| 1234567891011121314151617181920212223242526272829303132333435363738394041 |
- /*
- * mock_IGameInfoCallback.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "../../lib/CGameInfoCallback.h"
- class IGameInfoCallbackMock : public IGameInfoCallback
- {
- public:
- //various
- MOCK_CONST_METHOD1(getDate, int(Date));
- MOCK_CONST_METHOD1(getStartInfo, const StartInfo *(bool));
- MOCK_CONST_METHOD1(isAllowed, bool(SpellID));
- MOCK_CONST_METHOD1(isAllowed, bool(ArtifactID));
- MOCK_CONST_METHOD1(isAllowed, bool(SecondarySkill));
- //player
- MOCK_CONST_METHOD1(getPlayer, const Player *(PlayerColor));
- MOCK_CONST_METHOD0(getLocalPlayer, PlayerColor());
- MOCK_CONST_METHOD0(getPlayerID, std::optional<PlayerColor>());
- //hero
- MOCK_CONST_METHOD1(getHero, const CGHeroInstance *(ObjectInstanceID));
- MOCK_CONST_METHOD1(getHeroWithSubid, const CGHeroInstance *(int));
- //objects
- MOCK_CONST_METHOD2(getObj, const CGObjectInstance *(ObjectInstanceID, bool));
- MOCK_CONST_METHOD2(getVisitableObjs, std::vector<const CGObjectInstance*>(int3, bool));
- };
|