Ivan Savenko c071a03a8a - fix for #1135 13 years ago
..
Filesystem 1fdacc4085 - fixes #1086 13 years ago
AI_Base.h cce814c41b * Final commit 14 years ago
BattleAction.cpp 156aa6e4d9 * Updated class - file - handling 14 years ago
BattleAction.h 25bdcd3cab - Fixed wrong creature teleported 13 years ago
BattleHex.cpp 95b866c131 * Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info. 13 years ago
BattleHex.h 95b866c131 * Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info. 13 years ago
BattleState.cpp f30ee8ff04 * fixed possible corruption of pack sent by server when player request is rejected 13 years ago
BattleState.h 95b866c131 * Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info. 13 years ago
CArtHandler.cpp a8524a2f95 * missing change from previous commit 13 years ago
CArtHandler.h 652ea4036e * artifact bonuses are read from config file now 13 years ago
CBattleCallback.cpp 1cf99f7be1 - Improved exploration algorithm. AI will avoid dead-end barriers and thus explore much faster. 13 years ago
CBattleCallback.h 95b866c131 * Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info. 13 years ago
CBuildingHandler.cpp 44cc848edc first part of town configuration: 13 years ago
CBuildingHandler.h 44cc848edc first part of town configuration: 13 years ago
CCampaignHandler.cpp 657ed41088 * fixed bug in campaigns 13 years ago
CCampaignHandler.h 7fe2692bf8 * support for campaign scenarios with no bonuses 13 years ago
CConfigHandler.cpp a602d7e9da - build system update 13 years ago
CConfigHandler.h a602d7e9da - build system update 13 years ago
CConsoleHandler.cpp 369f0ae9c6 [PLATFORM] MinGW support added 13 years ago
CConsoleHandler.h cce814c41b * Final commit 14 years ago
CCreatureHandler.cpp c071a03a8a - fix for #1135 13 years ago
CCreatureHandler.h c071a03a8a - fix for #1135 13 years ago
CCreatureSet.cpp 7759ed017e -Fixed abilities for new creatures not being displayed in creature window 13 years ago
CCreatureSet.h 6a81c8b1af * campaign against magic numbers 13 years ago
CDefObjInfoHandler.cpp 6a81c8b1af * campaign against magic numbers 13 years ago
CDefObjInfoHandler.h b3c17d2788 large filesystem update. Filesysytem is now fully functional, everything should work. 13 years ago
CGameInterface.cpp f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) 13 years ago
CGameInterface.h f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) 13 years ago
CGameState.cpp 306d64b0c4 - it is possible to read json file with vector 13 years ago
CGameState.h 4bacd97497 Quests now handled by pointers again, this time without bugs. 13 years ago
CGeneralTextHandler.cpp 306d64b0c4 - it is possible to read json file with vector 13 years ago
CGeneralTextHandler.h 306d64b0c4 - it is possible to read json file with vector 13 years ago
CHeroHandler.cpp 6a81c8b1af * campaign against magic numbers 13 years ago
CHeroHandler.h 6a81c8b1af * campaign against magic numbers 13 years ago
CLogger.cpp cce814c41b * Final commit 14 years ago
CLogger.h cce814c41b * Final commit 14 years ago
CMakeLists.txt f113f9573d - CPack support. Works on my side, needs tweaks for Win 13 years ago
CMapInfo.cpp 18bd898cb1 * fixed bug when starting certain maps in campaigns 13 years ago
CMapInfo.h b3c17d2788 large filesystem update. Filesysytem is now fully functional, everything should work. 13 years ago
CModHandler.cpp 2001aeac92 - typo fix 13 years ago
CModHandler.h 3fcba4fb5c - fixed crash on start of some campaigns 13 years ago
CObjectHandler.cpp 306d64b0c4 - it is possible to read json file with vector 13 years ago
CObjectHandler.h 4bacd97497 Quests now handled by pointers again, this time without bugs. 13 years ago
CObstacleInstance.cpp e4c88d5088 - moved ParseBonus to JsonNode.cpp (linkage errors) 13 years ago
CObstacleInstance.h e4c88d5088 - moved ParseBonus to JsonNode.cpp (linkage errors) 13 years ago
CScriptingModule.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
CSpellHandler.cpp 15a7f43e11 - fixed #1075, #1080, #1081 13 years ago
CSpellHandler.h 74f9c19a7c Implemented spell countering. 13 years ago
CStopWatch.h 8040a81eec - fixed save games issues (#1044) 13 years ago
CThreadHelper.cpp 369f0ae9c6 [PLATFORM] MinGW support added 13 years ago
CThreadHelper.h 613172fa45 - fixed #582, #1019 and #1022 13 years ago
CTownHandler.cpp c071a03a8a - fix for #1135 13 years ago
CTownHandler.h c071a03a8a - fix for #1135 13 years ago
CondSh.h e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 13 years ago
Connection.cpp ecd8947d8e Crashes on starting next campaign mission should be fixed. 13 years ago
Connection.h f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) 13 years ago
ConstTransitivePtr.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
GameConstants.h 306d64b0c4 - it is possible to read json file with vector 13 years ago
HeroBonus.cpp 652ea4036e * artifact bonuses are read from config file now 13 years ago
HeroBonus.h 652ea4036e * artifact bonuses are read from config file now 13 years ago
IGameCallback.cpp 59fcc15254 * last revision reverted, mysterious bug 13 years ago
IGameCallback.h 59fcc15254 * last revision reverted, mysterious bug 13 years ago
IGameEventsReceiver.h edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. 13 years ago
Interprocess.h 1415f8dbf5 - fix for boost 1.49 13 years ago
JsonNode.cpp 306d64b0c4 - it is possible to read json file with vector 13 years ago
JsonNode.h 306d64b0c4 - it is possible to read json file with vector 13 years ago
Makefile.am a602d7e9da - build system update 13 years ago
Makefile.in c071a03a8a - fix for #1135 13 years ago
NetPacks.h 15a7f43e11 - fixed #1075, #1080, #1081 13 years ago
NetPacksLib.cpp 2ba0427432 * Fixed #1096 13 years ago
RegisterTypes.h 554a98dbd7 Quests will now be handled as object member instead of inheritance. Enabled quest objects for AI. 13 years ago
ResourceSet.cpp 0ca9f64573 Next part of town configuration: 13 years ago
ResourceSet.h 59fcc15254 * last revision reverted, mysterious bug 13 years ago
StartInfo.h 18bd898cb1 * fixed bug when starting certain maps in campaigns 13 years ago
StdInc.cpp cce814c41b * Final commit 14 years ago
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex 14 years ago
UnlockGuard.h f426a48d09 - fixes for gcc-4.7 13 years ago
VCMIDirs.h 41480a489e Win compile fix (#974) 13 years ago
VCMI_Lib.cpp e2bfd53c98 - Fixed some issues and crashes 13 years ago
VCMI_Lib.h 44cc848edc first part of town configuration: 13 years ago
VCMI_lib.vcxproj f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) 13 years ago
int3.h d60f2d57a0 - first part of CIntObject API clean-up. 13 years ago
map.cpp 4bacd97497 Quests now handled by pointers again, this time without bugs. 13 years ago
map.h 4bacd97497 Quests now handled by pointers again, this time without bugs. 13 years ago
vcmi_endian.h e67f8afdd9 - removed multiple unused files 13 years ago