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							- /*
 
-  * GlobalLobbyWindow.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "GlobalLobbyWindow.h"
 
- #include "GlobalLobbyClient.h"
 
- #include "GlobalLobbyServerSetup.h"
 
- #include "GlobalLobbyWidget.h"
 
- #include "../CServerHandler.h"
 
- #include "../gui/CGuiHandler.h"
 
- #include "../gui/WindowHandler.h"
 
- #include "../widgets/CTextInput.h"
 
- #include "../widgets/Slider.h"
 
- #include "../widgets/ObjectLists.h"
 
- #include "../widgets/TextControls.h"
 
- #include "../../lib/texts/Languages.h"
 
- #include "../../lib/texts/MetaString.h"
 
- #include "../../lib/texts/TextOperations.h"
 
- GlobalLobbyWindow::GlobalLobbyWindow()
 
- 	: CWindowObject(BORDERED)
 
- {
 
- 	OBJECT_CONSTRUCTION;
 
- 	widget = std::make_shared<GlobalLobbyWidget>(this);
 
- 	pos = widget->pos;
 
- 	center();
 
- 	widget->getAccountNameLabel()->setText(CSH->getGlobalLobby().getAccountDisplayName());
 
- 	doOpenChannel("global", "english", Languages::getLanguageOptions("english").nameNative);
 
- 	widget->getChannelListHeader()->setText(MetaString::createFromTextID("vcmi.lobby.header.channels").toString());
 
- }
 
- bool GlobalLobbyWindow::isChannelOpen(const std::string & testChannelType, const std::string & testChannelName) const
 
- {
 
- 	return testChannelType == currentChannelType && testChannelName == currentChannelName;
 
- }
 
- void GlobalLobbyWindow::doOpenChannel(const std::string & channelType, const std::string & channelName, const std::string & roomDescription)
 
- {
 
- 	currentChannelType = channelType;
 
- 	currentChannelName = channelName;
 
- 	chatHistory.clear();
 
- 	unreadChannels.erase(channelType + "_" + channelName);
 
- 	auto history = CSH->getGlobalLobby().getChannelHistory(channelType, channelName);
 
- 	for(const auto & entry : history)
 
- 		onGameChatMessage(entry.displayName, entry.messageText, entry.timeFormatted, channelType, channelName);
 
- 	refreshChatText();
 
- 	MetaString text;
 
- 	text.appendTextID("vcmi.lobby.header.chat." + channelType);
 
- 	text.replaceRawString(roomDescription);
 
- 	widget->getGameChatHeader()->setText(text.toString());
 
- 	// Update currently selected item in UI
 
- 	// WARNING: this invalidates function parameters since some of them are members of objects that will be destroyed by reset
 
- 	widget->getAccountList()->reset();
 
- 	widget->getChannelList()->reset();
 
- 	widget->getMatchList()->reset();
 
- 	redraw();
 
- }
 
- void GlobalLobbyWindow::doSendChatMessage()
 
- {
 
- 	std::string messageText = widget->getMessageInput()->getText();
 
- 	JsonNode toSend;
 
- 	toSend["type"].String() = "sendChatMessage";
 
- 	toSend["channelType"].String() = currentChannelType;
 
- 	toSend["channelName"].String() = currentChannelName;
 
- 	toSend["messageText"].String() = messageText;
 
- 	assert(TextOperations::isValidUnicodeString(messageText));
 
- 	CSH->getGlobalLobby().sendMessage(toSend);
 
- 	widget->getMessageInput()->setText("");
 
- }
 
- void GlobalLobbyWindow::doCreateGameRoom()
 
- {
 
- 	GH.windows().createAndPushWindow<GlobalLobbyServerSetup>();
 
- }
 
- void GlobalLobbyWindow::doInviteAccount(const std::string & accountID)
 
- {
 
- 	JsonNode toSend;
 
- 	toSend["type"].String() = "sendInvite";
 
- 	toSend["accountID"].String() = accountID;
 
