CObjectClassesHandler.cpp 17 KB

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  1. /*
  2. * CObjectClassesHandler.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CObjectClassesHandler.h"
  12. #include "../filesystem/Filesystem.h"
  13. #include "../filesystem/CBinaryReader.h"
  14. #include "../json/JsonUtils.h"
  15. #include "../VCMI_Lib.h"
  16. #include "../GameConstants.h"
  17. #include "../constants/StringConstants.h"
  18. #include "../CGeneralTextHandler.h"
  19. #include "../GameSettings.h"
  20. #include "../CSoundBase.h"
  21. #include "../mapObjectConstructors/CBankInstanceConstructor.h"
  22. #include "../mapObjectConstructors/CRewardableConstructor.h"
  23. #include "../mapObjectConstructors/CommonConstructors.h"
  24. #include "../mapObjectConstructors/DwellingInstanceConstructor.h"
  25. #include "../mapObjectConstructors/HillFortInstanceConstructor.h"
  26. #include "../mapObjectConstructors/ShipyardInstanceConstructor.h"
  27. #include "../mapObjects/CGCreature.h"
  28. #include "../mapObjects/CGPandoraBox.h"
  29. #include "../mapObjects/CQuest.h"
  30. #include "../mapObjects/ObjectTemplate.h"
  31. #include "../mapObjects/CGMarket.h"
  32. #include "../mapObjects/MiscObjects.h"
  33. #include "../mapObjects/CGHeroInstance.h"
  34. #include "../mapObjects/CGTownInstance.h"
  35. #include "../mapObjects/ObstacleSetHandler.h"
  36. #include "../modding/IdentifierStorage.h"
  37. #include "../modding/CModHandler.h"
  38. #include "../modding/ModScope.h"
  39. VCMI_LIB_NAMESPACE_BEGIN
  40. CObjectClassesHandler::CObjectClassesHandler()
  41. {
  42. #define SET_HANDLER_CLASS(STRING, CLASSNAME) handlerConstructors[STRING] = std::make_shared<CLASSNAME>
  43. #define SET_HANDLER(STRING, TYPENAME) handlerConstructors[STRING] = std::make_shared<CDefaultObjectTypeHandler<TYPENAME>>
  44. // list of all known handlers, hardcoded for now since the only way to add new objects is via C++ code
  45. //Note: should be in sync with registerTypesMapObjectTypes function
  46. SET_HANDLER_CLASS("configurable", CRewardableConstructor);
  47. SET_HANDLER_CLASS("dwelling", DwellingInstanceConstructor);
  48. SET_HANDLER_CLASS("hero", CHeroInstanceConstructor);
  49. SET_HANDLER_CLASS("town", CTownInstanceConstructor);
  50. SET_HANDLER_CLASS("bank", CBankInstanceConstructor);
  51. SET_HANDLER_CLASS("boat", BoatInstanceConstructor);
  52. SET_HANDLER_CLASS("market", MarketInstanceConstructor);
  53. SET_HANDLER_CLASS("hillFort", HillFortInstanceConstructor);
  54. SET_HANDLER_CLASS("shipyard", ShipyardInstanceConstructor);
  55. SET_HANDLER_CLASS("monster", CreatureInstanceConstructor);
  56. SET_HANDLER_CLASS("resource", ResourceInstanceConstructor);
  57. SET_HANDLER_CLASS("static", CObstacleConstructor);
  58. SET_HANDLER_CLASS("", CObstacleConstructor);
  59. SET_HANDLER("randomArtifact", CGArtifact);
  60. SET_HANDLER("randomHero", CGHeroInstance);
  61. SET_HANDLER("randomResource", CGResource);
  62. SET_HANDLER("randomTown", CGTownInstance);
  63. SET_HANDLER("randomMonster", CGCreature);
  64. SET_HANDLER("randomDwelling", CGDwelling);
  65. SET_HANDLER("generic", CGObjectInstance);
  66. SET_HANDLER("artifact", CGArtifact);
  67. SET_HANDLER("borderGate", CGBorderGate);
  68. SET_HANDLER("borderGuard", CGBorderGuard);
  69. SET_HANDLER("denOfThieves", CGDenOfthieves);
  70. SET_HANDLER("event", CGEvent);
  71. SET_HANDLER("garrison", CGGarrison);
  72. SET_HANDLER("heroPlaceholder", CGHeroPlaceholder);
  73. SET_HANDLER("keymaster", CGKeymasterTent);
  74. SET_HANDLER("lighthouse", CGLighthouse);
  75. SET_HANDLER("magi", CGMagi);
  76. SET_HANDLER("mine", CGMine);
  77. SET_HANDLER("obelisk", CGObelisk);
  78. SET_HANDLER("pandora", CGPandoraBox);
  79. SET_HANDLER("prison", CGHeroInstance);
  80. SET_HANDLER("questGuard", CGQuestGuard);
  81. SET_HANDLER("seerHut", CGSeerHut);
  82. SET_HANDLER("sign", CGSignBottle);
  83. SET_HANDLER("siren", CGSirens);
