CModHandler.cpp 30 KB

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  1. #include "StdInc.h"
  2. #include "CModHandler.h"
  3. #include "mapObjects/CObjectClassesHandler.h"
  4. #include "filesystem/FileStream.h"
  5. #include "filesystem/AdapterLoaders.h"
  6. #include "filesystem/CFilesystemLoader.h"
  7. #include "CCreatureHandler.h"
  8. #include "CArtHandler.h"
  9. #include "CTownHandler.h"
  10. #include "CHeroHandler.h"
  11. #include "mapObjects/CObjectHandler.h"
  12. #include "StringConstants.h"
  13. #include "CStopWatch.h"
  14. #include "IHandlerBase.h"
  15. #include "spells/CSpellHandler.h"
  16. /*
  17. * CModHandler.cpp, part of VCMI engine
  18. *
  19. * Authors: listed in file AUTHORS in main folder
  20. *
  21. * License: GNU General Public License v2.0 or later
  22. * Full text of license available in license.txt file, in main folder
  23. *
  24. */
  25. CIdentifierStorage::CIdentifierStorage():
  26. state(LOADING)
  27. {
  28. }
  29. CIdentifierStorage::~CIdentifierStorage()
  30. {
  31. }
  32. void CIdentifierStorage::checkIdentifier(std::string & ID)
  33. {
  34. if (boost::algorithm::ends_with(ID, "."))
  35. logGlobal->warnStream() << "BIG WARNING: identifier " << ID << " seems to be broken!";
  36. else
  37. {
  38. size_t pos = 0;
  39. do
  40. {
  41. if (std::tolower(ID[pos]) != ID[pos] ) //Not in camelCase
  42. {
  43. logGlobal->warnStream() << "Warning: identifier " << ID << " is not in camelCase!";
  44. ID[pos] = std::tolower(ID[pos]);// Try to fix the ID
  45. }
  46. pos = ID.find('.', pos);
  47. }
  48. while(pos++ != std::string::npos);
  49. }
  50. }
  51. CIdentifierStorage::ObjectCallback::ObjectCallback(
  52. std::string localScope, std::string remoteScope, std::string type,
  53. std::string name, const std::function<void(si32)> & callback,
  54. bool optional):
  55. localScope(localScope),
  56. remoteScope(remoteScope),
  57. type(type),
  58. name(name),
  59. callback(callback),
  60. optional(optional)
  61. {}
  62. static std::pair<std::string, std::string> splitString(std::string input, char separator)
  63. {
  64. std::pair<std::string, std::string> ret;
  65. size_t splitPos = input.find(separator);
  66. if (splitPos == std::string::npos)
  67. {
  68. ret.first.clear();
  69. ret.second = input;
  70. }
  71. else
  72. {
  73. ret.first = input.substr(0, splitPos);
  74. ret.second = input.substr(splitPos + 1);
  75. }
  76. return ret;
  77. }
  78. void CIdentifierStorage::requestIdentifier(ObjectCallback callback)
  79. {
  80. checkIdentifier(callback.type);
  81. checkIdentifier(callback.name);
  82. assert(!callback.localScope.empty());
  83. if (state != FINISHED) // enqueue request if loading is still in progress
  84. scheduledRequests.push_back(callback);
  85. else // execute immediately for "late" requests
  86. resolveIdentifier(callback);
  87. }
  88. void CIdentifierStorage::requestIdentifier(std::string scope, std::string type, std::string name, const std::function<void(si32)> & callback)
  89. {
  90. auto pair = splitString(name, ':'); // remoteScope:name
  91. requestIdentifier(ObjectCallback(scope, pair.first, type, pair.second, callback, false));
  92. }
  93. void CIdentifierStorage::requestIdentifier(std::string scope, std::string fullName, const std::function<void(si32)>& callback)
  94. {
  95. auto scopeAndFullName = splitString(fullName, ':');
  96. auto typeAndName = splitString(scopeAndFullName.second, '.');
  97. requestIdentifier(ObjectCallback(scope, scopeAndFullName.first, typeAndName.first, typeAndName.second, callback, false));
  98. }
  99. void CIdentifierStorage::requestIdentifier(std::string type, const JsonNode & name, const std::function<void(si32)> & callback)
  100. {
  101. auto pair = splitString(name.String(), ':'); // remoteScope:name
  102. requestIdentifier(ObjectCallback(name.meta, pair.first, type, pair.second, callback, false));
  103. }
  104. void CIdentifierStorage::requestIdentifier(const JsonNode & name, const std::function<void(si32)> & callback)
