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- /*
- * Bonus.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "Bonus.h"
- #include "Limiters.h"
- #include "Updaters.h"
- #include "Propagators.h"
- #include "../VCMI_Lib.h"
- #include "../spells/CSpellHandler.h"
- #include "../CCreatureHandler.h"
- #include "../CCreatureSet.h"
- #include "../CHeroHandler.h"
- #include "../CTownHandler.h"
- #include "../CGeneralTextHandler.h"
- #include "../CSkillHandler.h"
- #include "../CArtHandler.h"
- #include "../TerrainHandler.h"
- #include "../constants/StringConstants.h"
- #include "../battle/BattleInfo.h"
- #include "../modding/ModUtility.h"
- VCMI_LIB_NAMESPACE_BEGIN
- //This constructor should be placed here to avoid side effects
- CAddInfo::CAddInfo() = default;
- CAddInfo::CAddInfo(si32 value)
- {
- if(value != CAddInfo::NONE)
- push_back(value);
- }
- bool CAddInfo::operator==(si32 value) const
- {
- switch(size())
- {
- case 0:
- return value == CAddInfo::NONE;
- case 1:
- return operator[](0) == value;
- default:
- return false;
- }
- }
- bool CAddInfo::operator!=(si32 value) const
- {
- return !operator==(value);
- }
- si32 & CAddInfo::operator[](size_type pos)
- {
- if(pos >= size())
- resize(pos + 1, CAddInfo::NONE);
- return vector::operator[](pos);
- }
- si32 CAddInfo::operator[](size_type pos) const
- {
- return pos < size() ? vector::operator[](pos) : CAddInfo::NONE;
- }
- std::string CAddInfo::toString() const
- {
- return toJsonNode().toCompactString();
- }
- JsonNode CAddInfo::toJsonNode() const
- {
- if(size() < 2)
- {
- return JsonNode(operator[](0));
- }
- else
- {
- JsonNode node;
- for(si32 value : *this)
- node.Vector().emplace_back(value);
- return node;
- }
- }
- std::string Bonus::Description(std::optional<si32> customValue) const
- {
- MetaString descriptionHelper = description;
- auto valueToShow = customValue.value_or(val);
- if(descriptionHelper.empty())
- {
- // no custom description - try to generate one based on bonus source
- switch(source)
- {
- case BonusSource::ARTIFACT:
- descriptionHelper.appendName(sid.as<ArtifactID>());
- break;
- case BonusSource::SPELL_EFFECT:
- descriptionHelper.appendName(sid.as<SpellID>());
- break;
- case BonusSource::CREATURE_ABILITY:
- descriptionHelper.appendNamePlural(sid.as<CreatureID>());
- break;
- case BonusSource::SECONDARY_SKILL:
- descriptionHelper.appendTextID(sid.as<SecondarySkill>().toEntity(VLC)->getNameTextID());
- break;
- case BonusSource::HERO_SPECIAL:
- descriptionHelper.appendTextID(sid.as<HeroTypeID>().toEntity(VLC)->getNameTextID());
- break;
- }
- }
- if(descriptionHelper.empty())
- {
- // still no description - try to generate one based on duration
- if ((duration & BonusDuration::ONE_BATTLE).any())
- {
- if (val > 0)
- descriptionHelper.appendTextID("core.arraytxt.110"); //+%d Temporary until next battle"
- else
- descriptionHelper.appendTextID("core.arraytxt.109"); //-%d Temporary until next battle"
- // erase sign - already present in description string
- valueToShow = std::abs(valueToShow);
- }
- }
- if(descriptionHelper.empty())
- {
- // still no description - generate placeholder one
- descriptionHelper.appendRawString("Unknown");
- }
- if(valueToShow != 0)
- {
- descriptionHelper.replacePositiveNumber(valueToShow);
- // there is one known string that uses '%s' placeholder for bonus value:
- // "core.arraytxt.69" : "\nFountain of Fortune Visited %s",
- // So also add string replacement to handle this case
- if (valueToShow > 0)
- descriptionHelper.replaceRawString(std::to_string(valueToShow));
- else
- descriptionHelper.replaceRawString("-" + std::to_string(valueToShow));
- }
- return descriptionHelper.toString();
- }
- static JsonNode additionalInfoToJson(BonusType type, CAddInfo addInfo)
- {
- switch(type)
- {
- case BonusType::SPECIAL_UPGRADE:
- return JsonNode(ModUtility::makeFullIdentifier("", "creature", CreatureID::encode(addInfo[0])));
- default:
- return addInfo.toJsonNode();
- }
- }
- JsonNode Bonus::toJsonNode() const
- {
- JsonNode root;
- // only add values that might reasonably be found in config files
