AIPreviousNodeRule.h 831 B

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  1. /*
  2. * AIPreviousNodeRule.h, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #pragma once
  11. #include "../AINodeStorage.h"
  12. #include "../../VCAI.h"
  13. #include "../../../../lib/mapObjects/MapObjects.h"
  14. #include "../../../../lib/pathfinder/PathfindingRules.h"
  15. namespace AIPathfinding
  16. {
  17. class AIPreviousNodeRule : public MovementToDestinationRule
  18. {
  19. private:
  20. std::shared_ptr<AINodeStorage> nodeStorage;
  21. public:
  22. AIPreviousNodeRule(std::shared_ptr<AINodeStorage> nodeStorage);
  23. virtual void process(
  24. const PathNodeInfo & source,
  25. CDestinationNodeInfo & destination,
  26. const PathfinderConfig * pathfinderConfig,
  27. CPathfinderHelper * pathfinderHelper) const override;
  28. };
  29. }