Ivan Savenko c02a8a84fd Stacks of armed instance are now unique_ptr 7 months ago
..
ArtifactLocation.h 603672ff51 revert some changes 6 months ago
BattleChanges.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 year ago
Component.h 0c07384293 Refactoring of serialization versioning handling 1 year ago
EInfoWindowMode.h b88a8da4e8 Split off some netpack structures into separate files 2 years ago
EOpenWindowMode.h b88a8da4e8 Split off some netpack structures into separate files 2 years ago
EntityChanges.h 0946f5e690 Fix file name in header 1 year ago
NetPackVisitor.h 2b286378e8 Remove logic for banks in 1.5 format 7 months ago
NetPacksBase.h 2fdf40e7a9 Remove connection pointer from CPack 8 months ago
NetPacksLib.cpp c02a8a84fd Stacks of armed instance are now unique_ptr 6 months ago
ObjProperty.h 1c63fefe02 Moved banks randomization to server-side with client netpack 1 year ago
PacksForClient.h 0ada2a5ebd Map objects now use shared_ptr (game) 6 months ago
PacksForClientBattle.h 745040def3 Access to heroes storage in CMap is now done via public methods 6 months ago
PacksForLobby.h b23c69b9d6 code review 11 months ago
PacksForServer.h f94f0a3274 new dialog 1 year ago
SaveLocalState.h 15ad0440f7 Fix iOS build 1 year ago
SetRewardableConfiguration.h 2b286378e8 Remove logic for banks in 1.5 format 7 months ago
SetStackEffect.h c64dcfaa0f Fix build 1 year ago
StackLocation.h 82506d5eff Removed ConstTransitivePtr from StackLocation 7 months ago
TradeItem.h c6ca6ad835 sacrifice routine 1 year ago