  84. SET_HANDLER("monolith", CGMonolith);
  85. SET_HANDLER("subterraneanGate", CGSubterraneanGate);
  86. SET_HANDLER("whirlpool", CGWhirlpool);
  87. SET_HANDLER("terrain", CGTerrainPatch);
  88. #undef SET_HANDLER_CLASS
  89. #undef SET_HANDLER
  90. }
  91. CObjectClassesHandler::~CObjectClassesHandler() = default;
  92. std::vector<JsonNode> CObjectClassesHandler::loadLegacyData()
  93. {
  94. size_t dataSize = VLC->settings()->getInteger(EGameSettings::TEXTS_OBJECT);
  95. CLegacyConfigParser parser(TextPath::builtin("Data/Objects.txt"));
  96. auto totalNumber = static_cast<size_t>(parser.readNumber()); // first line contains number of objects to read and nothing else
  97. parser.endLine();
  98. for (size_t i = 0; i < totalNumber; i++)
  99. {
  100. auto tmpl = std::make_shared<ObjectTemplate>();
  101. tmpl->readTxt(parser);
  102. parser.endLine();
  103. std::pair key(tmpl->id, tmpl->subid);
  104. legacyTemplates.insert(std::make_pair(key, tmpl));
  105. if (!tmpl->isVisitable())
  106. {
  107. if (tmpl->id != Obj::RIVER_DELTA)
  108. {
  109. VLC->biomeHandler->addTemplate("core", tmpl->stringID, tmpl);
  110. }
  111. }
  112. }
  113. objects.resize(256);
  114. std::vector<JsonNode> ret(dataSize);// create storage for 256 objects
  115. assert(dataSize == 256);
  116. CLegacyConfigParser namesParser(TextPath::builtin("Data/ObjNames.txt"));
  117. for (size_t i=0; i<256; i++)
  118. {
  119. ret[i]["name"].String() = namesParser.readString();
  120. namesParser.endLine();
  121. }
  122. JsonNode cregen1;
  123. JsonNode cregen4;
  124. CLegacyConfigParser cregen1Parser(TextPath::builtin("data/crgen1"));
  125. do
  126. {
  127. JsonNode subObject;
  128. subObject["name"].String() = cregen1Parser.readString();
  129. cregen1.Vector().push_back(subObject);
  130. }
  131. while(cregen1Parser.endLine());
  132. CLegacyConfigParser cregen4Parser(TextPath::builtin("data/crgen4"));
  133. do
  134. {
  135. JsonNode subObject;
  136. subObject["name"].String() = cregen4Parser.readString();
  137. cregen4.Vector().push_back(subObject);
  138. }
  139. while(cregen4Parser.endLine());
  140. ret[Obj::CREATURE_GENERATOR1]["subObjects"] = cregen1;
  141. ret[Obj::CREATURE_GENERATOR4]["subObjects"] = cregen4;
  142. ret[Obj::REFUGEE_CAMP]["subObjects"].Vector().push_back(ret[Obj::REFUGEE_CAMP]);
  143. ret[Obj::WAR_MACHINE_FACTORY]["subObjects"].Vector().push_back(ret[Obj::WAR_MACHINE_FACTORY]);
  144. return ret;
  145. }
  146. void CObjectClassesHandler::loadSubObject(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * obj)
  147. {
  148. auto object = loadSubObjectFromJson(scope, identifier, entry, obj, obj->objects.size());
  149. assert(object);
  150. obj->objects.push_back(object);
  151. registerObject(scope, obj->getJsonKey(), object->getSubTypeName(), object->subtype);
  152. for(const auto & compatID : entry["compatibilityIdentifiers"].Vector())
  153. registerObject(scope, obj->getJsonKey(), compatID.String(), object->subtype);
  154. }
  155. void CObjectClassesHandler::loadSubObject(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * obj, size_t index)
  156. {
  157. auto object = loadSubObjectFromJson(scope, identifier, entry, obj, index);
  158. assert(object);
  159. if (obj->objects.at(index) != nullptr)
  160. throw std::runtime_error("Attempt to load already loaded object:" + identifier);
  161. obj->objects.at(index) = object;
  162. registerObject(scope, obj->getJsonKey(), object->getSubTypeName(), object->subtype);
  163. for(const auto & compatID : entry["compatibilityIdentifiers"].Vector())
  164. registerObject(scope, obj->getJsonKey(), compatID.String(), object->subtype);
  165. }
  166. TObjectTypeHandler CObjectClassesHandler::loadSubObjectFromJson(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * obj, size_t index)
  167. {
  168. assert(identifier.find(':') == std::string::npos);
  169. assert(!scope.empty());
  170. std::string handler = obj->handlerName;
