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- /*
- * BattleAttackInfo.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "BattleAttackInfo.h"
- #include "CUnitState.h"
- VCMI_LIB_NAMESPACE_BEGIN
- BattleAttackInfo::BattleAttackInfo(const battle::Unit * Attacker, const battle::Unit * Defender, int chargeDistance, bool Shooting)
- : attacker(Attacker),
- defender(Defender),
- shooting(Shooting),
- attackerPos(BattleHex::INVALID),
- defenderPos(BattleHex::INVALID),
- chargeDistance(chargeDistance)
- {}
- BattleAttackInfo BattleAttackInfo::reverse() const
- {
- BattleAttackInfo ret(defender, attacker, 0, false);
- ret.defenderPos = attackerPos;
- ret.attackerPos = defenderPos;
- return ret;
- }
- VCMI_LIB_NAMESPACE_END
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