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- /*
- * CHeroWindow.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "CHeroWindow.h"
- #include "CAdvmapInterface.h"
- #include "CCreatureWindow.h"
- #include "CKingdomInterface.h"
- #include "GUIClasses.h"
- #include "../CGameInfo.h"
- #include "../CMessage.h"
- #include "../CMT.h"
- #include "../CPlayerInterface.h"
- #include "../Graphics.h"
- #include "../gui/SDL_Extensions.h"
- #include "../gui/CGuiHandler.h"
- #include "../gui/CAnimation.h"
- #include "../widgets/MiscWidgets.h"
- #include "../widgets/CComponent.h"
- #include "../../CCallback.h"
- #include "../lib/CArtHandler.h"
- #include "../lib/CConfigHandler.h"
- #include "../lib/CGeneralTextHandler.h"
- #include "../lib/CHeroHandler.h"
- #include "../lib/CSkillHandler.h"
- #include "../lib/mapObjects/CGHeroInstance.h"
- #include "../lib/NetPacksBase.h"
- #include "../mapHandler.h"
- TConstBonusListPtr CHeroWithMaybePickedArtifact::getAllBonuses(const CSelector & selector, const CSelector & limit, const CBonusSystemNode * root, const std::string & cachingStr) const
- {
- TBonusListPtr out(new BonusList());
- TConstBonusListPtr heroBonuses = hero->getAllBonuses(selector, limit, hero, cachingStr);
- TConstBonusListPtr bonusesFromPickedUpArtifact;
- std::shared_ptr<CArtifactsOfHero::SCommonPart> cp = cww->getCommonPart();
- if(cp && cp->src.art && cp->src.valid() && cp->src.AOH && cp->src.AOH->getHero() == hero)
- bonusesFromPickedUpArtifact = cp->src.art->getAllBonuses(selector, limit, hero);
- else
- bonusesFromPickedUpArtifact = TBonusListPtr(new BonusList());
- for(const auto & b : *heroBonuses)
- out->push_back(b);
- for(const auto & b : *bonusesFromPickedUpArtifact)
- *out -= b;
- return out;
- }
- int64_t CHeroWithMaybePickedArtifact::getTreeVersion() const
- {
- return hero->getTreeVersion(); //this assumes that hero and artifact belongs to main bonus tree
- }
- CHeroWithMaybePickedArtifact::CHeroWithMaybePickedArtifact(CWindowWithArtifacts * Cww, const CGHeroInstance * Hero)
- : hero(Hero), cww(Cww)
- {
- }
- void CHeroSwitcher::clickLeft(tribool down, bool previousState)
- {
- if(!down)
- {
- //TODO: do not recreate window
- #if 0
- owner->update(hero, true);
- #else
- MAYBE_UNUSED(owner);
- const CGHeroInstance * buf = hero;
- GH.popInts(1);
- GH.pushIntT<CHeroWindow>(buf);
- #endif // 0
- }
- }
- CHeroSwitcher::CHeroSwitcher(CHeroWindow * owner_, Point pos_, const CGHeroInstance * hero_)
- : CIntObject(LCLICK),
- owner(owner_),
- hero(hero_)
- {
- OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
- pos += pos_;
- image = std::make_shared<CAnimImage>("PortraitsSmall", hero->portrait);
- pos.w = image->pos.w;
- pos.h = image->pos.h;
- }
- CHeroWindow::CHeroWindow(const CGHeroInstance * hero)
- : CStatusbarWindow(PLAYER_COLORED, "HeroScr4"),
- heroWArt(this, hero)
- {
- auto & heroscrn = CGI->generaltexth->heroscrn;
- OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
- curHero = hero;
- banner = std::make_shared<CAnimImage>("CREST58", LOCPLINT->playerID.getNum(), 0, 606, 8);
- name = std::make_shared<CLabel>(190, 38, EFonts::FONT_BIG, ETextAlignment::CENTER, Colors::YELLOW);
- title = std::make_shared<CLabel>(190, 65, EFonts::FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE);
- statusbar = CGStatusBar::create(7, 559, "ADROLLVR.bmp", 660);
- quitButton = std::make_shared<CButton>(Point(609, 516), "hsbtns.def", CButton::tooltip(heroscrn[17]), [=](){ close(); }, SDLK_RETURN);
- quitButton->assignedKeys.insert(SDLK_ESCAPE);
- dismissLabel = std::make_shared<CTextBox>(CGI->generaltexth->jktexts[8], Rect(370, 430, 65, 35), 0, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::WHITE);
