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- /*
- * IVideoPlayer.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "../lib/filesystem/ResourcePath.h"
- struct SDL_Surface;
- VCMI_LIB_NAMESPACE_BEGIN
- class Point;
- VCMI_LIB_NAMESPACE_END
- class IVideoInstance
- {
- public:
- /// Returns current video timestamp
- virtual double timeStamp() = 0;
- /// Returns true if video playback is over
- virtual bool videoEnded() = 0;
- /// Returns dimensions of the video
- virtual Point size() = 0;
- /// Displays current frame at specified position
- virtual void show(const Point & position, SDL_Surface * to) = 0;
- /// Advances video playback by specified duration
- virtual void tick(uint32_t msPassed) = 0;
- /// activate or deactivate video
- virtual void activate() = 0;
- virtual void deactivate() = 0;
- virtual ~IVideoInstance() = default;
- };
- class IVideoPlayer : boost::noncopyable
- {
- public:
- /// Load video from specified path. Returns nullptr on failure
- virtual std::unique_ptr<IVideoInstance> open(const VideoPath & name, float scaleFactor) = 0;
- /// Extracts audio data from provided video in wav format
- virtual std::pair<std::unique_ptr<ui8[]>, si64> getAudio(const VideoPath & videoToOpen) = 0;
- virtual ~IVideoPlayer() = default;
- };
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