  171. if(!handlerConstructors.count(handler))
  172. {
  173. logMod->error("Handler with name %s was not found!", handler);
  174. // workaround for potential crash - if handler does not exists, continue with generic handler that is used for objects without any custom logc
  175. handler = "generic";
  176. assert(handlerConstructors.count(handler) != 0);
  177. }
  178. auto createdObject = handlerConstructors.at(handler)();
  179. createdObject->modScope = scope;
  180. createdObject->typeName = obj->identifier;
  181. createdObject->subTypeName = identifier;
  182. createdObject->type = obj->id;
  183. createdObject->subtype = index;
  184. createdObject->init(entry);
  185. for (auto & templ : createdObject->getTemplates())
  186. {
  187. // Register templates for new objects
  188. VLC->biomeHandler->addTemplate(scope, templ->stringID, templ);
  189. }
  190. auto range = legacyTemplates.equal_range(std::make_pair(obj->id, index));
  191. for (auto & templ : boost::make_iterator_range(range.first, range.second))
  192. {
  193. createdObject->addTemplate(templ.second);
  194. }
  195. legacyTemplates.erase(range.first, range.second);
  196. logGlobal->debug("Loaded object %s(%d)::%s(%d)", obj->getJsonKey(), obj->id, identifier, index);
  197. return createdObject;
  198. }
  199. ObjectClass::ObjectClass() = default;
  200. ObjectClass::~ObjectClass() = default;
  201. std::string ObjectClass::getJsonKey() const
  202. {
  203. return modScope + ':' + identifier;
  204. }
  205. std::string ObjectClass::getNameTextID() const
  206. {
  207. return TextIdentifier("object", modScope, identifier, "name").get();
  208. }
  209. std::string ObjectClass::getNameTranslated() const
  210. {
  211. return VLC->generaltexth->translate(getNameTextID());
  212. }
  213. std::unique_ptr<ObjectClass> CObjectClassesHandler::loadFromJson(const std::string & scope, const JsonNode & json, const std::string & name, size_t index)
  214. {
  215. auto obj = std::make_unique<ObjectClass>();
  216. obj->modScope = scope;
  217. obj->identifier = name;
  218. obj->handlerName = json["handler"].String();
  219. obj->base = json["base"];
  220. obj->id = index;
  221. VLC->generaltexth->registerString(scope, obj->getNameTextID(), json["name"].String());
  222. obj->objects.resize(json["lastReservedIndex"].Float() + 1);
  223. for (auto subData : json["types"].Struct())
  224. {
  225. if (!subData.second["index"].isNull())
  226. {
  227. const std::string & subMeta = subData.second["index"].getModScope();
  228. if ( subMeta == "core")
  229. {
  230. size_t subIndex = subData.second["index"].Integer();
  231. loadSubObject(subData.second.getModScope(), subData.first, subData.second, obj.get(), subIndex);
  232. }
  233. else
  234. {
  235. logMod->error("Object %s:%s.%s - attempt to load object with preset index! This option is reserved for built-in mod", subMeta, name, subData.first );
  236. loadSubObject(subData.second.getModScope(), subData.first, subData.second, obj.get());
  237. }
  238. }
  239. else
  240. loadSubObject(subData.second.getModScope(), subData.first, subData.second, obj.get());
  241. }
  242. if (obj->id == MapObjectID::MONOLITH_TWO_WAY)
  243. generateExtraMonolithsForRMG(obj.get());
  244. return obj;
  245. }
  246. void CObjectClassesHandler::loadObject(std::string scope, std::string name, const JsonNode & data)
  247. {
  248. objects.push_back(loadFromJson(scope, data, name, objects.size()));
  249. VLC->identifiersHandler->registerObject(scope, "object", name, objects.back()->id);
  250. }
  251. void CObjectClassesHandler::loadObject(std::string scope, std::string name, const JsonNode & data, size_t index)
  252. {
  253. assert(objects.at(index) == nullptr); // ensure that this id was not loaded before
  254. objects.at(index) = loadFromJson(scope, data, name, index);
  255. VLC->identifiersHandler->registerObject(scope, "object", name, objects.at(index)->id);
