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							- /*
 
-  * GlobalLobbyWidget.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "GlobalLobbyWidget.h"
 
- #include "GlobalLobbyAddChannelWindow.h"
 
- #include "GlobalLobbyClient.h"
 
- #include "GlobalLobbyRoomWindow.h"
 
- #include "GlobalLobbyWindow.h"
 
- #include "../CGameInfo.h"
 
- #include "../CServerHandler.h"
 
- #include "../gui/CGuiHandler.h"
 
- #include "../gui/WindowHandler.h"
 
- #include "../media/ISoundPlayer.h"
 
- #include "../render/Colors.h"
 
- #include "../widgets/Buttons.h"
 
- #include "../widgets/CTextInput.h"
 
- #include "../widgets/GraphicalPrimitiveCanvas.h"
 
- #include "../widgets/Images.h"
 
- #include "../widgets/MiscWidgets.h"
 
- #include "../widgets/ObjectLists.h"
 
- #include "../widgets/Slider.h"
 
- #include "../widgets/TextControls.h"
 
- #include "../../lib/CConfigHandler.h"
 
- #include "../../lib/texts/Languages.h"
 
- #include "../../lib/texts/MetaString.h"
 
- GlobalLobbyWidget::GlobalLobbyWidget(GlobalLobbyWindow * window)
 
- 	: window(window)
 
- {
 
- 	addCallback("closeWindow", [](int) { GH.windows().popWindows(1); });
 
- 	addCallback("sendMessage", [this](int) { this->window->doSendChatMessage(); });
 
- 	addCallback("createGameRoom", [this](int) { if (!CSH->inGame()) this->window->doCreateGameRoom(); });//TODO: button should be blocked instead
 
- 	REGISTER_BUILDER("lobbyItemList", &GlobalLobbyWidget::buildItemList);
 
- 	const JsonNode config(JsonPath::builtin("config/widgets/lobbyWindow.json"));
 
- 	build(config);
 
- }
 
- GlobalLobbyWidget::CreateFunc GlobalLobbyWidget::getItemListConstructorFunc(const std::string & callbackName) const
 
- {
 
- 	const auto & createAccountCardCallback = [this](size_t index) -> std::shared_ptr<CIntObject>
 
- 	{
 
- 		const auto & accounts = CSH->getGlobalLobby().getActiveAccounts();
 
- 		if(index < accounts.size())
 
- 			return std::make_shared<GlobalLobbyAccountCard>(this->window, accounts[index]);
 
- 		return std::make_shared<CIntObject>();
 
- 	};
 
- 	const auto & createRoomCardCallback = [this](size_t index) -> std::shared_ptr<CIntObject>
 
- 	{
 
- 		const auto & rooms = CSH->getGlobalLobby().getActiveRooms();
 
- 		if(index < rooms.size())
 
- 			return std::make_shared<GlobalLobbyRoomCard>(this->window, rooms[index]);
 
- 		return std::make_shared<CIntObject>();
 
- 	};
 
- 	const auto & createChannelCardCallback = [this](size_t index) -> std::shared_ptr<CIntObject>
 
- 	{
 
- 		const auto & channels = CSH->getGlobalLobby().getActiveChannels();
 
- 		if(index < channels.size())
 
- 			return std::make_shared<GlobalLobbyChannelCard>(this->window, channels[index]);
 
- 		if(index == channels.size())
 
- 		{
 
- 			const auto buttonCallback = [](){
 
- 				GH.windows().createAndPushWindow<GlobalLobbyAddChannelWindow>();
 
- 			};
 
- 			auto result = std::make_shared<CButton>(Point(0,0), AnimationPath::builtin("lobbyAddChannel"), CButton::tooltip(), buttonCallback);
 
- 			result->setOverlay(std::make_shared<CPicture>(ImagePath::builtin("lobby/addChannel")));
 
- 			return result;
 
- 		}
 
- 		return std::make_shared<CIntObject>();
 
- 	};
 
- 	const auto & createMatchCardCallback = [this](size_t index) -> std::shared_ptr<CIntObject>
 
- 	{
 
- 		const auto & matches = CSH->getGlobalLobby().getMatchesHistory();
 