  105. {
  106. auto pair = splitString(name.String(), ':'); // remoteScope:<type.name>
  107. auto pair2 = splitString(pair.second, '.'); // type.name
  108. requestIdentifier(ObjectCallback(name.meta, pair.first, pair2.first, pair2.second, callback, false));
  109. }
  110. void CIdentifierStorage::tryRequestIdentifier(std::string scope, std::string type, std::string name, const std::function<void(si32)> & callback)
  111. {
  112. auto pair = splitString(name, ':'); // remoteScope:name
  113. requestIdentifier(ObjectCallback(scope, pair.first, type, pair.second, callback, true));
  114. }
  115. void CIdentifierStorage::tryRequestIdentifier(std::string type, const JsonNode & name, const std::function<void(si32)> & callback)
  116. {
  117. auto pair = splitString(name.String(), ':'); // remoteScope:name
  118. requestIdentifier(ObjectCallback(name.meta, pair.first, type, pair.second, callback, true));
  119. }
  120. boost::optional<si32> CIdentifierStorage::getIdentifier(std::string scope, std::string type, std::string name, bool silent)
  121. {
  122. auto pair = splitString(name, ':'); // remoteScope:name
  123. auto idList = getPossibleIdentifiers(ObjectCallback(scope, pair.first, type, pair.second, std::function<void(si32)>(), silent));
  124. if (idList.size() == 1)
  125. return idList.front().id;
  126. if (!silent)
  127. logGlobal->errorStream() << "Failed to resolve identifier " << name << " of type " << type << " from mod " << scope;
  128. return boost::optional<si32>();
  129. }
  130. boost::optional<si32> CIdentifierStorage::getIdentifier(std::string type, const JsonNode & name, bool silent)
  131. {
  132. auto pair = splitString(name.String(), ':'); // remoteScope:name
  133. auto idList = getPossibleIdentifiers(ObjectCallback(name.meta, pair.first, type, pair.second, std::function<void(si32)>(), silent));
  134. if (idList.size() == 1)
  135. return idList.front().id;
  136. if (!silent)
  137. logGlobal->errorStream() << "Failed to resolve identifier " << name.String() << " of type " << type << " from mod " << name.meta;
  138. return boost::optional<si32>();
  139. }
  140. boost::optional<si32> CIdentifierStorage::getIdentifier(const JsonNode & name, bool silent)
  141. {
  142. auto pair = splitString(name.String(), ':'); // remoteScope:<type.name>
  143. auto pair2 = splitString(pair.second, '.'); // type.name
  144. auto idList = getPossibleIdentifiers(ObjectCallback(name.meta, pair.first, pair2.first, pair2.second, std::function<void(si32)>(), silent));
  145. if (idList.size() == 1)
  146. return idList.front().id;
  147. if (!silent)
  148. logGlobal->errorStream() << "Failed to resolve identifier " << name.String() << " of type " << pair2.first << " from mod " << name.meta;
  149. return boost::optional<si32>();
  150. }
  151. void CIdentifierStorage::registerObject(std::string scope, std::string type, std::string name, si32 identifier)
  152. {
  153. ObjectData data;
  154. data.scope = scope;
  155. data.id = identifier;
  156. std::string fullID = type + '.' + name;
  157. checkIdentifier(fullID);
  158. registeredObjects.insert(std::make_pair(fullID, data));
  159. }
  160. std::vector<CIdentifierStorage::ObjectData> CIdentifierStorage::getPossibleIdentifiers(const ObjectCallback & request)
  161. {
  162. std::set<std::string> allowedScopes;
  163. if (request.remoteScope.empty())
  164. {
  165. // normally ID's from all required mods, own mod and virtual "core" mod are allowed
  166. if (request.localScope != "core" && request.localScope != "")
  167. allowedScopes = VLC->modh->getModData(request.localScope).dependencies;
  168. allowedScopes.insert(request.localScope);
  169. allowedScopes.insert("core");
  170. }
  171. else
  172. {
  173. //...unless destination mod was specified explicitly
  174. //note: getModData does not work for "core" by design
  175. //for map format support core mod has access to any mod
  176. //TODO: better solution for access from map?
