Ivan Savenko c8df84d8ac Merge pull request #6810 from Opuszek/fix_until_attack_spell_duration hai 6 días
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AccessibilityInfo.cpp ecdd394bb1 Use BattleHex as const ref wherever possible hai 1 ano
AccessibilityInfo.h ecdd394bb1 Use BattleHex as const ref wherever possible hai 1 ano
AutocombatPreferences.h 78f56df44f Comment out unused OH3 options so they do not clutter code suggestions %!s(int64=2) %!d(string=hai) anos
BattleAction.cpp 3663fc9e19 New CPU_CONTROLLED bonus + small changes in existing similar logic hai 2 meses
BattleAction.h 3663fc9e19 New CPU_CONTROLLED bonus + small changes in existing similar logic hai 2 meses
BattleAttackInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) %!s(int64=2) %!d(string=hai) anos
BattleAttackInfo.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) %!s(int64=2) %!d(string=hai) anos
BattleHex.cpp ecdd394bb1 Use BattleHex as const ref wherever possible hai 1 ano
BattleHex.h 1daf9d3a44 Fix possible crash on hovering over inaccessible hexes on other side of hai 8 meses
BattleHexArray.cpp 3bbfee0e1c Fix usage of std::bitset hai 1 ano
BattleHexArray.h 4b0fe811ac Contains returns false instead of true for invalid hexes hai 1 ano
BattleInfo.cpp 09b144d383 Merge pull request #6802 from IvanSavenko/bonus_trigger hai 1 mes
BattleInfo.h 21b45da1f8 Add setting to disable spell hit & run in first battle round when attacking hai 2 meses
BattleLayout.cpp 8721bdd728 Split CCreatureSet file on .h/.cpp per class basis hai 8 meses
BattleLayout.h 8255a4b9ae CGameHandler no longer inherits CGameInfoCallback, reduce direct access hai 9 meses
BattleProxy.cpp 21b45da1f8 Add setting to disable spell hit & run in first battle round when attacking hai 2 meses
BattleProxy.h 21b45da1f8 Add setting to disable spell hit & run in first battle round when attacking hai 2 meses
BattleSide.h 2a05fbdd50 Unified handling of battle sides ID's hai 1 ano
BattleStateInfoForRetreat.cpp 8721bdd728 Split CCreatureSet file on .h/.cpp per class basis hai 8 meses
BattleStateInfoForRetreat.h 40bff74195 Use small vector for unit list hai 1 ano
BattleUnitTurnReason.h 5550edeb9a Fix inability of unit to cast spell after receiving morale hai 10 meses
CBattleInfoCallback.cpp c8df84d8ac Merge pull request #6810 from Opuszek/fix_until_attack_spell_duration hai 6 días
CBattleInfoCallback.h 78f34c5a1d Fix SPELLCASTER bonus regressions hai 2 semanas
CBattleInfoEssentials.cpp db18b231b3 Change boolean to amount of rounds hai 2 meses
CBattleInfoEssentials.h 21b45da1f8 Add setting to disable spell hit & run in first battle round when attacking hai 2 meses
CObstacleInstance.cpp e12765dca0 Fix sonar warnings, convert spaces -> tabs hai 8 meses
CObstacleInstance.h a99274d72e BattleHexArray - new container for BattleHexes hai 1 ano
CPlayerBattleCallback.cpp 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis hai 10 meses
CPlayerBattleCallback.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) %!s(int64=2) %!d(string=hai) anos
CUnitState.cpp bdebf6ab8b Reworked bonus addInfo into more extensible and type-safe form hai 1 mes
CUnitState.h b6e8731329 code review hai 8 meses
DamageCalculator.cpp c5f3de4f9e Remove upper cap of damage since this logic breaks range randomization hai 2 meses
DamageCalculator.h 9056050374 [HotA] Add DAMAGE_RECEIVED_CAP bonus (#6436) hai 2 meses
Destination.cpp 93c2bbf9ab vcmi: modernize lib/battle %!s(int64=3) %!d(string=hai) anos
Destination.h 93c2bbf9ab vcmi: modernize lib/battle %!s(int64=3) %!d(string=hai) anos
IBattleInfoCallback.h ecdd394bb1 Use BattleHex as const ref wherever possible hai 1 ano
IBattleState.cpp 0b70baa95e Spells configuration version 2 (effect-based) %!s(int64=8) %!d(string=hai) anos
IBattleState.h 21b45da1f8 Add setting to disable spell hit & run in first battle round when attacking hai 2 meses
IUnitInfo.h 2a05fbdd50 Unified handling of battle sides ID's hai 1 ano
PossiblePlayerBattleAction.h bb182416fd Working basic logic hai 2 meses
ReachabilityInfo.cpp 313fa1e80e Remove commented-out code hai 1 ano
ReachabilityInfo.h ecdd394bb1 Use BattleHex as const ref wherever possible hai 1 ano
SideInBattle.cpp 20e89e8401 Fix COMBAT_MANA_BONUS when coming from town building hai 2 meses
SideInBattle.h 20e89e8401 Fix COMBAT_MANA_BONUS when coming from town building hai 2 meses
SiegeInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) %!s(int64=2) %!d(string=hai) anos
SiegeInfo.h 0c07384293 Refactoring of serialization versioning handling %!s(int64=2) %!d(string=hai) anos
Unit.cpp c03b49b5e0 fix unit chooses invalid move target hai 3 meses
Unit.h c03b49b5e0 fix unit chooses invalid move target hai 3 meses