NetworkHandler.cpp 2.8 KB

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  1. /*
  2. * NetworkHandler.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "NetworkHandler.h"
  12. #include "NetworkServer.h"
  13. #include "NetworkConnection.h"
  14. VCMI_LIB_NAMESPACE_BEGIN
  15. std::unique_ptr<INetworkHandler> INetworkHandler::createHandler()
  16. {
  17. return std::make_unique<NetworkHandler>();
  18. }
  19. NetworkHandler::NetworkHandler()
  20. : context(std::make_unique<NetworkContext>())
  21. {}
  22. std::unique_ptr<INetworkServer> NetworkHandler::createServerTCP(INetworkServerListener & listener)
  23. {
  24. return std::make_unique<NetworkServer>(listener, *context);
  25. }
  26. std::shared_ptr<INetworkConnection> NetworkHandler::createAsyncConnection(INetworkConnectionListener & listener)
  27. {
  28. auto loopbackConnection = std::make_shared<InternalConnection>(listener, *context);
  29. loopbackConnection->connectTo(loopbackConnection);
  30. return loopbackConnection;
  31. }
  32. void NetworkHandler::connectToRemote(INetworkClientListener & listener, const std::string & host, uint16_t port)
  33. {
  34. auto socket = std::make_shared<NetworkSocket>(*context);
  35. auto resolver = std::make_shared<boost::asio::ip::tcp::resolver>(*context);
  36. resolver->async_resolve(host, std::to_string(port),
  37. [this, &listener, resolver, socket](const boost::system::error_code& error, const boost::asio::ip::tcp::resolver::results_type & endpoints)
  38. {
  39. if (error)
  40. {
  41. listener.onConnectionFailed(error.message());
  42. return;
  43. }
  44. boost::asio::async_connect(*socket, endpoints, [this, socket, &listener](const boost::system::error_code& error, const boost::asio::ip::tcp::endpoint& endpoint)
  45. {
  46. if (error)
  47. {
  48. listener.onConnectionFailed(error.message());
  49. return;
  50. }
  51. auto connection = std::make_shared<NetworkConnection>(listener, socket, *context);
  52. connection->start();
  53. listener.onConnectionEstablished(connection);
  54. });
  55. });
  56. }
  57. void NetworkHandler::run()
  58. {
  59. boost::asio::executor_work_guard<decltype(context->get_executor())> work{context->get_executor()};
  60. context->run();
  61. }
  62. void NetworkHandler::createTimer(INetworkTimerListener & listener, std::chrono::milliseconds duration)
  63. {
  64. auto timer = std::make_shared<NetworkTimer>(*context, duration);
  65. timer->async_wait([&listener, timer](const boost::system::error_code& error){
  66. if (!error)
  67. listener.onTimer();
  68. });
  69. }
  70. void NetworkHandler::createInternalConnection(INetworkClientListener & listener, INetworkServer & server)
  71. {
  72. auto localConnection = std::make_shared<InternalConnection>(listener, *context);
  73. server.receiveInternalConnection(localConnection);
  74. boost::asio::post(*context, [&listener, localConnection](){
  75. listener.onConnectionEstablished(localConnection);
  76. });
  77. }
  78. void NetworkHandler::stop()
  79. {
  80. context->stop();
  81. }
  82. VCMI_LIB_NAMESPACE_END