleTopOffset.reset();
  302. }
  303. const Area & Object::getArea() const
  304. {
  305. if(!dFullAreaCache.empty() || dInstances.empty())
  306. return dFullAreaCache;
  307. for(const auto & instance : dInstances)
  308. {
  309. dFullAreaCache.unite(instance.getBlockedArea());
  310. }
  311. return dFullAreaCache;
  312. }
  313. const int3 Object::getVisibleTop() const
  314. {
  315. if (visibleTopOffset)
  316. {
  317. return dPosition + visibleTopOffset.value();
  318. }
  319. else
  320. {
  321. int3 topTile(-1, 10000, -1); //Start at the bottom
  322. for (const auto& i : dInstances)
  323. {
  324. if (i.getTopTile().y < topTile.y)
  325. {
  326. topTile = i.getTopTile();
  327. }
  328. }
  329. visibleTopOffset = topTile - dPosition;
  330. return topTile;
  331. }
  332. }
  333. bool rmg::Object::isGuarded() const
  334. {
  335. return guarded;
  336. }
  337. void rmg::Object::setGuardedIfMonster(const Instance& object)
  338. {
  339. if (object.object().ID == Obj::MONSTER)
  340. {
  341. guarded = true;
  342. }
  343. }
  344. void Object::Instance::finalize(RmgMap & map, CRandomGenerator & rng)
  345. {
  346. if(!map.isOnMap(getPosition(true)))
  347. throw rmgException(boost::str(boost::format("Position of object %d at %s is outside the map") % dObject.id % getPosition(true).toString()));
  348. //If no specific template was defined for this object, select any matching
  349. if (!dObject.appearance)
  350. {
  351. const auto * terrainType = map.getTile(getPosition(true)).terType;
  352. auto templates = dObject.getObjectHandler()->getTemplates(terrainType->getId());
  353. if (templates.empty())
  354. {
  355. throw rmgException(boost::str(boost::format("Did not find graphics for object (%d,%d) at %s (terrain %d)") % dObject.ID % dObject.getObjTypeIndex() % getPosition(true).toString() % terrainType));
  356. }
  357. else
  358. {
  359. setTemplate(terrainType->getId(), rng);
  360. }
  361. }
  362. if (dObject.isVisitable() && !map.isOnMap(dObject.visitablePos()))
  363. throw rmgException(boost::str(boost::format("Visitable tile %s of object %d at %s is outside the map") % dObject.visitablePos().toString() % dObject.id % dObject.pos.toString()));
  364. for(const auto & tile : dObject.getBlockedPos())
  365. {
  366. if(!map.isOnMap(tile))
  367. throw rmgException(boost::str(boost::format("Tile %s of object %d at %s is outside the map") % tile.toString() % dObject.id % dObject.pos.toString()));
  368. }
  369. for(const auto & tile : getBlockedArea().getTilesVector())
  370. {
  371. map.setOccupied(tile, ETileType::USED);
  372. }
  373. map.getMapProxy()->insertObject(&dObject);
  374. }
  375. void Object::finalize(RmgMap & map, CRandomGenerator & rng)
  376. {
  377. if(dInstances.empty())
  378. throw rmgException("Cannot finalize object without instances");
  379. for(auto & dInstance : dInstances)
  380. {
  381. dInstance.finalize(map, rng);
  382. }
  383. }
  384. void Object::clearCachedArea() const
  385. {
  386. dFullAreaCache.clear();
  387. dAccessibleAreaCache.clear();
  388. dAccessibleAreaFullCache.clear();
  389. dBlockVisitableCache.clear();
  390. dRemovableAreaCache.clear();
  391. }
  392. void Object::clear()
  393. {
  394. for(auto & instance : dInstances)
  395. instance.clear();
  396. dInstances.clear();
  397. cachedInstanceList.clear();
  398. cachedInstanceConstList.clear();
  399. visibleTopOffset.reset();
  400. clearCachedArea();
  401. }
  402. VCMI_LIB_NAMESPACE_END