- 		if(index < matches.size())
 
- 			return std::make_shared<GlobalLobbyMatchCard>(this->window, matches[index]);
 
- 		return std::make_shared<CIntObject>();
 
- 	};
 
- 	if (callbackName == "room")
 
- 		return createRoomCardCallback;
 
- 	if (callbackName == "account")
 
- 		return createAccountCardCallback;
 
- 	if (callbackName == "channel")
 
- 		return createChannelCardCallback;
 
- 	if (callbackName == "match")
 
- 		return createMatchCardCallback;
 
- 	throw std::runtime_error("Unknown item type in lobby widget constructor: " + callbackName);
 
- }
 
- std::shared_ptr<CIntObject> GlobalLobbyWidget::buildItemList(const JsonNode & config) const
 
- {
 
- 	auto callback = getItemListConstructorFunc(config["itemType"].String());
 
- 	auto position = readPosition(config["position"]);
 
- 	auto itemOffset = readPosition(config["itemOffset"]);
 
- 	auto sliderPosition = readPosition(config["sliderPosition"]);
 
- 	auto sliderSize = readPosition(config["sliderSize"]);
 
- 	size_t visibleAmount = config["visibleAmount"].Integer();
 
- 	size_t totalAmount = 0; // Will be set later, on server netpack
 
- 	int sliderMode = config["sliderSize"].isNull() ? 0 : (1 | 4); //  present, vertical, blue
 
- 	int initialPos = 0;
 
- 	auto result = std::make_shared<CListBox>(callback, position, itemOffset, visibleAmount, totalAmount, initialPos, sliderMode, Rect(sliderPosition, sliderSize));
 
- 	if (result->getSlider())
 
- 	{
 
- 		Point scrollBoundsDimensions(sliderPosition.x + result->getSlider()->pos.w, result->getSlider()->pos.h);
 
- 		Point scrollBoundsOffset = -sliderPosition;
 
- 		result->getSlider()->setScrollBounds(Rect(scrollBoundsOffset, scrollBoundsDimensions));
 
- 		result->getSlider()->setPanningStep(itemOffset.length());
 
- 	}
 
- 	result->setRedrawParent(true);
 
- 	return result;
 
- }
 
- std::shared_ptr<CLabel> GlobalLobbyWidget::getAccountNameLabel()
 
- {
 
- 	return widget<CLabel>("accountNameLabel");
 
- }
 
- std::shared_ptr<CTextInput> GlobalLobbyWidget::getMessageInput()
 
- {
 
- 	return widget<CTextInput>("messageInput");
 
- }
 
- std::shared_ptr<CTextBox> GlobalLobbyWidget::getGameChat()
 
- {
 
- 	return widget<CTextBox>("gameChat");
 
- }
 
- std::shared_ptr<CListBox> GlobalLobbyWidget::getAccountList()
 
- {
 
- 	return widget<CListBox>("accountList");
 
- }
 
- std::shared_ptr<CListBox> GlobalLobbyWidget::getRoomList()
 
- {
 
- 	return widget<CListBox>("roomList");
 
- }
 
- std::shared_ptr<CListBox> GlobalLobbyWidget::getChannelList()
 
- {
 
- 	return widget<CListBox>("channelList");
 
- }
 
- std::shared_ptr<CListBox> GlobalLobbyWidget::getMatchList()
 
- {
 
- 	return widget<CListBox>("matchList");
 
- }
 
- std::shared_ptr<CLabel> GlobalLobbyWidget::getGameChatHeader()
 
- {
 
- 	return widget<CLabel>("headerGameChat");
 
- }
 
- std::shared_ptr<CLabel> GlobalLobbyWidget::getAccountListHeader()
 
- {
 
- 	return widget<CLabel>("headerAccountList");
 
- }
 
- std::shared_ptr<CLabel> GlobalLobbyWidget::getRoomListHeader()
 
- {
 
- 	return widget<CLabel>("headerRoomList");
 
- }
 
- std::shared_ptr<CLabel> GlobalLobbyWidget::getChannelListHeader()
 
- {
 
- 	return widget<CLabel>("headerChannelList");
 
- }
 
- std::shared_ptr<CLabel> GlobalLobbyWidget::getMatchListHeader()
 
