| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243 | /* * MapReaderH3M.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */#include "StdInc.h"#include "MapReaderH3M.h"#include "CMap.h"#include "../filesystem/CBinaryReader.h"VCMI_LIB_NAMESPACE_BEGINMapReaderH3M::MapReaderH3M(CInputStream * stream)	: reader(std::make_unique<CBinaryReader>(stream)){}void MapReaderH3M::setFormatLevel(EMapFormat newFormat, uint8_t hotaVersion){	features = MapFormatFeaturesH3M::find(newFormat, hotaVersion);}ArtifactID MapReaderH3M::readArtifact(){	ArtifactID result;	if(features.levelAB)		result = ArtifactID(reader->readUInt16());	else		result = ArtifactID(reader->readUInt8());	if(result == features.artifactIdentifierInvalid)		return ArtifactID::NONE;	assert(result < features.artifactsCount);	return result;}HeroTypeID MapReaderH3M::readHero(){	HeroTypeID result(reader->readUInt8());	if(result.getNum() == features.heroIdentifierInvalid)		return HeroTypeID(-1);	assert(result.getNum() < features.heroesPortraitsCount);	return result;}CreatureID MapReaderH3M::readCreature(){	CreatureID result;	if(features.levelAB)		result = CreatureID(reader->readUInt16());	else		result = CreatureID(reader->readUInt8());	if(result == features.creatureIdentifierInvalid)		return CreatureID::NONE;	if(result > features.creaturesCount)	{		// this may be random creature in army/town, to be randomized later		CreatureID randomIndex(result.getNum() - features.creatureIdentifierInvalid - 1);		assert(randomIndex < CreatureID::NONE);		assert(randomIndex > -16);		return randomIndex;	}	return result;}TerrainId MapReaderH3M::readTerrain(){	TerrainId result(readUInt8());	assert(result.getNum() < features.terrainsCount);	return result;}RoadId MapReaderH3M::readRoad(){	RoadId result(readInt8());	assert(result < Road::ORIGINAL_ROAD_COUNT);	return result;}RiverId MapReaderH3M::readRiver(){	RiverId result(readInt8());	assert(result < River::ORIGINAL_RIVER_COUNT);	return result;}SecondarySkill MapReaderH3M::readSkill(){	SecondarySkill result(readUInt8());	assert(result < features.skillsCount);	return result;}SpellID MapReaderH3M::readSpell(){	SpellID result(readUInt8());	if(result == features.spellIdentifierInvalid)		return SpellID::NONE;	if(result == features.spellIdentifierInvalid - 1)		return SpellID::PRESET;	assert(result < features.spellsCount);	return result;}SpellID MapReaderH3M::readSpell32(){	SpellID result(readInt32());	if(result == features.spellIdentifierInvalid)		return SpellID::NONE;	assert(result < features.spellsCount);	return result;}PlayerColor MapReaderH3M::readPlayer(){	PlayerColor result(readUInt8());	assert(result < PlayerColor::PLAYER_LIMIT || result == PlayerColor::NEUTRAL);	return result;}PlayerColor MapReaderH3M::readPlayer32(){	PlayerColor result(readInt32());	assert(result < PlayerColor::PLAYER_LIMIT || result == PlayerColor::NEUTRAL);	return result;}void MapReaderH3M::readBitmask(std::vector<bool> & dest, const int bytesToRead, const int objectsToRead, bool invert){	for(int byte = 0; byte < bytesToRead; ++byte)	{		const ui8 mask = reader->readUInt8();		for(int bit = 0; bit < 8; ++bit)		{			if(byte * 8 + bit < objectsToRead)			{				const size_t index = byte * 8 + bit;				const bool flag = mask & (1 << bit);				const bool result = (flag != invert);				dest[index] = result;			}		}	}}int3 MapReaderH3M::readInt3(){	int3 p;	p.x = reader->readUInt8();	p.y = reader->readUInt8();	p.z = reader->readUInt8();	return p;}void MapReaderH3M::skipUnused(size_t amount){	reader->skip(amount);}void MapReaderH3M::skipZero(size_t amount){#ifdef NDEBUG	skipUnused(amount);#else	for(size_t i = 0; i < amount; ++i)	{		uint8_t value = reader->readUInt8();		assert(value == 0);	}#endif}void MapReaderH3M::readResourses(TResources & resources){	for(int x = 0; x < features.resourcesCount; ++x)		resources[x] = reader->readInt32();}bool MapReaderH3M::readBool(){	uint8_t result = readUInt8();	assert(result == 0 || result == 1);	return result != 0;}ui8 MapReaderH3M::readUInt8(){	return reader->readUInt8();}si8 MapReaderH3M::readInt8(){	return reader->readInt8();}ui16 MapReaderH3M::readUInt16(){	return reader->readUInt16();}si16 MapReaderH3M::readInt16(){	return reader->readInt16();}ui32 MapReaderH3M::readUInt32(){	return reader->readUInt32();}si32 MapReaderH3M::readInt32(){	return reader->readInt32();}std::string MapReaderH3M::readBaseString(){	return reader->readBaseString();}CBinaryReader & MapReaderH3M::getInternalReader(){	return *reader;}VCMI_LIB_NAMESPACE_END
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