Ivan Savenko 4e8e85e3e4 Fix issues reported by Sonar, review fixes 7 ヶ月 前
..
AccessibilityInfo.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 10 ヶ月 前
AccessibilityInfo.h ecdd394bb1 Use BattleHex as const ref wherever possible 10 ヶ月 前
AutocombatPreferences.h 78f56df44f Comment out unused OH3 options so they do not clutter code suggestions 2 年 前
BattleAction.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 10 ヶ月 前
BattleAction.h ecdd394bb1 Use BattleHex as const ref wherever possible 10 ヶ月 前
BattleAttackInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年 前
BattleAttackInfo.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年 前
BattleHex.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 10 ヶ月 前
BattleHex.h f4c3367e43 Workarounds for crashes from Google Play 10 ヶ月 前
BattleHexArray.cpp 3bbfee0e1c Fix usage of std::bitset 10 ヶ月 前
BattleHexArray.h 4b0fe811ac Contains returns false instead of true for invalid hexes 8 ヶ月 前
BattleInfo.cpp 4e8e85e3e4 Fix issues reported by Sonar, review fixes 7 ヶ月 前
BattleInfo.h ce436bd63e Fix regressions in combat 7 ヶ月 前
BattleLayout.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 9 ヶ月 前
BattleLayout.h 39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout 1 年間 前
BattleProxy.cpp 2a05fbdd50 Unified handling of battle sides ID's 1 年間 前
BattleProxy.h 2a05fbdd50 Unified handling of battle sides ID's 1 年間 前
BattleSide.h 2a05fbdd50 Unified handling of battle sides ID's 1 年間 前
BattleStateInfoForRetreat.cpp 40bff74195 Use small vector for unit list 10 ヶ月 前
BattleStateInfoForRetreat.h 40bff74195 Use small vector for unit list 10 ヶ月 前
CBattleInfoCallback.cpp 63d00b080e Removed pointer to army from StackInstance 7 ヶ月 前
CBattleInfoCallback.h ecdd394bb1 Use BattleHex as const ref wherever possible 10 ヶ月 前
CBattleInfoEssentials.cpp 157d6d30c8 Move rest of commonly-accessed UnitState queries to bonus cache 10 ヶ月 前
CBattleInfoEssentials.h 36c1ed670f Support for configurable town fortifications 1 年間 前
CObstacleInstance.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 9 ヶ月 前
CObstacleInstance.h a99274d72e BattleHexArray - new container for BattleHexes 10 ヶ月 前
CPlayerBattleCallback.cpp a8a6be7ac1 Fix potential compatibility with C++20 / C++23 mode 9 ヶ月 前
CPlayerBattleCallback.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年 前
CUnitState.cpp 1f70f27b2d Fix hypnotize spell 7 ヶ月 前
CUnitState.h ecdd394bb1 Use BattleHex as const ref wherever possible 10 ヶ月 前
DamageCalculator.cpp db2e4c5f6d Include bonus from artifacts to Ballista damage, unify code 7 ヶ月 前
DamageCalculator.h 7bf273e01c Extract revenge calculation to separate method 1 年間 前
Destination.cpp 93c2bbf9ab vcmi: modernize lib/battle 2 年 前
Destination.h 93c2bbf9ab vcmi: modernize lib/battle 2 年 前
IBattleInfoCallback.h ecdd394bb1 Use BattleHex as const ref wherever possible 10 ヶ月 前
IBattleState.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 年 前
IBattleState.h ecdd394bb1 Use BattleHex as const ref wherever possible 10 ヶ月 前
IUnitInfo.h 2a05fbdd50 Unified handling of battle sides ID's 1 年間 前
PossiblePlayerBattleAction.h 3836f132d3 Fix alternative actions to support more than 2 actions + simplify logic 1 年間 前
ReachabilityInfo.cpp 313fa1e80e Remove commented-out code 10 ヶ月 前
ReachabilityInfo.h ecdd394bb1 Use BattleHex as const ref wherever possible 10 ヶ月 前
SideInBattle.cpp f03cc06176 Battle Info uses ObjectInstanceID's instead of pointers 7 ヶ月 前
SideInBattle.h f03cc06176 Battle Info uses ObjectInstanceID's instead of pointers 7 ヶ月 前
SiegeInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年 前
SiegeInfo.h 0c07384293 Refactoring of serialization versioning handling 1 年間 前
Unit.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 9 ヶ月 前
Unit.h ecdd394bb1 Use BattleHex as const ref wherever possible 10 ヶ月 前