- {
 
- 	return widget<CLabel>("headerMatchList");
 
- }
 
- GlobalLobbyChannelCardBase::GlobalLobbyChannelCardBase(GlobalLobbyWindow * window, const Point & dimensions, const std::string & channelType, const std::string & channelName, const std::string & channelDescription)
 
- 	: window(window)
 
- 	, channelType(channelType)
 
- 	, channelName(channelName)
 
- 	, channelDescription(channelDescription)
 
- {
 
- 	pos.w = dimensions.x;
 
- 	pos.h = dimensions.y;
 
- 	addUsedEvents(LCLICK);
 
- 	OBJECT_CONSTRUCTION;
 
- 	if (window->isChannelOpen(channelType, channelName))
 
- 		backgroundOverlay = std::make_shared<TransparentFilledRectangle>(Rect(0, 0, pos.w, pos.h), ColorRGBA(0, 0, 0, 128), Colors::YELLOW, 2);
 
- 	else if (window->isChannelUnread(channelType, channelName))
 
- 		backgroundOverlay = std::make_shared<TransparentFilledRectangle>(Rect(0, 0, pos.w, pos.h), ColorRGBA(0, 0, 0, 128), Colors::WHITE, 1);
 
- 	else
 
- 		backgroundOverlay = std::make_shared<TransparentFilledRectangle>(Rect(0, 0, pos.w, pos.h), ColorRGBA(0, 0, 0, 128), ColorRGBA(64, 64, 64, 64), 1);
 
- }
 
- void GlobalLobbyChannelCardBase::clickPressed(const Point & cursorPosition)
 
- {
 
- 	CCS->soundh->playSound(soundBase::button);
 
- 	window->doOpenChannel(channelType, channelName, channelDescription);
 
- }
 
- GlobalLobbyAccountCard::GlobalLobbyAccountCard(GlobalLobbyWindow * window, const GlobalLobbyAccount & accountDescription)
 
- 	: GlobalLobbyChannelCardBase(window, Point(130, 40), "player", accountDescription.accountID, accountDescription.displayName)
 
- {
 
- 	OBJECT_CONSTRUCTION;
 
- 	labelName = std::make_shared<CLabel>(5, 10, FONT_SMALL, ETextAlignment::CENTERLEFT, Colors::WHITE, accountDescription.displayName, 120);
 
- 	labelStatus = std::make_shared<CLabel>(5, 30, FONT_SMALL, ETextAlignment::CENTERLEFT, Colors::YELLOW, accountDescription.status);
 
- }
 
- GlobalLobbyRoomCard::GlobalLobbyRoomCard(GlobalLobbyWindow * window, const GlobalLobbyRoom & roomDescription)
 
- 	: window(window)
 
- 	, roomUUID(roomDescription.gameRoomID)
 
- {
 
- 	OBJECT_CONSTRUCTION;
 
- 	addUsedEvents(LCLICK);
 
- 	bool hasInvite = CSH->getGlobalLobby().isInvitedToRoom(roomDescription.gameRoomID);
 
- 	auto roomSizeText = MetaString::createFromRawString("%d/%d");
 
- 	roomSizeText.replaceNumber(roomDescription.participants.size());
 
- 	roomSizeText.replaceNumber(roomDescription.playerLimit);
 
- 	MetaString roomStatusText;
 
- 	if (roomDescription.statusID == "private" && hasInvite)
 
- 		roomStatusText.appendTextID("vcmi.lobby.room.state.invited");
 
- 	else
 
- 		roomStatusText.appendTextID("vcmi.lobby.room.state." + roomDescription.statusID);
 
- 	pos.w = 230;
 
- 	pos.h = 40;
 
- 	if (hasInvite)
 
- 		backgroundOverlay = std::make_shared<TransparentFilledRectangle>(Rect(0, 0, pos.w, pos.h), ColorRGBA(0, 0, 0, 128), Colors::WHITE, 1);
 
- 	else
 
- 		backgroundOverlay = std::make_shared<TransparentFilledRectangle>(Rect(0, 0, pos.w, pos.h), ColorRGBA(0, 0, 0, 128), ColorRGBA(64, 64, 64, 64), 1);
 
