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- /*
- * IImageLoader.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- VCMI_LIB_NAMESPACE_BEGIN
- class Point;
- VCMI_LIB_NAMESPACE_END
- struct SDL_Color;
- class IImageLoader
- {
- public:
- //load size raw pixels from data
- virtual void load(size_t size, const ui8 * data) = 0;
- //set size pixels to color
- virtual void load(size_t size, ui8 color=0) = 0;
- virtual void endLine() = 0;
- //init image with these sizes and palette
- virtual void init(Point SpriteSize, Point Margins, Point FullSize, SDL_Color *pal) = 0;
- virtual ~IImageLoader() = default;
- };
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