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- /*
- * windownewmap.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "../lib/mapping/CMap.h"
- #include "../lib/rmg/CRmgTemplateStorage.h"
- #include "../lib/rmg/CRmgTemplate.h"
- #include "../lib/rmg/CMapGenerator.h"
- #include "../lib/GameLibrary.h"
- #include "../lib/mapping/CMapEditManager.h"
- #include "../lib/mapping/MapFormat.h"
- #include "../lib/texts/CGeneralTextHandler.h"
- #include "../lib/CRandomGenerator.h"
- #include "../lib/serializer/JsonSerializer.h"
- #include "../lib/serializer/JsonDeserializer.h"
- #include "../vcmiqt/jsonutils.h"
- #include "windownewmap.h"
- #include "ui_windownewmap.h"
- #include "mainwindow.h"
- #include "generatorprogress.h"
- WindowNewMap::WindowNewMap(QWidget *parent) :
- QDialog(parent),
- ui(new Ui::WindowNewMap)
- {
- ui->setupUi(this);
- setWindowFlags(Qt::Dialog | Qt::WindowTitleHint | Qt::WindowCloseButtonHint);
- setAttribute(Qt::WA_DeleteOnClose);
- setWindowModality(Qt::ApplicationModal);
-
- for(auto * combo : {ui->humanCombo, ui->cpuCombo, ui->humanTeamsCombo, ui->cpuTeamsCombo})
- combo->clear();
-
- //prepare human players combo box
- for(int i = 0; i <= PlayerColor::PLAYER_LIMIT_I; ++i)
- {
- ui->humanCombo->addItem(!i ? randomString : QString::number(players.at(i)));
- ui->humanCombo->setItemData(i, QVariant(players.at(i)));
-
- ui->cpuCombo->addItem(!i ? randomString : QString::number(cpuPlayers.at(i)));
- ui->cpuCombo->setItemData(i, QVariant(cpuPlayers.at(i)));
-
- ui->humanTeamsCombo->addItem(!i ? randomString : QString::number(cpuPlayers.at(i)));
- ui->humanTeamsCombo->setItemData(i, QVariant(cpuPlayers.at(i)));
-
- ui->cpuTeamsCombo->addItem(!i ? randomString : QString::number(cpuPlayers.at(i)));
- ui->cpuTeamsCombo->setItemData(i, QVariant(cpuPlayers.at(i)));
- }
- on_sizeStandardRadio_toggled(true);
- on_checkSeed_toggled(false);
- bool useLoaded = loadUserSettings();
- if (!useLoaded)
- {
- for(auto * combo : {ui->humanCombo, ui->cpuCombo, ui->humanTeamsCombo, ui->cpuTeamsCombo})
- combo->setCurrentIndex(0);
- }
- show();
- if (!useLoaded)
- {
- //setup initial parameters
- int width = ui->widthTxt->text().toInt();
- int height = ui->heightTxt->text().toInt();
- mapGenOptions.setWidth(width ? width : 1);
- mapGenOptions.setHeight(height ? height : 1);
- mapGenOptions.setLevels(ui->spinBoxLevels->value());
- updateTemplateList();
- }
- }
- WindowNewMap::~WindowNewMap()
- {
- delete ui;
- }
- bool WindowNewMap::loadUserSettings()
- {
- bool ret = false;
- CRmgTemplate * templ = nullptr;
- QSettings s(Ui::teamName, Ui::appName);
- auto generateRandom = s.value(newMapGenerateRandom);
- if (generateRandom.isValid())
- {
- ui->randomMapCheck->setChecked(generateRandom.toBool());
- }
- auto settings = s.value(newMapWindow);
- if (settings.isValid())
- {
- auto node = JsonUtils::toJson(settings);
- JsonDeserializer handler(nullptr, node);
- handler.serializeStruct("lastSettings", mapGenOptions);
- templ = const_cast<CRmgTemplate*>(mapGenOptions.getMapTemplate()); // Remember for later
- ui->widthTxt->setValue(mapGenOptions.getWidth());
- ui->heightTxt->setValue(mapGenOptions.getHeight());
- for(const auto & sz : mapSizes)
- {
- if(sz.second.first == mapGenOptions.getWidth() &&
- sz.second.second == mapGenOptions.getHeight())
- {
- ui->sizeCombo->setCurrentIndex(sz.first);
- break;
- }
- }
- ui->spinBoxLevels->setValue(mapGenOptions.getLevels());
- ui->humanCombo->setCurrentIndex(mapGenOptions.getHumanOrCpuPlayerCount());
