castle.json 8.5 KB

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  1. {
  2. "pikeman" :
  3. {
  4. "index": 0,
  5. "level": 1,
  6. "faction": "castle",
  7. "upgrades": ["halberdier"],
  8. "abilities":
  9. {
  10. "cavalryChargeImmunity" :
  11. {
  12. "type" : "CHARGE_IMMUNITY"
  13. }
  14. },
  15. "graphics" :
  16. {
  17. "mapAttackFromRight": "AvWattak.def:0:0",
  18. "mapAttackFromLeft": "AvWattak.def:0:1",
  19. "animation": "CPKMAN.DEF"
  20. },
  21. "sound" :
  22. {
  23. "attack": "PIKEATTK.wav",
  24. "defend": "PIKEDFND.wav",
  25. "killed": "PIKEKILL.wav",
  26. "move": "PIKEMOVE.wav",
  27. "wince": "PIKEWNCE.wav"
  28. }
  29. },
  30. "halberdier" :
  31. {
  32. "index": 1,
  33. "level": 1,
  34. "faction": "castle",
  35. "abilities":
  36. {
  37. "cavalryChargeImmunity" :
  38. {
  39. "type" : "CHARGE_IMMUNITY"
  40. }
  41. },
  42. "graphics" :
  43. {
  44. "mapAttackFromRight": "AvWattak.def:0:2",
  45. "mapAttackFromLeft": "AvWattak.def:0:3",
  46. "animation": "CHALBD.DEF"
  47. },
  48. "sound" :
  49. {
  50. "attack": "HALBATTK.wav",
  51. "defend": "HALBDFND.wav",
  52. "killed": "HALBKILL.wav",
  53. "move": "HALBMOVE.wav",
  54. "wince": "HALBWNCE.wav"
  55. }
  56. },
  57. "archer" :
  58. {
  59. "index": 2,
  60. "level": 2,
  61. "compatibilityIdentifiers": [ "lightCrossbowman" ],
  62. "faction": "castle",
  63. "upgrades": ["marksman"],
  64. "shots" : 12,
  65. "abilities" :
  66. {
  67. "shooter" : {
  68. "type" : "SHOOTER"
  69. }
  70. },
  71. "graphics" :
  72. {
  73. "mapAttackFromRight": "AvWattak.def:0:4",
  74. "mapAttackFromLeft": "AvWattak.def:0:5",
  75. "animation": "CLCBOW.DEF",
  76. "missile" :
  77. {
  78. "projectile": "PLCBOWX.DEF"
  79. }
  80. },
  81. "sound" :
  82. {
  83. "attack": "LCRSATTK.wav",
  84. "defend": "LCRSDFND.wav",
  85. "killed": "LCRSKILL.wav",
  86. "move": "LCRSMOVE.wav",
  87. "shoot": "LCRSSHOT.wav",
  88. "wince": "LCRSWNCE.wav"
  89. }
  90. },
  91. "marksman" :
  92. {
  93. "index": 3,
  94. "level": 2,
  95. "faction": "castle",
  96. "shots" : 24,
  97. "abilities":
  98. {
  99. "shooter" : {
  100. "type" : "SHOOTER"
  101. },
  102. "extraAttack" :
  103. {
  104. "type": "ADDITIONAL_ATTACK",
  105. "val" : 1,
  106. "description" : "PLACEHOLDER",
  107. "effectRange": "ONLY_DISTANCE_FIGHT"
  108. }
  109. },
  110. "graphics" :
  111. {
  112. "mapAttackFromRight": "AvWattak.def:0:6",
  113. "mapAttackFromLeft": "AvWattak.def:0:7",
  114. "animation": "CHCBOW.DEF",
  115. "missile" :
  116. {
  117. "projectile": "PLCBOWX.DEF"
  118. }
  119. },
  120. "sound" :
  121. {
  122. "attack": "HCRSATTK.wav",
  123. "defend": "HCRSDFND.wav",
  124. "killed": "HCRSKILL.wav",
  125. "move": "HCRSMOVE.wav",
  126. "shoot": "HCRSSHOT.wav",
  127. "wince": "HCRSWNCE.wav"
  128. }
  129. },
  130. "griffin" :
  131. {
  132. "index": 4,
  133. "level": 3,
  134. "faction": "castle",
  135. "doubleWide": true,
  136. "abilities":
  137. {
  138. "canFly" : {
  139. "type" : "FLYING"
  140. },
  141. "extraRetaliation" :
  142. {
  143. "type" : "ADDITIONAL_RETALIATION",
  144. "val" : 1
  145. }
  146. },
  147. "upgrades": ["royalGriffin"],
  148. "hasDoubleWeek": true,
  149. "graphics" :
  150. {
  151. "mapAttackFromRight": "AvWattak.def:0:8",
  152. "mapAttackFromLeft": "AvWattak.def:0:9",
  153. "animation": "CGRIFF.DEF"
  154. },
  155. "sound" :
  156. {
  157. "attack": "GRIFATTK.wav",
  158. "defend": "GRIFDFND.wav",
  159. "killed": "GRIFKILL.wav",
  160. "move": "GRIFMOVE.wav",
  161. "wince": "GRIFWNCE.wav"
  162. }
  163. },
  164. "royalGriffin" :
