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CArmedInstance.cpp
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0f35082024
Fix crash with objects belonging players without state
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3 years ago |
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CArmedInstance.h
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0f35082024
Fix crash with objects belonging players without state
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3 years ago |
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CBank.cpp
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d2b837b116
All creature-related texts go through translator
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2 years ago |
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CBank.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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CGHeroInstance.cpp
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9565cae3cb
Fix potential assertion failure on map load
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2 years ago |
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CGHeroInstance.h
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fa6f7513e8
All heroes-related strings are passed through translator
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2 years ago |
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CGMarket.cpp
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388ed88b5d
All artifact strings now pass through translator
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2 years ago |
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CGMarket.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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CGPandoraBox.cpp
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fa6f7513e8
All heroes-related strings are passed through translator
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2 years ago |
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CGPandoraBox.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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CGTownInstance.cpp
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05a1d7c6e3
All text for factions/towns/building are passed through translator
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2 years ago |
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CGTownInstance.h
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05a1d7c6e3
All text for factions/towns/building are passed through translator
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2 years ago |
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CObjectClassesHandler.cpp
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bc27faea57
All objects will register single name per object type
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2 years ago |
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CObjectClassesHandler.h
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bc27faea57
All objects will register single name per object type
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2 years ago |
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CObjectHandler.cpp
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2a43b7cfbc
display owner of ownable objects in tooltip
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2 years ago |
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CObjectHandler.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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CQuest.cpp
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6c472339ce
Refactoring of ObjectClassesHandler
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2 years ago |
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CQuest.h
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85d7b470d4
Access to quests texts is now processed via translator
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2 years ago |
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CRewardableConstructor.cpp
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7a9e5e4e30
Cleanup & consistency changes
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2 years ago |
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CRewardableConstructor.h
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44bdd2cbf3
Implemented selectable messages for visited & empty state
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2 years ago |
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CRewardableObject.cpp
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7a9e5e4e30
Cleanup & consistency changes
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2 years ago |
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CRewardableObject.h
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7a9e5e4e30
Cleanup & consistency changes
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2 years ago |
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CommonConstructors.cpp
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05a1d7c6e3
All text for factions/towns/building are passed through translator
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2 years ago |
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CommonConstructors.h
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8c481dff46
Fix incorrect templates for mines in HoTA
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3 years ago |
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JsonRandom.cpp
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c9dcb921ab
Implemented "changeCreatures" option for Stables
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2 years ago |
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JsonRandom.h
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695a94c3c8
Fixed all major bugs with newly converted objects
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2 years ago |
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MapObjects.h
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f1e5797834
Code style: move or add licensing information on top of every file
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8 years ago |
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MiscObjects.cpp
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25ef065dbe
Merge pull request #1486 from IvanSavenko/configurable_rewardables
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2 years ago |
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MiscObjects.h
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25ef065dbe
Merge pull request #1486 from IvanSavenko/configurable_rewardables
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2 years ago |
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ObjectTemplate.cpp
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633b9ef3be
Native terrain is now required for faction, opt-out with value "none"
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2 years ago |
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ObjectTemplate.h
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2de3178158
Fixed game startup
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2 years ago |