- ui->cpuCombo->setCurrentIndex(mapGenOptions.getCompOnlyPlayerCount());
- ui->humanTeamsCombo->setCurrentIndex(mapGenOptions.getTeamCount());
- ui->cpuTeamsCombo->setCurrentIndex(mapGenOptions.getCompOnlyTeamCount());
- switch (mapGenOptions.getWaterContent())
- {
- case EWaterContent::RANDOM:
- ui->waterOpt1->setChecked(true); break;
- case EWaterContent::NONE:
- ui->waterOpt2->setChecked(true); break;
- case EWaterContent::NORMAL:
- ui->waterOpt3->setChecked(true); break;
- case EWaterContent::ISLANDS:
- ui->waterOpt4->setChecked(true); break;
- }
- switch (mapGenOptions.getMonsterStrength())
- {
- case EMonsterStrength::RANDOM:
- ui->monsterOpt1->setChecked(true); break;
- case EMonsterStrength::GLOBAL_WEAK:
- ui->monsterOpt2->setChecked(true); break;
- case EMonsterStrength::GLOBAL_NORMAL:
- ui->monsterOpt3->setChecked(true); break;
- case EMonsterStrength::GLOBAL_STRONG:
- ui->monsterOpt4->setChecked(true); break;
- }
- ui->roadDirt->setChecked(mapGenOptions.isRoadEnabled(Road::DIRT_ROAD));
- ui->roadGravel->setChecked(mapGenOptions.isRoadEnabled(Road::GRAVEL_ROAD));
- ui->roadCobblestone->setChecked(mapGenOptions.isRoadEnabled(Road::COBBLESTONE_ROAD));
- ret = true;
- }
- updateTemplateList();
- mapGenOptions.setMapTemplate(templ); // Can be null
- if (templ)
- {
- std::string name = templ->getName();
- for (size_t i = 0; i < ui->templateCombo->count(); i++)
- {
- if (ui->templateCombo->itemText(i).toStdString() == name)
- {
- ui->templateCombo->setCurrentIndex(i);
- break;
- }
- }
- ret = true;
- }
- return ret;
- }
- void WindowNewMap::saveUserSettings()
- {
- QSettings s(Ui::teamName, Ui::appName);
- JsonNode data;
- JsonSerializer ser(nullptr, data);
- ser.serializeStruct("lastSettings", mapGenOptions);
- auto variant = JsonUtils::toVariant(data);
- s.setValue(newMapWindow, variant);
- s.setValue(newMapGenerateRandom, ui->randomMapCheck->isChecked());
- }
- void WindowNewMap::on_cancelButton_clicked()
- {
- saveUserSettings();
- close();
- }
- void generateRandomMap(CMapGenerator & gen, MainWindow * window)
- {
- window->controller.setMap(gen.generate());
- }
- std::unique_ptr<CMap> generateEmptyMap(CMapGenOptions & options)
- {
- auto map = std::make_unique<CMap>(nullptr);
- map->version = EMapFormat::VCMI;
- map->creationDateTime = std::time(nullptr);
- map->width = options.getWidth();
- map->height = options.getHeight();
- map->mapLevels = options.getLevels();
-
- map->initTerrain();
- map->getEditManager()->clearTerrain(&CRandomGenerator::getDefault());
- return map;
- }
- std::pair<int, int> getSelectedMapSize(QComboBox* comboBox, const std::map<int, std::pair<int, int>>& mapSizes) {
- int selectedIndex = comboBox->currentIndex();
- auto it = mapSizes.find(selectedIndex);
- if (it != mapSizes.end()) {
- return it->second; // Return the width and height pair
- }
- return { 0, 0 };
- }
- void WindowNewMap::on_okButton_clicked()
- {
- EWaterContent::EWaterContent water = EWaterContent::RANDOM;
- EMonsterStrength::EMonsterStrength monster = EMonsterStrength::RANDOM;
- if(ui->waterOpt1->isChecked())
- water = EWaterContent::RANDOM;
- if(ui->waterOpt2->isChecked())
- water = EWaterContent::NONE;
- if(ui->waterOpt3->isChecked())
- water = EWaterContent::NORMAL;
- if(ui->waterOpt4->isChecked())
- water = EWaterContent::ISLANDS;
- if(ui->monsterOpt1->isChecked())
- monster = EMonsterStrength::RANDOM;
- if(ui->monsterOpt2->isChecked())
- monster = EMonsterStrength::GLOBAL_WEAK;
- if(ui->monsterOpt3->isChecked())
- monster = EMonsterStrength::GLOBAL_NORMAL;