- dismissButton = std::make_shared<CButton>(Point(454, 429), "hsbtns2.def", CButton::tooltip(heroscrn[28]), [=](){ dismissCurrent(); }, SDLK_d);
- questlogLabel = std::make_shared<CTextBox>(CGI->generaltexth->jktexts[9], Rect(510, 430, 65, 35), 0, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::WHITE);
- questlogButton = std::make_shared<CButton>(Point(314, 429), "hsbtns4.def", CButton::tooltip(heroscrn[0]), [=](){ LOCPLINT->showQuestLog(); }, SDLK_q);
- formations = std::make_shared<CToggleGroup>(0);
- formations->addToggle(0, std::make_shared<CToggleButton>(Point(481, 483), "hsbtns6.def", std::make_pair(heroscrn[23], heroscrn[29]), 0, SDLK_t));
- formations->addToggle(1, std::make_shared<CToggleButton>(Point(481, 519), "hsbtns7.def", std::make_pair(heroscrn[24], heroscrn[30]), 0, SDLK_l));
- if(hero->commander)
- {
- commanderButton = std::make_shared<CButton>(Point(317, 18), "buttons/commander", CButton::tooltipLocalized("vcmi.heroWindow.openCommander"), [&](){ commanderWindow(); }, SDLK_c);
- }
- //right list of heroes
- for(int i=0; i < std::min(LOCPLINT->cb->howManyHeroes(false), 8); i++)
- heroList.push_back(std::make_shared<CHeroSwitcher>(this, Point(612, 87 + i * 54), LOCPLINT->cb->getHeroBySerial(i, false)));
- //areas
- portraitArea = std::make_shared<LRClickableAreaWText>(Rect(18, 18, 58, 64));
- portraitImage = std::make_shared<CAnimImage>("PortraitsLarge", 0, 0, 19, 19);
- for(int v = 0; v < GameConstants::PRIMARY_SKILLS; ++v)
- {
- auto area = std::make_shared<LRClickableAreaWTextComp>(Rect(30 + 70 * v, 109, 42, 64), CComponent::primskill);
- area->text = CGI->generaltexth->arraytxt[2+v];
- area->type = v;
- area->hoverText = boost::str(boost::format(CGI->generaltexth->heroscrn[1]) % CGI->generaltexth->primarySkillNames[v]);
- primSkillAreas.push_back(area);
- auto value = std::make_shared<CLabel>(53 + 70 * v, 166, FONT_SMALL, ETextAlignment::CENTER);
- primSkillValues.push_back(value);
- }
- auto primSkills = std::make_shared<CAnimation>("PSKIL42");
- primSkills->preload();
- primSkillImages.push_back(std::make_shared<CAnimImage>(primSkills, 0, 0, 32, 111));
- primSkillImages.push_back(std::make_shared<CAnimImage>(primSkills, 1, 0, 102, 111));
- primSkillImages.push_back(std::make_shared<CAnimImage>(primSkills, 2, 0, 172, 111));
- primSkillImages.push_back(std::make_shared<CAnimImage>(primSkills, 3, 0, 162, 230));
- primSkillImages.push_back(std::make_shared<CAnimImage>(primSkills, 4, 0, 20, 230));
- primSkillImages.push_back(std::make_shared<CAnimImage>(primSkills, 5, 0, 242, 111));
- specImage = std::make_shared<CAnimImage>("UN44", 0, 0, 18, 180);
- specArea = std::make_shared<LRClickableAreaWText>(Rect(18, 180, 136, 42), CGI->generaltexth->heroscrn[27]);
- specName = std::make_shared<CLabel>(69, 205);
- expArea = std::make_shared<LRClickableAreaWText>(Rect(18, 228, 136, 42), CGI->generaltexth->heroscrn[9]);
- morale = std::make_shared<MoraleLuckBox>(true, Rect(175, 179, 53, 45));
- luck = std::make_shared<MoraleLuckBox>(false, Rect(233, 179, 53, 45));
- spellPointsArea = std::make_shared<LRClickableAreaWText>(Rect(162,228, 136, 42), CGI->generaltexth->heroscrn[22]);
- expValue = std::make_shared<CLabel>(68, 252);
- manaValue = std::make_shared<CLabel>(211, 252);
- auto secSkills = std::make_shared<CAnimation>("SECSKILL");
- for(int i = 0; i < std::min<size_t>(hero->secSkills.size(), 8u); ++i)
- {
- Rect r = Rect(i%2 == 0 ? 18 : 162, 276 + 48 * (i/2), 136, 42);
- secSkillAreas.push_back(std::make_shared<LRClickableAreaWTextComp>(r, CComponent::secskill));
- secSkillImages.push_back(std::make_shared<CAnimImage>(secSkills, 0, 0, r.x, r.y));
- int x = (i % 2) ? 212 : 68;
- int y = 280 + 48 * (i/2);
- secSkillValues.push_back(std::make_shared<CLabel>(x, y, FONT_SMALL, ETextAlignment::TOPLEFT));