  165. {
  166. "index": 5,
  167. "level": 3,
  168. "faction": "castle",
  169. "doubleWide": true,
  170. "abilities":
  171. {
  172. "canFly" : {
  173. "type" : "FLYING"
  174. },
  175. "unlimitedRetaliation" :
  176. {
  177. "type" : "UNLIMITED_RETALIATIONS"
  178. }
  179. },
  180. "graphics" :
  181. {
  182. "mapAttackFromRight": "AvWattak.def:0:10",
  183. "mapAttackFromLeft": "AvWattak.def:0:11",
  184. "animation": "CRGRIF.DEF"
  185. },
  186. "sound" :
  187. {
  188. "attack": "RGRFATTK.wav",
  189. "defend": "RGRFDFND.wav",
  190. "killed": "RGRFKILL.wav",
  191. "move": "RGRFMOVE.wav",
  192. "wince": "RGRFWNCE.wav"
  193. }
  194. },
  195. "swordsman" :
  196. {
  197. "index": 6,
  198. "level": 4,
  199. "faction": "castle",
  200. "upgrades": ["crusader"],
  201. "graphics" :
  202. {
  203. "mapAttackFromRight": "AvWattak.def:0:12",
  204. "mapAttackFromLeft": "AvWattak.def:0:13",
  205. "animation": "CSWORD.DEF"
  206. },
  207. "sound" :
  208. {
  209. "attack": "SWRDATTK.wav",
  210. "defend": "SWRDDFND.wav",
  211. "killed": "SWRDKILL.wav",
  212. "move": "SWRDMOVE.wav",
  213. "wince": "SWRDWNCE.wav"
  214. }
  215. },
  216. "crusader" :
  217. {
  218. "index": 7,
  219. "level": 4,
  220. "faction": "castle",
  221. "abilities":
  222. {
  223. "extraAttack" :
  224. {
  225. "type" : "ADDITIONAL_ATTACK",
  226. "val" : 1
  227. }
  228. },
  229. "graphics" :
  230. {
  231. "mapAttackFromRight": "AvWattak.def:0:14",
  232. "mapAttackFromLeft": "AvWattak.def:0:15",
  233. "animation": "CCRUSD.DEF"
  234. },
  235. "sound" :
  236. {
  237. "attack": "CRUSATTK.wav",
  238. "defend": "CRUSDFND.wav",
  239. "killed": "CRUSKILL.wav",
  240. "move": "CRUSMOVE.wav",
  241. "wince": "CRUSWNCE.wav"
  242. }
  243. },
  244. "monk" :
  245. {
  246. "index": 8,
  247. "level": 5,
  248. "faction": "castle",
  249. "upgrades": ["zealot"],
  250. "shots" : 12,
  251. "abilities" :
  252. {
  253. "shooter" : {
  254. "type" : "SHOOTER"
  255. }
  256. },
  257. "graphics" :
  258. {
  259. "mapAttackFromRight": "AvWattak.def:0:16",
  260. "mapAttackFromLeft": "AvWattak.def:0:17",
  261. "animation": "CMONKK.DEF",
  262. "missile" :
  263. {
  264. "projectile": "CPRZEAX.DEF"
  265. }
  266. },
  267. "sound" :
  268. {
  269. "attack": "MONKATTK.wav",
  270. "defend": "MONKDFND.wav",
  271. "killed": "MONKKILL.wav",
  272. "move": "MONKMOVE.wav",
  273. "shoot": "MONKSHOT.wav",
  274. "wince": "MONKWNCE.wav"
  275. }
  276. },
  277. "zealot" :
  278. {
  279. "index": 9,
  280. "level": 5,
  281. "faction": "castle",
  282. "shots" : 24,
  283. "abilities" :
  284. {
  285. "shooter" : {
  286. "type" : "SHOOTER"
  287. },
  288. "noMeleePenalty" : {
  289. "type" : "NO_MELEE_PENALTY"
  290. }
  291. },
  292. "graphics" :
  293. {
  294. "mapAttackFromRight": "AvWattak.def:0:18",
  295. "mapAttackFromLeft": "AvWattak.def:0:19",
  296. "animation": "CZEALT.DEF",
  297. "missile" :
  298. {
  299. "projectile": "CPRZEAX.DEF"
  300. }
  301. },
  302. "sound" :
  303. {
  304. "attack": "ZELTATTK.wav",
  305. "defend": "ZELTDFND.wav",
  306. "killed": "ZELTKILL.wav",
  307. "move": "ZELTMOVE.wav",
  308. "shoot": "ZELTSHOT.wav",
  309. "wince": "ZELTWNCE.wav"
  310. }
  311. },
  312. "cavalier" :
  313. {
  314. "index": 10,
  315. "level": 6,
  316. "faction": "castle",
  317. "doubleWide": true,
  318. "upgrades": ["champion"],
  319. "abilities" :
  320. {
  321. "jousting":
  322. {
  323. "type": "JOUSTING",
  324. "val": 5
  325. }
  326. },
  327. "graphics" :
  328. {
  329. "mapAttackFromRight": "AvWattak.def:0:20",
