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- /*
- * BuyArmy.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "CGoal.h"
- namespace NKAI
- {
- struct HeroPtr;
- class AIGateway;
- class FuzzyHelper;
- namespace Goals
- {
- class DLL_EXPORT BuyArmy : public ElementarGoal<BuyArmy>
- {
- private:
- BuyArmy()
- : ElementarGoal(Goals::BUY_ARMY)
- {
- }
- public:
- BuyArmy(const CGTownInstance * Town, int val)
- : ElementarGoal(Goals::BUY_ARMY)
- {
- town = Town; //where to buy this army
- value = val; //expressed in AI unit strength
- priority = 3;//TODO: evaluate?
- }
- bool operator==(const BuyArmy & other) const override;
- std::string toString() const override;
- void accept(AIGateway * ai) override;
- };
- }
- }
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