- root["type"].String() = vstd::findKey(bonusNameMap, type);
- if(subtype != BonusSubtypeID())
- root["subtype"].String() = subtype.toString();
- if(additionalInfo != CAddInfo::NONE)
- root["addInfo"] = additionalInfoToJson(type, additionalInfo);
- if(source != BonusSource::OTHER)
- root["sourceType"].String() = vstd::findKey(bonusSourceMap, source);
- if(targetSourceType != BonusSource::OTHER)
- root["targetSourceType"].String() = vstd::findKey(bonusSourceMap, targetSourceType);
- if(sid != BonusSourceID())
- root["sourceID"].String() = sid.toString();
- if(val != 0)
- root["val"].Integer() = val;
- if(valType != BonusValueType::ADDITIVE_VALUE)
- root["valueType"].String() = vstd::findKey(bonusValueMap, valType);
- if(!stacking.empty())
- root["stacking"].String() = stacking;
- if(!description.empty())
- root["description"].String() = description.toString();
- if(effectRange != BonusLimitEffect::NO_LIMIT)
- root["effectRange"].String() = vstd::findKey(bonusLimitEffect, effectRange);
- if(duration != BonusDuration::PERMANENT)
- root["duration"] = BonusDuration::toJson(duration);
- if(turnsRemain)
- root["turns"].Integer() = turnsRemain;
- if(limiter)
- root["limiters"] = limiter->toJsonNode();
- if(updater)
- root["updater"] = updater->toJsonNode();
- if(propagator)
- root["propagator"].String() = vstd::findKey(bonusPropagatorMap, propagator);
- return root;
- }
- Bonus::Bonus(BonusDuration::Type Duration, BonusType Type, BonusSource Src, si32 Val, BonusSourceID ID)
- : Bonus(Duration, Type, Src, Val, ID, BonusSubtypeID())
- {}
- Bonus::Bonus(BonusDuration::Type Duration, BonusType Type, BonusSource Src, si32 Val, BonusSourceID ID, BonusSubtypeID Subtype):
- duration(Duration),
- type(Type),
- subtype(Subtype),
- source(Src),
- val(Val),
- sid(ID)
- {
- targetSourceType = BonusSource::OTHER;
- }
- Bonus::Bonus(BonusDuration::Type Duration, BonusType Type, BonusSource Src, si32 Val, BonusSourceID ID, BonusSubtypeID Subtype, BonusValueType ValType):
- duration(Duration),
- type(Type),
- subtype(Subtype),
- source(Src),
- val(Val),
- sid(ID),
- valType(ValType)
- {
- turnsRemain = 0;
- effectRange = BonusLimitEffect::NO_LIMIT;
- targetSourceType = BonusSource::OTHER;
- }
- std::shared_ptr<Bonus> Bonus::addPropagator(const TPropagatorPtr & Propagator)
- {
- propagator = Propagator;
- return this->shared_from_this();
- }
- DLL_LINKAGE std::ostream & operator<<(std::ostream &out, const Bonus &bonus)
- {
- for(const auto & i : bonusNameMap)
- if(i.second == bonus.type)
- out << "\tType: " << i.first << " \t";
- #define printField(field) out << "\t" #field ": " << (int)bonus.field << "\n"
- printField(val);
- out << "\tSubtype: " << bonus.subtype.toString() << "\n";
- printField(duration.to_ulong());
- printField(source);
- out << "\tSource ID: " << bonus.sid.toString() << "\n";
- if(bonus.additionalInfo != CAddInfo::NONE)
- out << "\taddInfo: " << bonus.additionalInfo.toString() << "\n";
- printField(turnsRemain);
- printField(valType);
- if(!bonus.stacking.empty())
- out << "\tstacking: \"" << bonus.stacking << "\"\n";
- printField(effectRange);
- #undef printField
- if(bonus.limiter)
- out << "\tLimiter: " << bonus.limiter->toString() << "\n";
- if(bonus.updater)
- out << "\tUpdater: " << bonus.updater->toString() << "\n";
- return out;
- }
- std::shared_ptr<Bonus> Bonus::addLimiter(const TLimiterPtr & Limiter)
- {
- if (limiter)
- {
- //If we already have limiter list, retrieve it
- auto limiterList = std::dynamic_pointer_cast<AllOfLimiter>(limiter);
- if(!limiterList)
- {
- //Create a new limiter list with old limiter and the new one will be pushed later
- limiterList = std::make_shared<AllOfLimiter>();
- limiterList->add(limiter);
- limiter = limiterList;
- }
- limiterList->add(Limiter);
- }
- else
- {
- limiter = Limiter;
- }
- return this->shared_from_this();
- }
- // Updaters
- std::shared_ptr<Bonus> Bonus::addUpdater(const TUpdaterPtr & Updater)
- {
- updater = Updater;
- return this->shared_from_this();
- }
- VCMI_LIB_NAMESPACE_END
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