123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108 |
- /*
- * BattleFake.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include <vstd/RNG.h>
- #include "mock_BonusBearer.h"
- #include "mock_battle_IBattleState.h"
- #include "mock_battle_Unit.h"
- #if SCRIPTING_ENABLED
- #include "mock_scripting_Pool.h"
- #endif
- #include "../../lib/battle/CBattleInfoCallback.h"
- #include "../../lib/gameState/GameStatePackVisitor.h"
- namespace test
- {
- namespace battle
- {
- using namespace ::testing;
- using ::battle::Unit;
- using ::battle::Units;
- using ::battle::UnitFilter;
- class UnitFake : public UnitMock
- {
- public:
- void addNewBonus(const std::shared_ptr<Bonus> & b);
- void makeAlive();
- void makeDead();
- void redirectBonusesToFake();
- void expectAnyBonusSystemCall();
- private:
- BonusBearerMock bonusFake;
- };
- class UnitsFake
- {
- public:
- std::vector<std::shared_ptr<UnitFake>> allUnits;
- UnitFake & add(BattleSide side);
- battle::Units getUnitsIf(battle::UnitFilter predicate) const;
- void setDefaultBonusExpectations();
- };
- class BattleFake : public CBattleInfoCallback, public BattleStateMock
- {
- #if SCRIPTING_ENABLED
- std::shared_ptr<scripting::PoolMock> pool;
- #endif
- public:
- #if SCRIPTING_ENABLED
- BattleFake(std::shared_ptr<scripting::PoolMock> pool_);
- #else
- BattleFake();
- #endif
- virtual ~BattleFake();
- void setUp();
- void setupEmptyBattlefield();
- #if SCRIPTING_ENABLED
- scripting::Pool * getContextPool() const override;
- #endif
- template <typename T>
- void accept(T & pack)
- {
- BattleStatePackVisitor visitor(*this);
- pack.visit(visitor);
- }
- const IBattleInfo * getBattle() const override
- {
- return this;
- }
- std::optional<PlayerColor> getPlayerID() const override
- {
- return std::nullopt;
- }
- protected:
- private:
- };
- }
- }
|