NetworkHandler.h 1.2 KB

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  1. /*
  2. * NetworkHandler.h, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #pragma once
  11. #include "NetworkDefines.h"
  12. VCMI_LIB_NAMESPACE_BEGIN
  13. class NetworkHandler final : public INetworkHandler
  14. {
  15. std::unique_ptr<NetworkContext> context;
  16. public:
  17. NetworkHandler();
  18. std::unique_ptr<INetworkServer> createServerTCP(INetworkServerListener & listener) override;
  19. void connectToRemote(INetworkClientListener & listener, const std::string & host, uint16_t port) override;
  20. void createInternalConnection(INetworkClientListener & listener, INetworkServer & server) override;
  21. std::shared_ptr<INetworkConnection> createAsyncConnection(INetworkConnectionListener & listener) override;
  22. void createTimer(INetworkTimerListener & listener, std::chrono::milliseconds duration) override;
  23. std::shared_ptr<IServerDiscovery> createServerDiscovery(IServerDiscoveryObserver & listener) override;
  24. std::shared_ptr<IServerDiscoveryListener> createServerDiscoveryListener(IServerDiscoveryAnnouncer & announcer, uint16_t port = 3030) override;
  25. void run() override;
  26. void stop() override;
  27. };
  28. VCMI_LIB_NAMESPACE_END