  177. if(request.localScope == "core" || request.localScope == "")
  178. {
  179. allowedScopes.insert(request.remoteScope);
  180. }
  181. else
  182. {
  183. // allow only available to all core mod or dependencies
  184. auto myDeps = VLC->modh->getModData(request.localScope).dependencies;
  185. if (request.remoteScope == "core" || myDeps.count(request.remoteScope))
  186. allowedScopes.insert(request.remoteScope);
  187. }
  188. }
  189. std::string fullID = request.type + '.' + request.name;
  190. auto entries = registeredObjects.equal_range(fullID);
  191. if (entries.first != entries.second)
  192. {
  193. std::vector<ObjectData> locatedIDs;
  194. for (auto it = entries.first; it != entries.second; it++)
  195. {
  196. if (vstd::contains(allowedScopes, it->second.scope))
  197. {
  198. locatedIDs.push_back(it->second);
  199. }
  200. }
  201. return locatedIDs;
  202. }
  203. return std::vector<ObjectData>();
  204. }
  205. bool CIdentifierStorage::resolveIdentifier(const ObjectCallback & request)
  206. {
  207. auto identifiers = getPossibleIdentifiers(request);
  208. if (identifiers.size() == 1) // normally resolved ID
  209. {
  210. request.callback(identifiers.front().id);
  211. return true;
  212. }
  213. if (request.optional && identifiers.empty()) // failed to resolve optinal ID
  214. {
  215. return true;
  216. }
  217. // error found. Try to generate some debug info
  218. if (identifiers.size() == 0)
  219. logGlobal->errorStream() << "Unknown identifier!";
  220. else
  221. logGlobal->errorStream() << "Ambiguous identifier request!";
  222. logGlobal->errorStream() << "Request for " << request.type << "." << request.name << " from mod " << request.localScope;
  223. for (auto id : identifiers)
  224. {
  225. logGlobal->errorStream() << "\tID is available in mod " << id.scope;
  226. }
  227. return false;
  228. }
  229. void CIdentifierStorage::finalize()
  230. {
  231. state = FINALIZING;
  232. bool errorsFound = false;
  233. //Note: we may receive new requests during resolution phase -> end may change -> range for can't be used
  234. for(auto it = scheduledRequests.begin(); it != scheduledRequests.end(); it++)
  235. {
  236. errorsFound |= !resolveIdentifier(*it);
  237. }
  238. if (errorsFound)
  239. {
  240. for(auto object : registeredObjects)
  241. {
  242. logGlobal->traceStream() << object.second.scope << " : " << object.first << " -> " << object.second.id;
  243. }
  244. logGlobal->errorStream() << "All known identifiers were dumped into log file";
  245. }
  246. assert(errorsFound == false);
  247. state = FINISHED;
  248. }
  249. CContentHandler::ContentTypeHandler::ContentTypeHandler(IHandlerBase * handler, std::string objectName):
  250. handler(handler),
  251. objectName(objectName),
  252. originalData(handler->loadLegacyData(VLC->modh->settings.data["textData"][objectName].Float()))
  253. {
  254. for(auto & node : originalData)
  255. {
  256. node.setMeta("core");
  257. }
  258. }
  259. bool CContentHandler::ContentTypeHandler::preloadModData(std::string modName, std::vector<std::string> fileList, bool validate)
  260. {
  261. bool result;
  262. JsonNode data = JsonUtils::assembleFromFiles(fileList, result);
  263. data.setMeta(modName);
  264. ModInfo & modInfo = modData[modName];
  265. for(auto entry : data.Struct())
  266. {
  267. size_t colon = entry.first.find(':');
  268. if (colon == std::string::npos)
  269. {
  270. // normal object, local to this mod
  271. modInfo.modData[entry.first].swap(entry.second);
  272. }
  273. else
  274. {
  275. std::string remoteName = entry.first.substr(0, colon);
  276. std::string objectName = entry.first.substr(colon + 1);
  277. // patching this mod? Send warning and continue - this situation can be handled normally
  278. if (remoteName == modName)
  279. logGlobal->warnStream() << "Redundant namespace definition for " << objectName;
  280. logGlobal->traceStream() << "Patching object " << objectName << " (" << remoteName << ") from " << modName;
  281. JsonNode & remoteConf = modData[remoteName].patches[objectName];
  282. JsonUtils::merge(remoteConf, entry.second);
  283. }
  284. }
  285. return result;
  286. }
  287. bool CContentHandler::ContentTypeHandler::loadMod(std::string modName, bool validate)
  288. {
  289. ModInfo & modInfo = modData[modName];
  290. bool result = true;
  291. auto performValidate = [&,this](JsonNode & data, const std::string & name){
  292. handler->beforeValidate(data);
  293. if (validate)
  294. result &= JsonUtils::validate(data, "vcmi:" + objectName, name);
  295. };
  296. // apply patches
  297. if (!modInfo.patches.isNull())
  298. JsonUtils::merge(modInfo.modData, modInfo.patches);
  299. for(auto & entry : modInfo.modData.Struct())
  300. {
  301. const std::string & name = entry.first;
  302. JsonNode & data = entry.second;
  303. if (vstd::contains(data.Struct(), "index") && !data["index"].isNull())
  304. {
  305. // try to add H3 object data
  306. size_t index = data["index"].Float();
  307. if (originalData.size() > index)
  308. {
  309. JsonUtils::merge(originalData[index], data);
  310. performValidate(originalData[index],name);
  311. handler->loadObject(modName, name, originalData[index], index);
  312. originalData[index].clear(); // do not use same data twice (same ID)
  313. continue;
  314. }
  315. }
  316. // normal new object or one with index bigger that data size
  317. performValidate(data,name);
  318. handler->loadObject(modName, name, data);
  319. }
  320. return result;
  321. }
  322. void CContentHandler::ContentTypeHandler::afterLoadFinalization()
  323. {
  324. handler->afterLoadFinalization();
  325. }
  326. CContentHandler::CContentHandler()
  327. {
  328. handlers.insert(std::make_pair("heroClasses", ContentTypeHandler(&VLC->heroh->classes, "heroClass")));
  329. handlers.insert(std::make_pair("artifacts", ContentTypeHandler(VLC->arth, "artifact")));
  330. handlers.insert(std::make_pair("creatures", ContentTypeHandler(VLC->creh, "creature")));
  331. handlers.insert(std::make_pair("factions", ContentTypeHandler(VLC->townh, "faction")));
  332. handlers.insert(std::make_pair("objects", ContentTypeHandler(VLC->objtypeh, "object")));
  333. handlers.insert(std::make_pair("heroes", ContentTypeHandler(VLC->heroh, "hero")));
  334. handlers.insert(std::make_pair("spells", ContentTypeHandler(VLC->spellh, "spell")));
  335. handlers.insert(std::make_pair("templates", ContentTypeHandler((IHandlerBase *)VLC->tplh, "template")));
  336. //TODO: any other types of moddables?
