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battles
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6eb48b4528
fix crash when victor is not valid player
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1 week ago |
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processors
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eac93ff7ea
Try to fix strange freeze on AI receiving turn pause query
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1 month ago |
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queries
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b9368f8406
Merge branch 'beta' into fix_levelup_queries2
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1 month ago |
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CGameHandler.cpp
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3f203bfb7f
add missing valid check
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1 week ago |
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CGameHandler.h
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b9368f8406
Merge branch 'beta' into fix_levelup_queries2
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1 month ago |
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CMakeLists.txt
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3d63284c51
Extracted interface through which GameHandler interacts with VCMIServer
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7 months ago |
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CVCMIServer.cpp
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03041199ee
Merge pull request #6788 from Laserlicht/server_discovery
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4 weeks ago |
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CVCMIServer.h
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5e7d782403
refactoring
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1 month ago |
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GlobalLobbyProcessor.cpp
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645b95ba02
Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY`
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1 year ago |
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GlobalLobbyProcessor.h
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e5f8cefa7f
Store and send mod list and game version for game rooms
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1 year ago |
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IGameServer.h
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52da332640
GameHandler now uses GameConnectionID instead of connection pointers
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7 months ago |
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LobbyNetPackVisitors.h
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8bddd8f4e3
add quick save (F8) / quick load (F9) functionality for single player and hotseat games on adventure map and in combat
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3 months ago |
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NetPacksLobbyServer.cpp
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ac19bbb84a
Fix empty tavern and crash in puzzle map on using quick load
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1 month ago |
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NetPacksServer.cpp
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b9368f8406
Merge branch 'beta' into fix_levelup_queries2
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1 month ago |
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ServerNetPackVisitors.h
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b9368f8406
Merge branch 'beta' into fix_levelup_queries2
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1 month ago |
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ServerSpellCastEnvironment.cpp
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8255a4b9ae
CGameHandler no longer inherits CGameInfoCallback, reduce direct access
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9 months ago |
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ServerSpellCastEnvironment.h
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4d4da0454f
map objects hierarchy now uses IGameInfoCallback
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10 months ago |
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StdInc.cpp
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25125f96da
Fix: licenses, pragma guards, StdInc
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1 year ago |
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StdInc.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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TurnTimerHandler.cpp
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09746979ba
code review
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1 month ago |
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TurnTimerHandler.h
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9aa7dcb8b1
multiple colors
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1 month ago |