  330. "mapAttackFromLeft": "AvWattak.def:0:21",
  331. "animation": "CCAVLR.DEF"
  332. },
  333. "sound" :
  334. {
  335. "attack": "CAVAATTK.wav",
  336. "defend": "CAVADFND.wav",
  337. "killed": "CAVAKILL.wav",
  338. "move": "CAVAMOVE.wav",
  339. "wince": "CAVAWNCE.wav"
  340. }
  341. },
  342. "champion" :
  343. {
  344. "index": 11,
  345. "level": 6,
  346. "faction": "castle",
  347. "doubleWide": true,
  348. "abilities" :
  349. {
  350. "jousting":
  351. {
  352. "type": "JOUSTING",
  353. "val": 5
  354. }
  355. },
  356. "graphics" :
  357. {
  358. "mapAttackFromRight": "AvWattak.def:0:22",
  359. "mapAttackFromLeft": "AvWattak.def:0:23",
  360. "animation": "CCHAMP.DEF"
  361. },
  362. "sound" :
  363. {
  364. "attack": "CHMPATTK.wav",
  365. "defend": "CHMPDFND.wav",
  366. "killed": "CHMPKILL.wav",
  367. "move": "CHMPMOVE.wav",
  368. "wince": "CHMPWNCE.wav"
  369. }
  370. },
  371. "angel" :
  372. {
  373. "index": 12,
  374. "level": 7,
  375. "faction": "castle",
  376. "abilities":
  377. {
  378. "canFly" :
  379. {
  380. "type" : "FLYING"
  381. },
  382. "raisesMorale" :
  383. {
  384. "type" : "MORALE",
  385. "val" : 1,
  386. "propagator" : "ARMY",
  387. "description" : "PLACEHOLDER",
  388. "stacking" : "Angels"
  389. },
  390. "KING_2" : // Will be affected by Advanced Slayer or better
  391. {
  392. "type" : "KING",
  393. "val" : 2
  394. },
  395. "hateDevils" :
  396. {
  397. "type" : "HATE",
  398. "subtype" : "creature.devil",
  399. "val" : 50
  400. },
  401. "hateArchDevils" :
  402. {
  403. "type" : "HATE",
  404. "subtype" : "creature.archDevil",
  405. "val" : 50
  406. }
  407. },
  408. "upgrades": ["archangel"],
  409. "graphics" :
  410. {
  411. "mapAttackFromRight": "AvWattak.def:0:24",
  412. "mapAttackFromLeft": "AvWattak.def:0:25",
  413. "animation": "CANGEL.DEF"
  414. },
  415. "sound" :
  416. {
  417. "attack": "ANGLATTK.wav",
  418. "defend": "ANGLDFND.wav",
  419. "killed": "ANGLKILL.wav",
  420. "move": "ANGLMOVE.wav",
  421. "wince": "ANGLWNCE.wav"
  422. }
  423. },
  424. "archangel" :
  425. {
  426. "index": 13,
  427. "level": 7,
  428. "faction": "castle",
  429. "doubleWide" : true,
  430. "abilities":
  431. {
  432. "canFly" :
  433. {
  434. "type" : "FLYING"
  435. },
  436. "resurrects" :
  437. {
  438. "type" : "SPELLCASTER",
  439. "subtype" : "spell.resurrection",
  440. "val" : 3
  441. },
  442. "resurrection100hp" :
  443. {
  444. "type" : "SPECIFIC_SPELL_POWER",
  445. "subtype" : "spell.resurrection",
  446. "val" : 100
  447. },
  448. "spellpoints" :
  449. {
  450. "type" : "CASTS",
  451. "val" : 1
  452. },
  453. "raisesMorale" : {
  454. "type" : "MORALE",
  455. "val" : 1,
  456. "propagator" : "ARMY",
  457. "description" : "@creatures.core.angel.bonus.raisesMorale",
  458. "stacking" : "Angels"
  459. },
  460. "KING_2" : // Will be affected by Advanced Slayer or better
  461. {
  462. "type" : "KING",
  463. "val" : 2
  464. },
  465. "hateDevils" :
  466. {
  467. "type" : "HATE",
  468. "subtype" : "creature.devil",
  469. "val" : 50
  470. },
  471. "hateArchDevils" :
  472. {
  473. "type" : "HATE",
  474. "subtype" : "creature.archDevil",
  475. "val" : 50
  476. }
  477. },
  478. "graphics" :
  479. {
  480. "mapAttackFromRight": "AvWattak.def:0:26",
  481. "mapAttackFromLeft": "AvWattak.def:0:27",
  482. "animation": "CRANGL.DEF"
  483. },
  484. "sound" :
  485. {
  486. "attack": "AAGLATTK.wav",
  487. "defend": "AAGLDFND.wav",
  488. "killed": "AAGLKILL.wav",
  489. "move": "AAGLMOVE.wav",
  490. "wince": "AAGLWNCE.wav"
  491. }
  492. }
  493. }