  256. }
  257. void CObjectClassesHandler::loadSubObject(const std::string & identifier, JsonNode config, MapObjectID ID, MapObjectSubID subID)
  258. {
  259. config.setType(JsonNode::JsonType::DATA_STRUCT); // ensure that input is not NULL
  260. assert(objects.at(ID.getNum()));
  261. if ( subID.getNum() >= objects.at(ID.getNum())->objects.size())
  262. objects.at(ID.getNum())->objects.resize(subID.getNum()+1);
  263. JsonUtils::inherit(config, objects.at(ID.getNum())->base);
  264. loadSubObject(config.getModScope(), identifier, config, objects.at(ID.getNum()).get(), subID.getNum());
  265. }
  266. void CObjectClassesHandler::removeSubObject(MapObjectID ID, MapObjectSubID subID)
  267. {
  268. assert(objects.at(ID.getNum()));
  269. objects.at(ID.getNum())->objects.at(subID.getNum()) = nullptr;
  270. }
  271. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(MapObjectID type, MapObjectSubID subtype) const
  272. {
  273. try
  274. {
  275. if (objects.at(type.getNum()) == nullptr)
  276. return objects.front()->objects.front();
  277. auto subID = subtype.getNum();
  278. if (type == Obj::PRISON)
  279. subID = 0;
  280. auto result = objects.at(type.getNum())->objects.at(subID);
  281. if (result != nullptr)
  282. return result;
  283. }
  284. catch (std::out_of_range & e)
  285. {
  286. // Leave catch block silently
  287. }
  288. std::string errorString = "Failed to find object of type " + std::to_string(type.getNum()) + "::" + std::to_string(subtype.getNum());
  289. logGlobal->error(errorString);
  290. throw std::runtime_error(errorString);
  291. }
  292. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(const std::string & scope, const std::string & type, const std::string & subtype) const
  293. {
  294. std::optional<si32> id = VLC->identifiers()->getIdentifier(scope, "object", type);
  295. if(id)
  296. {
  297. const auto & object = objects.at(id.value());
  298. std::optional<si32> subID = VLC->identifiers()->getIdentifier(scope, object->getJsonKey(), subtype);
  299. if (subID)
  300. return object->objects.at(subID.value());
  301. }
  302. std::string errorString = "Failed to find object of type " + type + "::" + subtype;
  303. logGlobal->error(errorString);
  304. throw std::runtime_error(errorString);
  305. }
  306. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(CompoundMapObjectID compoundIdentifier) const
  307. {
  308. return getHandlerFor(compoundIdentifier.primaryID, compoundIdentifier.secondaryID);
  309. }
  310. std::set<MapObjectID> CObjectClassesHandler::knownObjects() const
  311. {
  312. std::set<MapObjectID> ret;
  313. for(auto & entry : objects)
  314. if (entry)
  315. ret.insert(entry->id);
  316. return ret;
  317. }
  318. std::set<MapObjectSubID> CObjectClassesHandler::knownSubObjects(MapObjectID primaryID) const
  319. {
  320. std::set<MapObjectSubID> ret;
  321. if (!objects.at(primaryID.getNum()))
  322. {
  323. logGlobal->error("Failed to find object %d", primaryID);
  324. return ret;
  325. }
  326. for(const auto & entry : objects.at(primaryID.getNum())->objects)
  327. if (entry)
  328. ret.insert(entry->subtype);
  329. return ret;
  330. }
  331. void CObjectClassesHandler::beforeValidate(JsonNode & object)
  332. {
  333. for (auto & entry : object["types"].Struct())
  334. {
  335. if (object.Struct().count("subObjects"))
  336. {
  337. const auto & vector = object["subObjects"].Vector();
  338. if (entry.second.Struct().count("index"))
  339. {
  340. size_t index = entry.second["index"].Integer();
  341. if (index < vector.size())
  342. JsonUtils::inherit(entry.second, vector[index]);
  343. }
  344. }
  345. JsonUtils::inherit(entry.second, object["base"]);
  346. for (auto & templ : entry.second["templates"].Struct())
  347. JsonUtils::inherit(templ.second, entry.second["base"]);
  348. }
  349. object.Struct().erase("subObjects");
  350. }
  351. void CObjectClassesHandler::afterLoadFinalization()