- secSkillNames.push_back(std::make_shared<CLabel>(x, y+20, FONT_SMALL, ETextAlignment::TOPLEFT));
- }
- // various texts
- labels.push_back(std::make_shared<CLabel>(52, 99, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->jktexts[1]));
- labels.push_back(std::make_shared<CLabel>(123, 99, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->jktexts[2]));
- labels.push_back(std::make_shared<CLabel>(193, 99, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->jktexts[3]));
- labels.push_back(std::make_shared<CLabel>(262, 99, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->jktexts[4]));
- labels.push_back(std::make_shared<CLabel>(69, 183, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::YELLOW, CGI->generaltexth->jktexts[5]));
- labels.push_back(std::make_shared<CLabel>(69, 232, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::YELLOW, CGI->generaltexth->jktexts[6]));
- labels.push_back(std::make_shared<CLabel>(213, 232, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::YELLOW, CGI->generaltexth->jktexts[7]));
- update(hero);
- }
- void CHeroWindow::update(const CGHeroInstance * hero, bool redrawNeeded)
- {
- auto & heroscrn = CGI->generaltexth->heroscrn;
- if(!hero) //something strange... no hero? it shouldn't happen
- {
- logGlobal->error("Set nullptr hero? no way...");
- return;
- }
- assert(hero == curHero);
- name->setText(curHero->name);
- title->setText((boost::format(CGI->generaltexth->allTexts[342]) % curHero->level % curHero->type->heroClass->name).str());
- specArea->text = curHero->type->specDescr;
- specImage->setFrame(curHero->type->imageIndex);
- specName->setText(curHero->type->specName);
- tacticsButton = std::make_shared<CToggleButton>(Point(539, 483), "hsbtns8.def", std::make_pair(heroscrn[26], heroscrn[31]), 0, SDLK_b);
- tacticsButton->addHoverText(CButton::HIGHLIGHTED, CGI->generaltexth->heroscrn[25]);
- dismissButton->addHoverText(CButton::NORMAL, boost::str(boost::format(CGI->generaltexth->heroscrn[16]) % curHero->name % curHero->type->heroClass->name));
- portraitArea->hoverText = boost::str(boost::format(CGI->generaltexth->allTexts[15]) % curHero->name % curHero->type->heroClass->name);
- portraitArea->text = curHero->getBiography();
- portraitImage->setFrame(curHero->portrait);
- {
- OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255-DISPOSE);
- if(!garr)
- {
- std::string helpBox = heroscrn[32];
- boost::algorithm::replace_first(helpBox, "%s", CGI->generaltexth->allTexts[43]);
- garr = std::make_shared<CGarrisonInt>(15, 485, 8, Point(), curHero);
- auto split = std::make_shared<CButton>(Point(539, 519), "hsbtns9.def", CButton::tooltip(CGI->generaltexth->allTexts[256], helpBox), [&](){ garr->splitClick(); });
- garr->addSplitBtn(split);
- }
- if(!arts)
- {
- arts = std::make_shared<CArtifactsOfHero>(Point(-65, -8), true);
- arts->setHero(curHero);
- addSet(arts);
- }
- int serial = LOCPLINT->cb->getHeroSerial(curHero, false);
- listSelection.reset();
- if(serial >= 0)
- listSelection = std::make_shared<CPicture>("HPSYYY", 612, 33 + serial * 54);
- }
- //primary skills support
- for(size_t g=0; g<primSkillAreas.size(); ++g)
- {
- primSkillAreas[g]->bonusValue = heroWArt.getPrimSkillLevel(static_cast<PrimarySkill::PrimarySkill>(g));
- primSkillValues[g]->setText(boost::lexical_cast<std::string>(primSkillAreas[g]->bonusValue));
- }
- //secondary skills support
- for(size_t g=0; g< secSkillAreas.size(); ++g)
- {
- int skill = curHero->secSkills[g].first;
- int level = curHero->getSecSkillLevel(SecondarySkill(curHero->secSkills[g].first));
- std::string skillName = CGI->skillh->skillName(skill);
- std::string skillValue = CGI->generaltexth->levels[level-1];
- secSkillAreas[g]->type = skill;
- secSkillAreas[g]->bonusValue = level;
- secSkillAreas[g]->text = CGI->skillh->skillInfo(skill, level);
