Laserlicht f034584dfa replace RESOURCE_QUANTITY where possible 2 mēneši atpakaļ
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AIMemory.cpp 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 7 mēneši atpakaļ
AIMemory.h eeea01d778 NKAI: namespace 3 gadi atpakaļ
DeepDecomposer.cpp 1a79478196 added one comment regarding the spawning issue, good for remembering later on 3 mēneši atpakaļ
DeepDecomposer.h ed76d8a652 NKAI: allow multiple tasks to be executed from one calculation 1 gadu atpakaļ
FuzzyEngines.cpp c02a8a84fd Stacks of armed instance are now unique_ptr 7 mēneši atpakaļ
FuzzyEngines.h f3277b7953 Define each identifier in a dedicated statement 1 gadu atpakaļ
FuzzyHelper.cpp 417ea6451a Remove ConstTransitivePtr from hero and town instances 7 mēneši atpakaļ
FuzzyHelper.h 503b87561e Converted all h3 banks to rewardable, remove most of hardcoded checks 1 gadu atpakaļ
Nullkiller.cpp ce4016706e make the code easier to understand and debug 3 mēneši atpakaļ
Nullkiller.h 948abfb04c AI now uses std::thread, added custom thread interruption logic 9 mēneši atpakaļ
PriorityEvaluator.cpp f034584dfa replace RESOURCE_QUANTITY where possible 2 mēneši atpakaļ
PriorityEvaluator.h ce4016706e make the code easier to understand and debug 3 mēneši atpakaļ
Settings.cpp 2b286378e8 Remove logic for banks in 1.5 format 8 mēneši atpakaļ
Settings.h 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked 10 mēneši atpakaļ