- if(ui->monsterOpt4->isChecked())
- monster = EMonsterStrength::GLOBAL_STRONG;
- mapGenOptions.setWaterContent(water);
- mapGenOptions.setMonsterStrength(monster);
- mapGenOptions.setRoadEnabled(Road::DIRT_ROAD, ui->roadDirt->isChecked());
- mapGenOptions.setRoadEnabled(Road::GRAVEL_ROAD, ui->roadGravel->isChecked());
- mapGenOptions.setRoadEnabled(Road::COBBLESTONE_ROAD, ui->roadCobblestone->isChecked());
-
- if(ui->sizeStandardRadio->isChecked())
- {
- auto size = getSelectedMapSize(ui->sizeCombo, mapSizes);
- mapGenOptions.setWidth(size.first);
- mapGenOptions.setHeight(size.second);
- }
- else
- {
- mapGenOptions.setWidth(ui->widthTxt->value());
- mapGenOptions.setHeight(ui->heightTxt->value());
- }
-
- saveUserSettings();
- std::unique_ptr<CMap> nmap;
- auto & mapController = static_cast<MainWindow *>(parent())->controller;
- if(ui->randomMapCheck->isChecked())
- {
- //verify map template
- if(mapGenOptions.getPossibleTemplates().empty())
- {
- QMessageBox::warning(this, tr("No template"), tr("No template for parameters specified. Random map cannot be generated."));
- return;
- }
-
- hide();
- int seed = std::time(nullptr);
- if(ui->checkSeed->isChecked() && ui->lineSeed->value() != 0)
- seed = ui->lineSeed->value();
-
- CMapGenerator generator(mapGenOptions, mapController.getCallback(), seed);
- auto progressBarWnd = new GeneratorProgress(generator, this);
- progressBarWnd->show();
-
- try
- {
- auto f = std::async(std::launch::async, &CMapGenerator::generate, &generator);
- progressBarWnd->update();
- nmap = f.get();
- }
- catch(const std::exception & e)
- {
- QMessageBox::critical(this, tr("RMG failure"), e.what());
- }
- }
- else
- {
- auto f = std::async(std::launch::async, &::generateEmptyMap, std::ref(mapGenOptions));
- nmap = f.get();
- }
-
- nmap->mods = MapController::modAssessmentMap(*nmap);
- mapController.setMap(std::move(nmap));
- static_cast<MainWindow *>(parent())->initializeMap(true);
- close();
- }
- void WindowNewMap::on_sizeCombo_activated(int index)
- {
- auto size = getSelectedMapSize(ui->sizeCombo, mapSizes);
- mapGenOptions.setWidth(size.first);
- mapGenOptions.setHeight(size.second);
- updateTemplateList();
- }
- void WindowNewMap::on_spinBoxLevels_valueChanged(int value)
- {
- if(value > 2)
- QMessageBox::warning(this, tr("Multilevel support"), tr("Multilevel support is highly experimental yet. Expect issues.")); // TODO: multilevel support
- mapGenOptions.setLevels(ui->spinBoxLevels->value());
- updateTemplateList();
- }
- void WindowNewMap::on_humanCombo_activated(int index)
- {
- int humans = ui->humanCombo->currentData().toInt();
- if(humans > PlayerColor::PLAYER_LIMIT_I)
- {
- humans = PlayerColor::PLAYER_LIMIT_I;
- ui->humanCombo->setCurrentIndex(humans);
- }
- int teams = mapGenOptions.getTeamCount();
- if(teams > humans - 1)
- {
- teams = humans > 0 ? humans - 1 : CMapGenOptions::RANDOM_SIZE;
- ui->humanTeamsCombo->setCurrentIndex(teams + 1); //skip one element because first is random
- }
- int cpu = mapGenOptions.getCompOnlyPlayerCount();
- if(cpu > PlayerColor::PLAYER_LIMIT_I - humans)
- {
- cpu = PlayerColor::PLAYER_LIMIT_I - humans;
- ui->cpuCombo->setCurrentIndex(cpu + 1); //skip one element because first is random
- }
- int cpuTeams = mapGenOptions.getCompOnlyTeamCount(); //comp only players - 1
- if(cpuTeams > cpu - 1)
- {
- cpuTeams = cpu > 0 ? cpu - 1 : CMapGenOptions::RANDOM_SIZE;
- ui->cpuTeamsCombo->setCurrentIndex(cpuTeams + 1); //skip one element because first is random
- }
