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IMapRendererContext.h
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30521bbc8f
code review
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3 months ago |
IMapRendererObserver.h
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d502850054
Add network thread termination logic for adventure map animations
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1 year ago |
MapOverlayLogVisualizer.cpp
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cacceda950
Renamed CGuiHandler to GameEngine
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8 months ago |
MapOverlayLogVisualizer.h
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97f1a310df
Fix miscellaneous issues discovered by Sonar
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1 year ago |
MapRenderer.cpp
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e12765dca0
Fix sonar warnings, convert spaces -> tabs
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3 months ago |
MapRenderer.h
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e12765dca0
Fix sonar warnings, convert spaces -> tabs
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3 months ago |
MapRendererContext.cpp
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7a1ede1e38
Adventure spell API refactoring to ease use by AI
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3 months ago |
MapRendererContext.h
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5ada2d19e1
UI now shows spell range from config
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3 months ago |
MapRendererContextState.cpp
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35644da2b7
Reogranize callback-related classes on 1 file = 1 class basis
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5 months ago |
MapRendererContextState.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
MapView.cpp
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d2d0b2292e
ui support
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2 months ago |
MapView.h
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935476a86a
fix puzzle map never open
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5 months ago |
MapViewActions.cpp
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2697f98d9f
left mouse drag on advmap improvement
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2 weeks ago |
MapViewActions.h
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2ebf1daf0d
add smooth drag for RMB & fix drag for new windows
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9 months ago |
MapViewCache.cpp
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acd067e587
remove CObjectHandler
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1 month ago |
MapViewCache.h
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44f516d2fc
Add overlay that shows map objects and their name & status
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1 year ago |
MapViewController.cpp
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5ada2d19e1
UI now shows spell range from config
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3 months ago |
MapViewController.h
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948abfb04c
AI now uses std::thread, added custom thread interruption logic
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7 months ago |
MapViewModel.cpp
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4787965cec
Reduce memory usage of adventure map
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1 year ago |
MapViewModel.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
mapHandler.cpp
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35644da2b7
Reogranize callback-related classes on 1 file = 1 class basis
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5 months ago |
mapHandler.h
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d502850054
Add network thread termination logic for adventure map animations
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1 year ago |