- 	CSH->getGlobalLobby().sendMessage(toSend);
 
- }
 
- void GlobalLobbyWindow::doJoinRoom(const std::string & roomID)
 
- {
 
- 	JsonNode toSend;
 
- 	toSend["type"].String() = "joinGameRoom";
 
- 	toSend["gameRoomID"].String() = roomID;
 
- 	CSH->getGlobalLobby().sendMessage(toSend);
 
- }
 
- void GlobalLobbyWindow::onGameChatMessage(const std::string & sender, const std::string & message, const std::string & when, const std::string & channelType, const std::string & channelName)
 
- {
 
- 	if (channelType != currentChannelType || channelName != currentChannelName)
 
- 	{
 
- 		// mark channel as unread
 
- 		unreadChannels.insert(channelType + "_" + channelName);
 
- 		widget->getAccountList()->reset();
 
- 		widget->getChannelList()->reset();
 
- 		widget->getMatchList()->reset();
 
- 		return;
 
- 	}
 
- 	MetaString chatMessageFormatted;
 
- 	chatMessageFormatted.appendRawString("[%s] {%s}: %s\n");
 
- 	chatMessageFormatted.replaceRawString(when);
 
- 	chatMessageFormatted.replaceRawString(sender);
 
- 	chatMessageFormatted.replaceRawString(message);
 
- 	chatHistory += chatMessageFormatted.toString();
 
- }
 
- void GlobalLobbyWindow::refreshChatText()
 
- {
 
- 	widget->getGameChat()->setText(chatHistory);
 
- 	if (widget->getGameChat()->slider)
 
- 		widget->getGameChat()->slider->scrollToMax();
 
- }
 
- bool GlobalLobbyWindow::isChannelUnread(const std::string & channelType, const std::string & channelName) const
 
- {
 
- 	return unreadChannels.count(channelType + "_" + channelName) > 0;
 
- }
 
- void GlobalLobbyWindow::onActiveAccounts(const std::vector<GlobalLobbyAccount> & accounts)
 
- {
 
- 	if (accounts.size() == widget->getAccountList()->size())
 
- 		widget->getAccountList()->reset();
 
- 	else
 
- 		widget->getAccountList()->resize(accounts.size());
 
- 	MetaString text = MetaString::createFromTextID("vcmi.lobby.header.players");
 
- 	text.replaceNumber(accounts.size());
 
- 	widget->getAccountListHeader()->setText(text.toString());
 
- }
 
- void GlobalLobbyWindow::onActiveGameRooms(const std::vector<GlobalLobbyRoom> & rooms)
 
- {
 
- 	if (rooms.size() == widget->getRoomList()->size())
 
- 		widget->getRoomList()->reset();
 
- 	else
 
- 		widget->getRoomList()->resize(rooms.size());
 
- 	MetaString text = MetaString::createFromTextID("vcmi.lobby.header.rooms");
 
- 	text.replaceNumber(rooms.size());
 
- 	widget->getRoomListHeader()->setText(text.toString());
 
- }
 
- void GlobalLobbyWindow::onMatchesHistory(const std::vector<GlobalLobbyRoom> & history)
 
- {
 
- 	if (history.size() == widget->getMatchList()->size())
 
- 		widget->getMatchList()->reset();
 
- 	else
 
- 		widget->getMatchList()->resize(history.size());
 
- 	MetaString text = MetaString::createFromTextID("vcmi.lobby.header.history");
 
- 	text.replaceNumber(history.size());
 
- 	widget->getMatchListHeader()->setText(text.toString());
 
- }
 
- void GlobalLobbyWindow::onInviteReceived(const std::string & invitedRoomID)
 
- {
 
- 	widget->getRoomList()->reset();
 
- }
 
- void GlobalLobbyWindow::onJoinedRoom()
 
- {
 
- 	widget->getAccountList()->reset();
 
- }
 
- void GlobalLobbyWindow::onLeftRoom()
 
- {
 
- 	widget->getAccountList()->reset();
 
- }
 
 
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