  337. }
  338. bool CContentHandler::preloadModData(std::string modName, JsonNode modConfig, bool validate)
  339. {
  340. bool result = true;
  341. for(auto & handler : handlers)
  342. {
  343. result &= handler.second.preloadModData(modName, modConfig[handler.first].convertTo<std::vector<std::string> >(), validate);
  344. }
  345. return result;
  346. }
  347. bool CContentHandler::loadMod(std::string modName, bool validate)
  348. {
  349. bool result = true;
  350. for(auto & handler : handlers)
  351. {
  352. result &= handler.second.loadMod(modName, validate);
  353. }
  354. return result;
  355. }
  356. void CContentHandler::afterLoadFinalization()
  357. {
  358. for(auto & handler : handlers)
  359. {
  360. handler.second.afterLoadFinalization();
  361. }
  362. }
  363. void CContentHandler::preloadData(CModInfo & mod)
  364. {
  365. bool validate = (mod.validation != CModInfo::PASSED);
  366. // print message in format [<8-symbols checksum>] <modname>
  367. logGlobal->infoStream() << "\t\t[" << std::noshowbase << std::hex << std::setw(8) << std::setfill('0')
  368. << mod.checksum << "] " << mod.name;
  369. if (validate && mod.identifier != "core")
  370. {
  371. if (!JsonUtils::validate(mod.config, "vcmi:mod", mod.identifier))
  372. mod.validation = CModInfo::FAILED;
  373. }
  374. if (!preloadModData(mod.identifier, mod.config, validate))
  375. mod.validation = CModInfo::FAILED;
  376. }
  377. void CContentHandler::load(CModInfo & mod)
  378. {
  379. bool validate = (mod.validation != CModInfo::PASSED);
  380. if (!loadMod(mod.identifier, validate))
  381. mod.validation = CModInfo::FAILED;
  382. if (validate)
  383. {
  384. if (mod.validation != CModInfo::FAILED)
  385. logGlobal->infoStream() << "\t\t[DONE] " << mod.name;
  386. else
  387. logGlobal->errorStream() << "\t\t[FAIL] " << mod.name;
  388. }
  389. else
  390. logGlobal->infoStream() << "\t\t[SKIP] " << mod.name;
  391. }
  392. static JsonNode loadModSettings(std::string path)
  393. {
  394. if (CResourceHandler::get("local")->existsResource(ResourceID(path)))
  395. {
  396. return JsonNode(ResourceID(path, EResType::TEXT));
  397. }
  398. // Probably new install. Create initial configuration
  399. CResourceHandler::get("local")->createResource(path);
  400. return JsonNode();
  401. }
  402. JsonNode addMeta(JsonNode config, std::string meta)
  403. {
  404. config.setMeta(meta);
  405. return config;
  406. }
  407. CModInfo::CModInfo(std::string identifier,const JsonNode & local, const JsonNode & config):
  408. identifier(identifier),
  409. name(config["name"].String()),
  410. description(config["description"].String()),
  411. dependencies(config["depends"].convertTo<std::set<std::string> >()),
  412. conflicts(config["conflicts"].convertTo<std::set<std::string> >()),
  413. validation(PENDING),
  414. config(addMeta(config, identifier))
  415. {
  416. loadLocalData(local);
  417. }
  418. JsonNode CModInfo::saveLocalData() const
  419. {
  420. std::ostringstream stream;
  421. stream << std::noshowbase << std::hex << std::setw(8) << std::setfill('0') << checksum;
  422. JsonNode conf;
  423. conf["active"].Bool() = enabled;
  424. conf["validated"].Bool() = validation != FAILED;
  425. conf["checksum"].String() = stream.str();
  426. return conf;
  427. }
  428. std::string CModInfo::getModDir(std::string name)
  429. {
  430. return "MODS/" + boost::algorithm::replace_all_copy(name, ".", "/MODS/");
  431. }
  432. std::string CModInfo::getModFile(std::string name)
  433. {
  434. return getModDir(name) + "/mod.json";
  435. }
  436. void CModInfo::updateChecksum(ui32 newChecksum)
  437. {
  438. // comment-out next line to force validation of all mods ignoring checksum
  439. if (newChecksum != checksum)
  440. {
  441. checksum = newChecksum;
  442. validation = PENDING;
  443. }
  444. }
  445. void CModInfo::loadLocalData(const JsonNode & data)