- secSkillAreas[g]->hoverText = boost::str(boost::format(heroscrn[21]) % skillValue % skillName);
- secSkillImages[g]->setFrame(skill*3 + level + 2);
- secSkillNames[g]->setText(skillName);
- secSkillValues[g]->setText(skillValue);
- }
- std::ostringstream expstr;
- expstr << curHero->exp;
- expValue->setText(expstr.str());
- std::ostringstream manastr;
- manastr << curHero->mana << '/' << heroWArt.manaLimit();
- manaValue->setText(manastr.str());
- //printing experience - original format does not support ui64
- expArea->text = CGI->generaltexth->allTexts[2];
- boost::replace_first(expArea->text, "%d", boost::lexical_cast<std::string>(curHero->level));
- boost::replace_first(expArea->text, "%d", boost::lexical_cast<std::string>(CGI->heroh->reqExp(curHero->level+1)));
- boost::replace_first(expArea->text, "%d", boost::lexical_cast<std::string>(curHero->exp));
- //printing spell points, boost::format can't be used due to locale issues
- spellPointsArea->text = CGI->generaltexth->allTexts[205];
- boost::replace_first(spellPointsArea->text, "%s", boost::lexical_cast<std::string>(curHero->name));
- boost::replace_first(spellPointsArea->text, "%d", boost::lexical_cast<std::string>(curHero->mana));
- boost::replace_first(spellPointsArea->text, "%d", boost::lexical_cast<std::string>(heroWArt.manaLimit()));
- //if we have exchange window with this curHero open
- bool noDismiss=false;
- for(auto isa : GH.listInt)
- {
- if(CExchangeWindow * cew = dynamic_cast<CExchangeWindow*>(isa.get()))
- {
- for(int g=0; g < cew->heroInst.size(); ++g)
- if(cew->heroInst[g] == curHero)
- noDismiss = true;
- }
- if(dynamic_cast<CKingdomInterface*>(isa.get()))
- noDismiss = true;
- }
- //if player only have one hero and no towns
- if(!LOCPLINT->cb->howManyTowns() && LOCPLINT->cb->howManyHeroes() == 1)
- noDismiss = true;
- if(curHero->isMissionCritical())
- noDismiss = true;
- dismissButton->block(!!curHero->visitedTown || noDismiss);
- if(curHero->getSecSkillLevel(SecondarySkill::TACTICS) == 0)
- {
- tacticsButton->block(true);
- }
- else
- {
- tacticsButton->block(false);
- tacticsButton->addCallback([&](bool on){curHero->tacticFormationEnabled = on;});
- }
- formations->resetCallback();
- //setting formations
- formations->setSelected(curHero->formation);
- formations->addCallback([=](int value){ LOCPLINT->cb->setFormation(curHero, value);});
- morale->set(&heroWArt);
- luck->set(&heroWArt);
- if(redrawNeeded)
- redraw();
- }
- void CHeroWindow::dismissCurrent()
- {
- CFunctionList<void()> ony = [=](){ close(); };
- ony += [=](){ LOCPLINT->cb->dismissHero(curHero); };
- LOCPLINT->showYesNoDialog(CGI->generaltexth->allTexts[22], ony, nullptr);
- }
- void CHeroWindow::commanderWindow()
- {
- //bool artSelected = false;
- std::shared_ptr<CArtifactsOfHero::SCommonPart> commonInfo = getCommonPart();
- if(const CArtifactInstance *art = commonInfo->src.art)
- {
- const CGHeroInstance *srcHero = commonInfo->src.AOH->getHero();
- //artSelected = true;
- ArtifactPosition freeSlot = art->firstAvailableSlot (curHero->commander);
- if(freeSlot < ArtifactPosition::COMMANDER_AFTER_LAST) //we don't want to put it in commander's backpack!
- {
- ArtifactLocation src(srcHero, commonInfo->src.slotID);
- ArtifactLocation dst(curHero->commander.get(), freeSlot);
- if(art->canBePutAt(dst, true))
- { //equip clicked stack
- if(dst.getArt())
- {
- LOCPLINT->cb->swapArtifacts (dst, ArtifactLocation(srcHero, dst.getArt()->firstBackpackSlot(srcHero)));
- }
- LOCPLINT->cb->swapArtifacts(src, dst);
- }
- }
- }
- else
- {
- GH.pushIntT<CStackWindow>(curHero->commander, false);
- }
- }
- void CHeroWindow::updateGarrisons()
- {
- garr->recreateSlots();
- morale->set(&heroWArt);
- }
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