Andrej Dudenhefner e72dcce8ba refactor logic to CBattleInfoCallback and leave UI in BattleFieldController, BattleActionsController 4 周之前
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BattleActionsController.cpp e72dcce8ba refactor logic to CBattleInfoCallback and leave UI in BattleFieldController, BattleActionsController 3 周之前
BattleActionsController.h e72dcce8ba refactor logic to CBattleInfoCallback and leave UI in BattleFieldController, BattleActionsController 3 周之前
BattleAnimationClasses.cpp 298ec472bf Split BattleInterfaceClasses into smaller files 5 月之前
BattleAnimationClasses.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode 9 月之前
BattleConsole.cpp e06c0e8de0 Fix sonar, fix build 5 月之前
BattleConsole.h e06c0e8de0 Fix sonar, fix build 5 月之前
BattleConstants.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
BattleEffectsController.cpp 298ec472bf Split BattleInterfaceClasses into smaller files 5 月之前
BattleEffectsController.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode 9 月之前
BattleFieldController.cpp e72dcce8ba refactor logic to CBattleInfoCallback and leave UI in BattleFieldController, BattleActionsController 3 周之前
BattleFieldController.h e72dcce8ba refactor logic to CBattleInfoCallback and leave UI in BattleFieldController, BattleActionsController 3 周之前
BattleHero.cpp e06c0e8de0 Fix sonar, fix build 5 月之前
BattleHero.h e06c0e8de0 Fix sonar, fix build 5 月之前
BattleInterface.cpp 5aeb06c319 Try to fix freeze on battle opening spell 4 月之前
BattleInterface.h e90d8c318d Configurable multi-hex attacks 6 月之前
BattleObstacleController.cpp 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 6 月之前
BattleObstacleController.h dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. 11 月之前
BattleOverlayLogVisualizer.cpp cacceda950 Renamed CGuiHandler to GameEngine 9 月之前
BattleOverlayLogVisualizer.h a1593948b7 Restore LF, use JsonKeys for logging, fix BattleHex description 10 月之前
BattleProjectileController.cpp 34a4668998 Do not require frameAngles for ray-based animation 1 月之前
BattleProjectileController.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
BattleRenderer.cpp 298ec472bf Split BattleInterfaceClasses into smaller files 5 月之前
BattleRenderer.h ecdd394bb1 Use BattleHex as const ref wherever possible 10 月之前
BattleResultWindow.cpp 48e2d43c97 colorize & bugfix 1 月之前
BattleResultWindow.h 298ec472bf Split BattleInterfaceClasses into smaller files 5 月之前
BattleSiegeController.cpp 298ec472bf Split BattleInterfaceClasses into smaller files 5 月之前
BattleSiegeController.h ecdd394bb1 Use BattleHex as const ref wherever possible 10 月之前
BattleStacksController.cpp 1e3e2f665c Remove strange & unused double-selector logic 5 月之前
BattleStacksController.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode 9 月之前
BattleWindow.cpp ed562e42ba battleonly gui 1 月之前
BattleWindow.h 9cfe9e931c resizable battle window 2 月之前
CreatureAnimation.cpp cacceda950 Renamed CGuiHandler to GameEngine 9 月之前
CreatureAnimation.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode 9 月之前
HeroInfoWindow.cpp eecc3ce632 gap-less layout 5 月之前
HeroInfoWindow.h e06c0e8de0 Fix sonar, fix build 5 月之前
QuickSpellPanel.cpp 802788b89f rename to key binding 4 月之前
QuickSpellPanel.h 14a3f5a004 Remove custom flag from Quick spell panel 5 月之前
StackInfoBasicPanel.cpp eecc3ce632 gap-less layout 5 月之前
StackInfoBasicPanel.h ae93cbde91 Fix clang-tidy warnings 5 月之前
StackQueue.cpp e06c0e8de0 Fix sonar, fix build 5 月之前
StackQueue.h ae93cbde91 Fix clang-tidy warnings 5 月之前
UnitActionPanel.cpp 9cfe9e931c resizable battle window 2 月之前
UnitActionPanel.h 1ac8080cbf Implemented new unit actions panel in combat 5 月之前