  446. {
  447. bool validated = false;
  448. enabled = true;
  449. checksum = 0;
  450. if (data.getType() == JsonNode::DATA_BOOL)
  451. {
  452. enabled = data.Bool();
  453. }
  454. if (data.getType() == JsonNode::DATA_STRUCT)
  455. {
  456. enabled = data["active"].Bool();
  457. validated = data["validated"].Bool();
  458. checksum = strtol(data["checksum"].String().c_str(), nullptr, 16);
  459. }
  460. if (enabled)
  461. validation = validated ? PASSED : PENDING;
  462. else
  463. validation = validated ? PASSED : FAILED;
  464. }
  465. CModHandler::CModHandler()
  466. {
  467. for (int i = 0; i < GameConstants::RESOURCE_QUANTITY; ++i)
  468. {
  469. identifiers.registerObject("core", "resource", GameConstants::RESOURCE_NAMES[i], i);
  470. }
  471. for(int i=0; i<GameConstants::PRIMARY_SKILLS; ++i)
  472. identifiers.registerObject("core", "primSkill", PrimarySkill::names[i], i);
  473. }
  474. CModHandler::~CModHandler()
  475. {
  476. }
  477. void CModHandler::loadConfigFromFile (std::string name)
  478. {
  479. std::string paths;
  480. for(auto& p : CResourceHandler::get()->getResourceNames(ResourceID("config/" + name)))
  481. {
  482. paths += p.string() + ", ";
  483. }
  484. paths = paths.substr(0, paths.size() - 2);
  485. logGlobal->debugStream() << "Loading hardcoded features settings from [" << paths << "], result:";
  486. settings.data = JsonUtils::assembleFromFiles("config/" + name);
  487. const JsonNode & hardcodedFeatures = settings.data["hardcodedFeatures"];
  488. settings.MAX_HEROES_AVAILABLE_PER_PLAYER = hardcodedFeatures["MAX_HEROES_AVAILABLE_PER_PLAYER"].Float();
  489. logGlobal->debugStream() << "\tMAX_HEROES_AVAILABLE_PER_PLAYER\t" << settings.MAX_HEROES_AVAILABLE_PER_PLAYER;
  490. settings.MAX_HEROES_ON_MAP_PER_PLAYER = hardcodedFeatures["MAX_HEROES_ON_MAP_PER_PLAYER"].Float();
  491. logGlobal->debugStream() << "\tMAX_HEROES_ON_MAP_PER_PLAYER\t" << settings.MAX_HEROES_ON_MAP_PER_PLAYER;
  492. settings.CREEP_SIZE = hardcodedFeatures["CREEP_SIZE"].Float();
  493. logGlobal->debugStream() << "\tCREEP_SIZE\t" << settings.CREEP_SIZE;
  494. settings.WEEKLY_GROWTH = hardcodedFeatures["WEEKLY_GROWTH_PERCENT"].Float();
  495. logGlobal->debugStream() << "\tWEEKLY_GROWTH\t" << settings.WEEKLY_GROWTH;
  496. settings.NEUTRAL_STACK_EXP = hardcodedFeatures["NEUTRAL_STACK_EXP_DAILY"].Float();
  497. logGlobal->debugStream() << "\tNEUTRAL_STACK_EXP\t" << settings.NEUTRAL_STACK_EXP;
  498. settings.MAX_BUILDING_PER_TURN = hardcodedFeatures["MAX_BUILDING_PER_TURN"].Float();
  499. logGlobal->debugStream() << "\tMAX_BUILDING_PER_TURN\t" << settings.MAX_BUILDING_PER_TURN;
  500. settings.DWELLINGS_ACCUMULATE_CREATURES = hardcodedFeatures["DWELLINGS_ACCUMULATE_CREATURES"].Bool();
  501. logGlobal->debugStream() << "\tDWELLINGS_ACCUMULATE_CREATURES\t" << settings.DWELLINGS_ACCUMULATE_CREATURES;
  502. settings.ALL_CREATURES_GET_DOUBLE_MONTHS = hardcodedFeatures["ALL_CREATURES_GET_DOUBLE_MONTHS"].Bool();
  503. logGlobal->debugStream() << "\tALL_CREATURES_GET_DOUBLE_MONTHS\t" << settings.ALL_CREATURES_GET_DOUBLE_MONTHS;
  504. settings.WINNING_HERO_WITH_NO_TROOPS_RETREATS = hardcodedFeatures["WINNING_HERO_WITH_NO_TROOPS_RETREATS"].Bool();
  505. logGlobal->debugStream() << "\tWINNING_HERO_WITH_NO_TROOPS_RETREATS\t" << settings.WINNING_HERO_WITH_NO_TROOPS_RETREATS;
  506. const JsonNode & gameModules = settings.data["modules"];
  507. modules.STACK_EXP = gameModules["STACK_EXPERIENCE"].Bool();
  508. logGlobal->debugStream() << "\tSTACK_EXP\t" << modules.STACK_EXP;
  509. modules.STACK_ARTIFACT = gameModules["STACK_ARTIFACTS"].Bool();
  510. logGlobal->debugStream() << "\tSTACK_ARTIFACT\t" << modules.STACK_ARTIFACT;
  511. modules.COMMANDERS = gameModules["COMMANDERS"].Bool();
  512. logGlobal->debugStream() << "\tCOMMANDERS\t" << modules.COMMANDERS;
  513. modules.MITHRIL = gameModules["MITHRIL"].Bool();
