mock_IGameEventCallback.cpp 681 B

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  1. /*
  2. * mock_IGameEventCallback.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "mock_IGameEventCallback.h"
  12. GameEventCallbackMock::GameEventCallbackMock(UpperCallback * upperCallback_)
  13. : upperCallback(upperCallback_)
  14. {
  15. }
  16. GameEventCallbackMock::~GameEventCallbackMock() = default;
  17. void GameEventCallbackMock::sendAndApply(CPackForClient & pack)
  18. {
  19. upperCallback->apply(pack);
  20. }
  21. vstd::RNG & GameEventCallbackMock::getRandomGenerator()
  22. {
  23. throw std::runtime_error("Not implemented!");
  24. }