Mircea TheHonestCTO 15aceb8134 NK2: fix ExplorationBehavior: scanMap was inactive, now it's used for MAIN heroes hai 2 meses
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CGPathNode.cpp 2ad186130f Split MapDefines file on .h per class basis hai 8 meses
CGPathNode.h 9dfef773e2 Remove unnecessary includes hai 9 meses
CPathfinder.cpp 15aceb8134 NK2: fix ExplorationBehavior: scanMap was inactive, now it's used for MAIN heroes hai 2 meses
CPathfinder.h 241da5937d First semi-working version of antilag for hero movement hai 7 meses
INodeStorage.h 9dfef773e2 Remove unnecessary includes hai 9 meses
NodeStorage.cpp c0850f41b3 Pathfinder now uses IGameInfoCallback instead of CGameState hai 9 meses
NodeStorage.h c0850f41b3 Pathfinder now uses IGameInfoCallback instead of CGameState hai 9 meses
PathfinderCache.cpp 4d4da0454f map objects hierarchy now uses IGameInfoCallback hai 10 meses
PathfinderCache.h 4d4da0454f map objects hierarchy now uses IGameInfoCallback hai 10 meses
PathfinderOptions.cpp 9dfef773e2 Remove unnecessary includes hai 9 meses
PathfinderOptions.h c0850f41b3 Pathfinder now uses IGameInfoCallback instead of CGameState hai 9 meses
PathfinderUtil.h 4f0e383680 Optimized storage for map tiles hai 2 meses
PathfindingRules.cpp 2ad186130f Split MapDefines file on .h per class basis hai 8 meses
PathfindingRules.h bd4d2788ed Split pathfinder into multiple smaller files %!s(int64=2) %!d(string=hai) anos
TurnInfo.cpp 4d4da0454f map objects hierarchy now uses IGameInfoCallback hai 10 meses
TurnInfo.h ec970c7b22 Support for configuring minimal cost for moving between tiles hai 1 ano