  514. logGlobal->debugStream() << "\tMITHRIL\t" << modules.MITHRIL;
  515. }
  516. // currentList is passed by value to get current list of depending mods
  517. bool CModHandler::hasCircularDependency(TModID modID, std::set <TModID> currentList) const
  518. {
  519. const CModInfo & mod = allMods.at(modID);
  520. // Mod already present? We found a loop
  521. if (vstd::contains(currentList, modID))
  522. {
  523. logGlobal->errorStream() << "Error: Circular dependency detected! Printing dependency list:";
  524. logGlobal->errorStream() << "\t" << mod.name << " -> ";
  525. return true;
  526. }
  527. currentList.insert(modID);
  528. // recursively check every dependency of this mod
  529. for(const TModID & dependency : mod.dependencies)
  530. {
  531. if (hasCircularDependency(dependency, currentList))
  532. {
  533. logGlobal->errorStream() << "\t" << mod.name << " ->\n"; // conflict detected, print dependency list
  534. return true;
  535. }
  536. }
  537. return false;
  538. }
  539. bool CModHandler::checkDependencies(const std::vector <TModID> & input) const
  540. {
  541. for(const TModID & id : input)
  542. {
  543. const CModInfo & mod = allMods.at(id);
  544. for(const TModID & dep : mod.dependencies)
  545. {
  546. if (!vstd::contains(input, dep))
  547. {
  548. logGlobal->errorStream() << "Error: Mod " << mod.name << " requires missing " << dep << "!";
  549. return false;
  550. }
  551. }
  552. for(const TModID & conflicting : mod.conflicts)
  553. {
  554. if (vstd::contains(input, conflicting))
  555. {
  556. logGlobal->errorStream() << "Error: Mod " << mod.name << " conflicts with " << allMods.at(conflicting).name << "!";
  557. return false;
  558. }
  559. }
  560. if (hasCircularDependency(id))
  561. return false;
  562. }
  563. return true;
  564. }
  565. std::vector <TModID> CModHandler::resolveDependencies(std::vector <TModID> input) const
  566. {
  567. // Topological sort algorithm
  568. // May not be the fastest one but VCMI does not needs any speed here
  569. // Unless user have dozens of mods with complex dependencies this code should be fine
  570. // first - sort input to have input strictly based on name (and not on hashmap or anything else)
  571. boost::range::sort(input);
  572. std::vector <TModID> output;
  573. output.reserve(input.size());
  574. std::set <TModID> resolvedMods;
  575. // Check if all mod dependencies are resolved (moved to resolvedMods)
  576. auto isResolved = [&](const CModInfo & mod) -> bool
  577. {
  578. for(const TModID & dependency : mod.dependencies)
  579. {
  580. if (!vstd::contains(resolvedMods, dependency))
  581. return false;
  582. }
  583. return true;
  584. };
  585. while (!input.empty())
  586. {
  587. std::set <TModID> toResolve; // list of mods resolved on this iteration
  588. for (auto it = input.begin(); it != input.end();)
  589. {
  590. if (isResolved(allMods.at(*it)))
  591. {
  592. toResolve.insert(*it);
  593. output.push_back(*it);
  594. it = input.erase(it);
  595. continue;
  596. }
  597. it++;
  598. }
  599. resolvedMods.insert(toResolve.begin(), toResolve.end());
  600. }
  601. return output;
  602. }
  603. std::vector<std::string> CModHandler::getModList(std::string path)
  604. {
  605. std::string modDir = boost::to_upper_copy(path + "MODS/");
  606. size_t depth = boost::range::count(modDir, '/');
  607. auto list = CResourceHandler::get("initial")->getFilteredFiles([&](const ResourceID & id) -> bool
  608. {
  609. if (id.getType() != EResType::DIRECTORY)
  610. return false;
  611. if (!boost::algorithm::starts_with(id.getName(), modDir))
  612. return false;
  613. if (boost::range::count(id.getName(), '/') != depth )
  614. return false;
  615. return true;
  616. });
  617. //storage for found mods
  618. std::vector<std::string> foundMods;
  619. for (auto & entry : list)
  620. {