- 	labelName = std::make_shared<CLabel>(5, 10, FONT_SMALL, ETextAlignment::CENTERLEFT, Colors::WHITE, roomDescription.hostAccountDisplayName, 180);
 
- 	labelDescription = std::make_shared<CLabel>(5, 30, FONT_SMALL, ETextAlignment::CENTERLEFT, Colors::YELLOW, roomDescription.description, 160);
 
- 	labelRoomSize = std::make_shared<CLabel>(212, 10, FONT_SMALL, ETextAlignment::CENTERRIGHT, Colors::YELLOW, roomSizeText.toString());
 
- 	labelRoomStatus = std::make_shared<CLabel>(225, 30, FONT_SMALL, ETextAlignment::CENTERRIGHT, Colors::YELLOW, roomStatusText.toString());
 
- 	iconRoomSize = std::make_shared<CPicture>(ImagePath::builtin("lobby/iconPlayer"), Point(214, 5));
 
- }
 
- void GlobalLobbyRoomCard::clickPressed(const Point & cursorPosition)
 
- {
 
- 	GH.windows().createAndPushWindow<GlobalLobbyRoomWindow>(window, roomUUID);
 
- }
 
- GlobalLobbyChannelCard::GlobalLobbyChannelCard(GlobalLobbyWindow * window, const std::string & channelName)
 
- 	: GlobalLobbyChannelCardBase(window, Point(146, 40), "global", channelName, Languages::getLanguageOptions(channelName).nameNative)
 
- {
 
- 	OBJECT_CONSTRUCTION;
 
- 	labelName = std::make_shared<CLabel>(5, 20, FONT_SMALL, ETextAlignment::CENTERLEFT, Colors::WHITE, Languages::getLanguageOptions(channelName).nameNative);
 
- 	if (CSH->getGlobalLobby().getActiveChannels().size() > 1)
 
- 	{
 
- 		pos.w = 110;
 
- 		buttonClose = std::make_shared<CButton>(Point(113, 7), AnimationPath::builtin("lobbyCloseChannel"), CButton::tooltip(), [channelName](){CSH->getGlobalLobby().closeChannel(channelName);});
 
- 		buttonClose->setOverlay(std::make_shared<CPicture>(ImagePath::builtin("lobby/closeChannel")));
 
- 	}
 
- }
 
- GlobalLobbyMatchCard::GlobalLobbyMatchCard(GlobalLobbyWindow * window, const GlobalLobbyRoom & matchDescription)
 
- 	: GlobalLobbyChannelCardBase(window, Point(130, 40), "match", matchDescription.gameRoomID, matchDescription.startDateFormatted)
 
- {
 
- 	OBJECT_CONSTRUCTION;
 
- 	labelMatchDate = std::make_shared<CLabel>(5, 10, FONT_SMALL, ETextAlignment::CENTERLEFT, Colors::WHITE, matchDescription.startDateFormatted);
 
- 	MetaString opponentDescription;
 
- 	if (matchDescription.participants.size() == 1)
 
- 		opponentDescription.appendTextID("vcmi.lobby.match.solo");
 
- 	if (matchDescription.participants.size() == 2)
 
- 	{
 
- 		std::string ourAccountID = CSH->getGlobalLobby().getAccountID();
 
- 		opponentDescription.appendTextID("vcmi.lobby.match.duel");
 
- 		// Find display name of our one and only opponent in this game
 
- 		if (matchDescription.participants[0].accountID == ourAccountID)
 
- 			opponentDescription.replaceRawString(matchDescription.participants[1].displayName);
 
- 		else
 
- 			opponentDescription.replaceRawString(matchDescription.participants[0].displayName);
 
- 	}
 
- 	if (matchDescription.participants.size() > 2)
 
- 	{
 
- 		opponentDescription.appendTextID("vcmi.lobby.match.multi");
 
- 		opponentDescription.replaceNumber(matchDescription.participants.size());
 
- 	}
 
- 	labelMatchOpponent = std::make_shared<CLabel>(5, 30, FONT_SMALL, ETextAlignment::CENTERLEFT, Colors::YELLOW, opponentDescription.toString(), 120);
 
- }
 
 
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