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- /*
- * ObjectVisitStarted.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include <vcmi/events/ObjectVisitStarted.h>
- #include "../GameConstants.h"
- VCMI_LIB_NAMESPACE_BEGIN
- namespace events
- {
- class DLL_LINKAGE CObjectVisitStarted : public ObjectVisitStarted
- {
- public:
- CObjectVisitStarted(const PlayerColor & player_, const ObjectInstanceID & heroId_, const ObjectInstanceID & objId_);
- PlayerColor getPlayer() const override;
- ObjectInstanceID getHero() const override;
- ObjectInstanceID getObject() const override;
- bool isEnabled() const override;
- void setEnabled(bool enable) override;
- private:
- PlayerColor player;
- ObjectInstanceID heroId;
- ObjectInstanceID objId;
- bool enabled;
- };
- }
- VCMI_LIB_NAMESPACE_END
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