  352. {
  353. for(auto & entry : objects)
  354. {
  355. if (!entry)
  356. continue;
  357. for(const auto & obj : entry->objects)
  358. {
  359. if (!obj)
  360. continue;
  361. obj->afterLoadFinalization();
  362. if(obj->getTemplates().empty())
  363. logGlobal->warn("No templates found for %s:%s", entry->getJsonKey(), obj->getJsonKey());
  364. }
  365. }
  366. }
  367. void CObjectClassesHandler::generateExtraMonolithsForRMG(ObjectClass * container)
  368. {
  369. //duplicate existing two-way portals to make reserve for RMG
  370. auto& portalVec = container->objects;
  371. //FIXME: Monoliths in this vector can be already not useful for every terrain
  372. const size_t portalCount = portalVec.size();
  373. //Invalid portals will be skipped and portalVec size stays unchanged
  374. for (size_t i = portalCount; portalVec.size() < 100; ++i)
  375. {
  376. auto index = static_cast<si32>(i % portalCount);
  377. auto portal = portalVec[index];
  378. auto templates = portal->getTemplates();
  379. if (templates.empty() || !templates[0]->canBePlacedAtAnyTerrain())
  380. {
  381. continue; //Do not clone HoTA water-only portals or any others we can't use
  382. }
  383. //deep copy of noncopyable object :?
  384. auto newPortal = std::make_shared<CDefaultObjectTypeHandler<CGMonolith>>();
  385. newPortal->rmgInfo = portal->getRMGInfo();
  386. newPortal->templates = portal->getTemplates();
  387. newPortal->sounds = portal->getSounds();
  388. newPortal->aiValue = portal->getAiValue();
  389. newPortal->battlefield = portal->battlefield; //getter is not initialized at this point
  390. newPortal->modScope = portal->modScope; //private
  391. newPortal->typeName = portal->getTypeName();
  392. newPortal->subTypeName = std::string("monolith") + std::to_string(portalVec.size());
  393. newPortal->type = portal->getIndex();
  394. // Inconsintent original indexing: monolith1 has index 0
  395. newPortal->subtype = portalVec.size() - 1; //indexes must be unique, they are returned as a set
  396. newPortal->blockVisit = portal->blockVisit;
  397. newPortal->removable = portal->removable;
  398. portalVec.push_back(newPortal);
  399. registerObject(newPortal->modScope, container->getJsonKey(), newPortal->subTypeName, newPortal->subtype);
  400. }
  401. }
  402. std::string CObjectClassesHandler::getObjectName(MapObjectID type, MapObjectSubID subtype) const
  403. {
  404. const auto handler = getHandlerFor(type, subtype);
  405. if (handler && handler->hasNameTextID())
  406. return handler->getNameTranslated();
  407. if (objects.at(type.getNum()))
  408. return objects.at(type.getNum())->getNameTranslated();
  409. return objects.front()->getNameTranslated();
  410. }
  411. SObjectSounds CObjectClassesHandler::getObjectSounds(MapObjectID type, MapObjectSubID subtype) const
  412. {
  413. // TODO: these objects may have subID's that does not have associated handler:
  414. // Prison: uses hero type as subID
  415. // Hero: uses hero type as subID, but registers hero classes as subtypes
  416. // Spell scroll: uses spell ID as subID
  417. if(type == Obj::PRISON || type == Obj::HERO || type == Obj::SPELL_SCROLL)
  418. subtype = 0;
  419. if(objects.at(type.getNum()))
  420. return getHandlerFor(type, subtype)->getSounds();
  421. else
  422. return objects.front()->objects.front()->getSounds();
  423. }
  424. std::string CObjectClassesHandler::getObjectHandlerName(MapObjectID type) const
  425. {
  426. if (objects.at(type.getNum()))
  427. return objects.at(type.getNum())->handlerName;
  428. else
  429. return objects.front()->handlerName;
  430. }
  431. std::string CObjectClassesHandler::getJsonKey(MapObjectID type) const
  432. {
  433. if (objects.at(type.getNum()) != nullptr)
  434. return objects.at(type.getNum())->getJsonKey();
  435. logGlobal->warn("Unknown object of type %d!", type);
  436. return objects.front()->getJsonKey();
  437. }
  438. VCMI_LIB_NAMESPACE_END