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- /*
- * CGameInfo.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "CGameInfo.h"
- #include "CSkillHandler.h"
- #include "CGeneralTextHandler.h"
- #include "../lib/VCMI_Lib.h"
- const CGameInfo * CGI; //game info for general use
- CClientState * CCS = nullptr;
- CGameInfo::CGameInfo()
- {
- generaltexth = nullptr;
- mh = nullptr;
- townh = nullptr;
- }
- void CGameInfo::setFromLib()
- {
- modh = VLC->modh;
- generaltexth = VLC->generaltexth;
- arth = VLC->arth;
- creh = VLC->creh;
- townh = VLC->townh;
- heroh = VLC->heroh;
- objh = VLC->objh;
- spellh = VLC->spellh;
- skillh = VLC->skillh;
- objtypeh = VLC->objtypeh;
- }
- const std::string & CGameInfo::skillInfo(int skill, int level) const
- {
- const std::string & desc = (*skillh)[SecondarySkill(skill)]->getDescription(level);
- if(desc.size() > 0)
- return desc;
- return generaltexth->skillInfoTexts[skill][level-1];
- }
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