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- /*
- * EntryPoint.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "../server/CVCMIServer.h"
- #include "../lib/CConsoleHandler.h"
- #include "../lib/logging/CBasicLogConfigurator.h"
- #include "../lib/VCMIDirs.h"
- #include "../lib/GameLibrary.h"
- #include "../lib/CConfigHandler.h"
- #include <boost/program_options.hpp>
- static const std::string SERVER_NAME_AFFIX = "server";
- static const std::string SERVER_NAME = GameConstants::VCMI_VERSION + std::string(" (") + SERVER_NAME_AFFIX + ')';
- static void handleCommandOptions(int argc, const char * argv[], boost::program_options::variables_map & options)
- {
- boost::program_options::options_description opts("Allowed options");
- opts.add_options()
- ("help,h", "display help and exit")
- ("version,v", "display version information and exit")
- ("run-by-client", "indicate that server launched by client on same machine")
- ("port", boost::program_options::value<ui16>(), "port at which server will listen to connections from client")
- ("lobby", "start server in lobby mode in which server connects to a global lobby");
- if(argc > 1)
- {
- try
- {
- boost::program_options::store(boost::program_options::parse_command_line(argc, argv, opts), options);
- }
- catch(boost::program_options::error & e)
- {
- std::cerr << "Failure during parsing command-line options:\n" << e.what() << std::endl;
- }
- }
- boost::program_options::notify(options);
- if(options.count("help"))
- {
- auto time = std::time(nullptr);
- printf("%s - A Heroes of Might and Magic 3 clone\n", GameConstants::VCMI_VERSION.c_str());
- printf("Copyright (C) 2007-%d VCMI dev team - see AUTHORS file\n", std::localtime(&time)->tm_year + 1900);
- printf("This is free software; see the source for copying conditions. There is NO\n");
- printf("warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.\n");
- printf("\n");
- std::cout << opts;
- exit(0);
- }
- if(options.count("version"))
- {
- printf("%s\n", GameConstants::VCMI_VERSION.c_str());
- std::cout << VCMIDirs::get().genHelpString();
- exit(0);
- }
- }
- int main(int argc, const char * argv[])
- {
- // Correct working dir executable folder (not bundle folder) so we can use executable relative paths
- boost::filesystem::current_path(boost::filesystem::system_complete(argv[0]).parent_path());
- CConsoleHandler console;
- CBasicLogConfigurator logConfigurator(VCMIDirs::get().userLogsPath() / "VCMI_Server_log.txt", &console);
- logConfigurator.configureDefault();
- logGlobal->info(SERVER_NAME);
- boost::program_options::variables_map opts;
- handleCommandOptions(argc, argv, opts);
- LIBRARY = new GameLibrary;
- LIBRARY->initializeFilesystem(false);
- logConfigurator.configure();
- LIBRARY->initializeLibrary();
- std::srand(static_cast<uint32_t>(time(nullptr)));
- {
- bool connectToLobby = opts.count("lobby");
- bool runByClient = opts.count("runByClient");
- uint16_t port = settings["server"]["localPort"].Integer();
- if(opts.count("port"))
- port = opts["port"].as<uint16_t>();
- CVCMIServer server(port, runByClient);
- server.prepare(connectToLobby, true);
- server.run();
- // CVCMIServer destructor must be called here - before LIBRARY cleanup
- }
- logConfigurator.deconfigure();
- delete LIBRARY;
- return 0;
- }
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