  621. std::string name = entry.getName();
  622. name.erase(0, modDir.size()); //Remove path prefix
  623. // check if wog is actually present. Hack-ish but better than crash
  624. // TODO: remove soon (hopefully - before 0.96)
  625. if (name == "WOG")
  626. {
  627. if (!CResourceHandler::get("initial")->existsResource(ResourceID("DATA/ZVS", EResType::DIRECTORY)) &&
  628. !CResourceHandler::get("initial")->existsResource(ResourceID("MODS/WOG/DATA/ZVS", EResType::DIRECTORY)))
  629. {
  630. continue;
  631. }
  632. }
  633. if (!name.empty())
  634. foundMods.push_back(name);
  635. }
  636. return foundMods;
  637. }
  638. void CModHandler::loadMods(std::string path, std::string parent, const JsonNode & modSettings, bool enableMods)
  639. {
  640. for (std::string modName : getModList(path))
  641. {
  642. boost::to_lower(modName);
  643. std::string modFullName = parent.empty() ? modName : parent + '.' + modName;
  644. if (CResourceHandler::get("initial")->existsResource(ResourceID(CModInfo::getModFile(modFullName))))
  645. {
  646. CModInfo mod(modFullName, modSettings[modName], JsonNode(ResourceID(CModInfo::getModFile(modFullName))));
  647. if (!parent.empty()) // this is submod, add parent to dependecies
  648. mod.dependencies.insert(parent);
  649. allMods[modFullName] = mod;
  650. if (mod.enabled && enableMods)
  651. activeMods.push_back(modFullName);
  652. loadMods(CModInfo::getModDir(modFullName) + '/', modFullName, modSettings[modName]["mods"], enableMods && mod.enabled);
  653. }
  654. }
  655. }
  656. void CModHandler::loadMods()
  657. {
  658. const JsonNode modConfig = loadModSettings("config/modSettings.json");
  659. loadMods("", "", modConfig["activeMods"], true);
  660. coreMod = CModInfo("core", modConfig["core"], JsonNode(ResourceID("config/gameConfig.json")));
  661. coreMod.name = "Original game files";
  662. }
  663. std::vector<std::string> CModHandler::getAllMods()
  664. {
  665. std::vector<std::string> modlist;
  666. for (auto & entry : allMods)
  667. modlist.push_back(entry.first);
  668. return modlist;
  669. }
  670. std::vector<std::string> CModHandler::getActiveMods()
  671. {
  672. return activeMods;
  673. }
  674. static JsonNode genDefaultFS()
  675. {
  676. // default FS config for mods: directory "Content" that acts as H3 root directory
  677. JsonNode defaultFS;
  678. defaultFS[""].Vector().resize(2);
  679. defaultFS[""].Vector()[0]["type"].String() = "zip";
  680. defaultFS[""].Vector()[0]["path"].String() = "/Content.zip";
  681. defaultFS[""].Vector()[1]["type"].String() = "dir";
  682. defaultFS[""].Vector()[1]["path"].String() = "/Content";
  683. return defaultFS;
  684. }
  685. static ISimpleResourceLoader * genModFilesystem(const std::string & modName, const JsonNode & conf)
  686. {
  687. static const JsonNode defaultFS = genDefaultFS();
  688. if (!conf["filesystem"].isNull())
  689. return CResourceHandler::createFileSystem(CModInfo::getModDir(modName), conf["filesystem"]);
  690. else
  691. return CResourceHandler::createFileSystem(CModInfo::getModDir(modName), defaultFS);
  692. }
  693. static ui32 calculateModChecksum(const std::string modName, ISimpleResourceLoader * filesystem)
  694. {
  695. boost::crc_32_type modChecksum;
  696. // first - add current VCMI version into checksum to force re-validation on VCMI updates
  697. modChecksum.process_bytes(reinterpret_cast<const void*>(GameConstants::VCMI_VERSION.data()), GameConstants::VCMI_VERSION.size());
  698. // second - add mod.json into checksum because filesystem does not contains this file
  699. // FIXME: remove workaround for core mod
  700. if (modName != "core")
  701. {
  702. ResourceID modConfFile(CModInfo::getModFile(modName), EResType::TEXT);
  703. ui32 configChecksum = CResourceHandler::get("initial")->load(modConfFile)->calculateCRC32();
  704. modChecksum.process_bytes(reinterpret_cast<const void *>(&configChecksum), sizeof(configChecksum));
