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							- namespace Nullkiller
 
- {
 
- /*
 
- * GatherArmy.h, part of VCMI engine
 
- *
 
- * Authors: listed in file AUTHORS in main folder
 
- *
 
- * License: GNU General Public License v2.0 or later
 
- * Full text of license available in license.txt file, in main folder
 
- *
 
- */
 
- #pragma once
 
- #include "CGoal.h"
 
- struct HeroPtr;
 
- class AIGateway;
 
- class FuzzyHelper;
 
- namespace Goals
 
- {
 
- 	class DLL_EXPORT GatherArmy : public CGoal<GatherArmy>
 
- 	{
 
- 	public:
 
- 		GatherArmy()
 
- 			: CGoal(Goals::GATHER_ARMY)
 
- 		{
 
- 		}
 
- 		GatherArmy(int val)
 
- 			: CGoal(Goals::GATHER_ARMY)
 
- 		{
 
- 			value = val;
 
- 			priority = 2.5;
 
- 		}
 
- 		TGoalVec getAllPossibleSubgoals() override;
 
- 		TSubgoal whatToDoToAchieve() override;
 
- 		std::string completeMessage() const override;
 
- 		virtual bool operator==(const GatherArmy & other) const override;
 
- 	};
 
- }
 
- }
 
 
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