kdmcser 6eb48b4528 fix crash when victor is not valid player 1 week ago
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battles 6eb48b4528 fix crash when victor is not valid player 1 week ago
processors eac93ff7ea Try to fix strange freeze on AI receiving turn pause query 1 month ago
queries b9368f8406 Merge branch 'beta' into fix_levelup_queries2 1 month ago
CGameHandler.cpp 3f203bfb7f add missing valid check 1 week ago
CGameHandler.h b9368f8406 Merge branch 'beta' into fix_levelup_queries2 1 month ago
CMakeLists.txt 3d63284c51 Extracted interface through which GameHandler interacts with VCMIServer 7 months ago
CVCMIServer.cpp 03041199ee Merge pull request #6788 from Laserlicht/server_discovery 4 weeks ago
CVCMIServer.h 5e7d782403 refactoring 1 month ago
GlobalLobbyProcessor.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 1 year ago
GlobalLobbyProcessor.h e5f8cefa7f Store and send mod list and game version for game rooms 1 year ago
IGameServer.h 52da332640 GameHandler now uses GameConnectionID instead of connection pointers 7 months ago
LobbyNetPackVisitors.h 8bddd8f4e3 add quick save (F8) / quick load (F9) functionality for single player and hotseat games on adventure map and in combat 3 months ago
NetPacksLobbyServer.cpp ac19bbb84a Fix empty tavern and crash in puzzle map on using quick load 1 month ago
NetPacksServer.cpp b9368f8406 Merge branch 'beta' into fix_levelup_queries2 1 month ago
ServerNetPackVisitors.h b9368f8406 Merge branch 'beta' into fix_levelup_queries2 1 month ago
ServerSpellCastEnvironment.cpp 8255a4b9ae CGameHandler no longer inherits CGameInfoCallback, reduce direct access 9 months ago
ServerSpellCastEnvironment.h 4d4da0454f map objects hierarchy now uses IGameInfoCallback 10 months ago
StdInc.cpp 25125f96da Fix: licenses, pragma guards, StdInc 1 year ago
StdInc.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
TurnTimerHandler.cpp 09746979ba code review 1 month ago
TurnTimerHandler.h 9aa7dcb8b1 multiple colors 1 month ago