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- /*
- * ApplyDamage.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include <vcmi/events/ApplyDamage.h>
- VCMI_LIB_NAMESPACE_BEGIN
- namespace events
- {
- class DLL_LINKAGE CApplyDamage : public ApplyDamage
- {
- public:
- CApplyDamage(const Environment * env_, BattleStackAttacked * pack_, std::shared_ptr<battle::Unit> target_);
- bool isEnabled() const override;
- int64_t getInitialDamage() const override;
- int64_t getDamage() const override;
- void setDamage(int64_t value) override;
- const battle::Unit * getTarget() const override;
- private:
- int64_t initialDamage;
- BattleStackAttacked * pack;
- std::shared_ptr<battle::Unit> target;
- };
- }
- VCMI_LIB_NAMESPACE_END
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