| 123456789101112131415161718192021222324252627282930 | 
							- /*
 
-  * CPlayerBattleCallback.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- #include "CBattleInfoCallback.h"
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- class CGHeroInstance;
 
- class DLL_LINKAGE CPlayerBattleCallback : public CBattleInfoCallback
 
- {
 
- public:
 
- 	bool battleCanFlee() const; //returns true if caller can flee from the battle
 
- 	TStacks battleGetStacks(EStackOwnership whose = MINE_AND_ENEMY, bool onlyAlive = true) const; //returns stacks on battlefield
 
- 	int battleGetSurrenderCost() const; //returns cost of surrendering battle, -1 if surrendering is not possible
 
- 	const CGHeroInstance * battleGetMyHero() const;
 
- 	InfoAboutHero battleGetEnemyHero() const;
 
- };
 
- VCMI_LIB_NAMESPACE_END
 
 
  |