  705. }
  706. // third - add all detected text files from this mod into checksum
  707. auto files = filesystem->getFilteredFiles([](const ResourceID & resID)
  708. {
  709. return resID.getType() == EResType::TEXT &&
  710. ( boost::starts_with(resID.getName(), "DATA") ||
  711. boost::starts_with(resID.getName(), "CONFIG"));
  712. });
  713. for (const ResourceID & file : files)
  714. {
  715. ui32 fileChecksum = filesystem->load(file)->calculateCRC32();
  716. modChecksum.process_bytes(reinterpret_cast<const void *>(&fileChecksum), sizeof(fileChecksum));
  717. }
  718. return modChecksum.checksum();
  719. }
  720. void CModHandler::loadModFilesystems()
  721. {
  722. activeMods = resolveDependencies(activeMods);
  723. coreMod.updateChecksum(calculateModChecksum("core", CResourceHandler::get("core")));
  724. for(std::string & modName : activeMods)
  725. {
  726. CModInfo & mod = allMods[modName];
  727. CResourceHandler::addFilesystem("data", modName, genModFilesystem(modName, mod.config));
  728. }
  729. }
  730. CModInfo & CModHandler::getModData(TModID modId)
  731. {
  732. auto it = allMods.find(modId);
  733. if(it == allMods.end())
  734. {
  735. throw std::runtime_error("Mod not found '" + modId+"'");
  736. }
  737. else
  738. {
  739. return it->second;
  740. }
  741. }
  742. void CModHandler::initializeConfig()
  743. {
  744. loadConfigFromFile("defaultMods.json");
  745. }
  746. void CModHandler::load()
  747. {
  748. CStopWatch totalTime, timer;
  749. CContentHandler content;
  750. logGlobal->infoStream() << "\tInitializing content handler: " << timer.getDiff() << " ms";
  751. for(const TModID & modName : activeMods)
  752. {
  753. logGlobal->traceStream() << "Generating checksum for " << modName;
  754. allMods[modName].updateChecksum(calculateModChecksum(modName, CResourceHandler::get(modName)));
  755. }
  756. // first - load virtual "core" mod that contains all data
  757. // TODO? move all data into real mods? RoE, AB, SoD, WoG
  758. content.preloadData(coreMod);
  759. for(const TModID & modName : activeMods)
  760. content.preloadData(allMods[modName]);
  761. logGlobal->infoStream() << "\tParsing mod data: " << timer.getDiff() << " ms";
  762. content.load(coreMod);
  763. for(const TModID & modName : activeMods)
  764. content.load(allMods[modName]);
  765. logGlobal->infoStream() << "\tLoading mod data: " << timer.getDiff() << "ms";
  766. VLC->creh->loadCrExpBon();
  767. VLC->creh->buildBonusTreeForTiers(); //do that after all new creatures are loaded
  768. identifiers.finalize();
  769. logGlobal->infoStream() << "\tResolving identifiers: " << timer.getDiff() << " ms";
  770. content.afterLoadFinalization();
  771. logGlobal->infoStream() << "\tHandlers post-load finalization: " << timer.getDiff() << " ms";
  772. logGlobal->infoStream() << "\tAll game content loaded in " << totalTime.getDiff() << " ms";
  773. }
  774. void CModHandler::afterLoad()
  775. {
  776. JsonNode modSettings;
  777. for (auto & modEntry : allMods)
  778. {
  779. std::string pointer = "/" + boost::algorithm::replace_all_copy(modEntry.first, ".", "/mods/");
  780. modSettings["activeMods"].resolvePointer(pointer) = modEntry.second.saveLocalData();
  781. }
  782. modSettings["core"] = coreMod.saveLocalData();
  783. FileStream file(*CResourceHandler::get()->getResourceName(ResourceID("config/modSettings.json")), std::ofstream::out | std::ofstream::trunc);
  784. file << modSettings;
  785. }
  786. std::string CModHandler::normalizeIdentifier(const std::string & scope, const std::string & remoteScope, const std::string & identifier) const
  787. {
  788. auto p = splitString(identifier, ':');
  789. if(p.first.empty())
  790. p.first = scope;
  791. if(p.first == remoteScope)
  792. p.first.clear();
  793. return p.first.empty() ? p.second : p.first +":"+p.second;
  794. }