Ivan Savenko bc27faea57 All objects will register single name per object type 2 years ago
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CArmedInstance.cpp 0f35082024 Fix crash with objects belonging players without state 3 years ago
CArmedInstance.h 0f35082024 Fix crash with objects belonging players without state 3 years ago
CBank.cpp d2b837b116 All creature-related texts go through translator 2 years ago
CBank.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CGHeroInstance.cpp 9565cae3cb Fix potential assertion failure on map load 2 years ago
CGHeroInstance.h fa6f7513e8 All heroes-related strings are passed through translator 2 years ago
CGMarket.cpp 388ed88b5d All artifact strings now pass through translator 2 years ago
CGMarket.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CGPandoraBox.cpp fa6f7513e8 All heroes-related strings are passed through translator 2 years ago
CGPandoraBox.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CGTownInstance.cpp 05a1d7c6e3 All text for factions/towns/building are passed through translator 2 years ago
CGTownInstance.h 05a1d7c6e3 All text for factions/towns/building are passed through translator 2 years ago
CObjectClassesHandler.cpp bc27faea57 All objects will register single name per object type 2 years ago
CObjectClassesHandler.h bc27faea57 All objects will register single name per object type 2 years ago
CObjectHandler.cpp 2a43b7cfbc display owner of ownable objects in tooltip 2 years ago
CObjectHandler.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CQuest.cpp 6c472339ce Refactoring of ObjectClassesHandler 2 years ago
CQuest.h 85d7b470d4 Access to quests texts is now processed via translator 2 years ago
CRewardableConstructor.cpp 7a9e5e4e30 Cleanup & consistency changes 2 years ago
CRewardableConstructor.h 44bdd2cbf3 Implemented selectable messages for visited & empty state 2 years ago
CRewardableObject.cpp 7a9e5e4e30 Cleanup & consistency changes 2 years ago
CRewardableObject.h 7a9e5e4e30 Cleanup & consistency changes 2 years ago
CommonConstructors.cpp 05a1d7c6e3 All text for factions/towns/building are passed through translator 2 years ago
CommonConstructors.h 8c481dff46 Fix incorrect templates for mines in HoTA 3 years ago
JsonRandom.cpp c9dcb921ab Implemented "changeCreatures" option for Stables 2 years ago
JsonRandom.h 695a94c3c8 Fixed all major bugs with newly converted objects 2 years ago
MapObjects.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
MiscObjects.cpp 25ef065dbe Merge pull request #1486 from IvanSavenko/configurable_rewardables 2 years ago
MiscObjects.h 25ef065dbe Merge pull request #1486 from IvanSavenko/configurable_rewardables 2 years ago
ObjectTemplate.cpp 633b9ef3be Native terrain is now required for faction, opt-out with value "none" 2 years ago
ObjectTemplate.h 2de3178158 Fixed game startup 2 years ago