- mapGenOptions.setHumanOrCpuPlayerCount(humans);
- updateTemplateList();
- }
- void WindowNewMap::on_cpuCombo_activated(int index)
- {
- int humans = mapGenOptions.getHumanOrCpuPlayerCount();
- int cpu = ui->cpuCombo->currentData().toInt();
- // FIXME: Use mapGenOption method only to calculate actual number of players for current template
- if(cpu > PlayerColor::PLAYER_LIMIT_I - humans)
- {
- cpu = PlayerColor::PLAYER_LIMIT_I - humans;
- ui->cpuCombo->setCurrentIndex(cpu + 1); //skip one element because first is random
- }
- int cpuTeams = mapGenOptions.getCompOnlyTeamCount(); //comp only players - 1
- if(cpuTeams > cpu - 1)
- {
- cpuTeams = cpu > 0 ? cpu - 1 : CMapGenOptions::RANDOM_SIZE;
- ui->cpuTeamsCombo->setCurrentIndex(cpuTeams + 1); //skip one element because first is random
- }
- mapGenOptions.setCompOnlyPlayerCount(cpu);
- updateTemplateList();
- }
- void WindowNewMap::on_randomMapCheck_stateChanged(int arg1)
- {
- randomMap = ui->randomMapCheck->isChecked();
- ui->randomOptions->setEnabled(randomMap);
- updateTemplateList();
- }
- void WindowNewMap::on_templateCombo_activated(int index)
- {
- if(index == 0)
- {
- mapGenOptions.setMapTemplate(nullptr);
- return;
- }
-
- auto * templ = data_cast<const CRmgTemplate>(ui->templateCombo->currentData().toLongLong());
- mapGenOptions.setMapTemplate(templ);
- }
- void WindowNewMap::on_widthTxt_valueChanged(int value)
- {
- if(value > 1)
- {
- mapGenOptions.setWidth(value);
- updateTemplateList();
- }
- }
- void WindowNewMap::on_heightTxt_valueChanged(int value)
- {
- if(value > 1)
- {
- mapGenOptions.setHeight(value);
- updateTemplateList();
- }
- }
- void WindowNewMap::updateTemplateList()
- {
- ui->templateCombo->clear();
- ui->templateCombo->setCurrentIndex(-1);
- if(!randomMap)
- return;
- mapGenOptions.setMapTemplate(nullptr);
- auto templates = mapGenOptions.getPossibleTemplates();
- if(templates.empty())
- return;
- ui->templateCombo->addItem(tr("[default]"), 0);
- for(auto * templ : templates)
- {
- ui->templateCombo->addItem(QString::fromStdString(templ->getName()), data_cast(templ));
- }
- ui->templateCombo->setCurrentIndex(0);
- }
- void WindowNewMap::on_checkSeed_toggled(bool checked)
- {
- ui->lineSeed->setEnabled(checked);
- }
- void WindowNewMap::on_humanTeamsCombo_activated(int index)
- {
- int humans = mapGenOptions.getHumanOrCpuPlayerCount();
- int teams = ui->humanTeamsCombo->currentData().toInt();
- if(teams >= humans)
- {
- teams = humans > 0 ? humans - 1 : CMapGenOptions::RANDOM_SIZE;
- ui->humanTeamsCombo->setCurrentIndex(teams + 1); //skip one element because first is random
- }
- mapGenOptions.setTeamCount(teams);
- updateTemplateList();
- }
- void WindowNewMap::on_cpuTeamsCombo_activated(int index)
- {
- int cpu = mapGenOptions.getCompOnlyPlayerCount();
- int cpuTeams = ui->cpuTeamsCombo->currentData().toInt();
- if(cpuTeams >= cpu)
- {
- cpuTeams = cpu > 0 ? cpu - 1 : CMapGenOptions::RANDOM_SIZE;
- ui->cpuTeamsCombo->setCurrentIndex(cpuTeams + 1); //skip one element because first is random
- }
- mapGenOptions.setCompOnlyTeamCount(cpuTeams);
- updateTemplateList();
- }
- void WindowNewMap::on_sizeStandardRadio_toggled(bool checked)
- {
- if (checked) {
- ui->sizeGroup1->setEnabled(true);
- ui->sizeGroup2->setEnabled(false);
- }
- updateTemplateList();
- }
- void WindowNewMap::on_sizeCustomRadio_toggled(bool checked)
- {
- if (checked) {
- ui->sizeGroup1->setEnabled(false);
- ui->sizeGroup2->setEnabled(true);
- }
- updateTemplateList();
- }
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