Karol c16e7d4bcf VCMIDirs update #4 11 years ago
..
filesystem a302f6c7ad VCMIDirs update #3 11 years ago
logging c16e7d4bcf VCMIDirs update #4 11 years ago
mapObjects c16e7d4bcf VCMIDirs update #4 11 years ago
mapping d1dd7eef48 Proper fix for #1712 - Building requirement tests are now fixed 11 years ago
minizip f7d8faa540 install only .dll (without .dll.a) 11 years ago
registerTypes 917b1ffca8 Bugfixing: 11 years ago
rmg c1ac95b288 - fixed Clang compiler warnings 11 years ago
AI_Base.h cce814c41b * Final commit 14 years ago
BattleAction.cpp 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 years ago
BattleAction.h 1657f124e1 - Compile fixes for MVS 12 years ago
BattleHex.cpp 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 years ago
BattleHex.h 1657f124e1 - Compile fixes for MVS 12 years ago
BattleState.cpp 32240da34e Reduced number of #include's in headers. May break compilation on Win 11 years ago
BattleState.h 32240da34e Reduced number of #include's in headers. May break compilation on Win 11 years ago
CArtHandler.cpp ab475195ac Banks now use new scheme as well 11 years ago
CArtHandler.h 32240da34e Reduced number of #include's in headers. May break compilation on Win 11 years ago
CBattleCallback.cpp d918621d66 - fixed casting sacrifice spell (was broken and now fixed partially) 11 years ago
CBattleCallback.h 6f65d2484b Extract battleStackIsImmune from battleIsImmune 11 years ago
CBonusTypeHandler.cpp f837afdc47 CBonusTypeHandler small refactoring 11 years ago
CBonusTypeHandler.h 4203d69525 Part 2 of new spell configuration 11 years ago
CBuildingHandler.cpp 78609871ae bugfixing: 11 years ago
CBuildingHandler.h 8a8eecd063 * refactoring 12 years ago
CConfigHandler.cpp d2ae847ecf - files in local directories (saves & configs) now always have higher 11 years ago
CConfigHandler.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
CConsoleHandler.cpp c16e7d4bcf VCMIDirs update #4 11 years ago
CConsoleHandler.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
CCreatureHandler.cpp 44742814cd More cleanup: 11 years ago
CCreatureHandler.h fe1b16a7ec Some preparation towards mantis #1743: 11 years ago
CCreatureSet.cpp a0689fa377 Refactoring of hoverText from objects: 11 years ago
CCreatureSet.h 7f07a30d7d More fixes for map-specific crashes, fixes #1427 and #733 11 years ago
CGameInfoCallback.cpp d1dd7eef48 Proper fix for #1712 - Building requirement tests are now fixed 11 years ago
CGameInfoCallback.h a0689fa377 Refactoring of hoverText from objects: 11 years ago
CGameInterface.cpp a302f6c7ad VCMIDirs update #3 11 years ago
CGameInterface.h ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 years ago
CGameState.cpp fe292dfa1d Fixed desync due to uninitialized objects. Added some logging. RMG maps don't work yet, though. 11 years ago
CGameState.h 32240da34e Reduced number of #include's in headers. May break compilation on Win 11 years ago
CGameStateFwd.h 32240da34e Reduced number of #include's in headers. May break compilation on Win 11 years ago
CGeneralTextHandler.cpp 9797372dbe Implement Unicode support for ingame console 11 years ago
CGeneralTextHandler.h 9797372dbe Implement Unicode support for ingame console 11 years ago
CHeroHandler.cpp db221829aa Modding-related bugfixes: 11 years ago
CHeroHandler.h 1d57b75bc5 - random number generation refactoring 11 years ago
CMakeLists.txt f7d8faa540 install only .dll (without .dll.a) 11 years ago
CModHandler.cpp db221829aa Modding-related bugfixes: 11 years ago
CModHandler.h 89b89ff85d Bugfixing. Game seems to be working without major bugs. 11 years ago
CObstacleInstance.cpp 55577d0ac4 - fixed missing DLL_LINKAGE 12 years ago
CObstacleInstance.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
CRandomGenerator.cpp 5139378319 - migrated boost::function/ref/bind to std:: variants 11 years ago
CRandomGenerator.h 492b866806 - Fixed crash caused by randomShuffle 11 years ago
CScriptingModule.h ad84ae64b0 Clean up. 11 years ago
CSoundBase.h 44742814cd More cleanup: 11 years ago
CSpellHandler.cpp eff801f39a Extract "inherit node" function 11 years ago
CSpellHandler.h f2b61f7e69 Spell configuration: introduce simplifaction mechanism for level conficuration 11 years ago
CStopWatch.h 8040a81eec - fixed save games issues (#1044) 13 years ago
CThreadHelper.cpp 5139378319 - migrated boost::function/ref/bind to std:: variants 11 years ago
CThreadHelper.h 5139378319 - migrated boost::function/ref/bind to std:: variants 11 years ago
CTownHandler.cpp 33acdc51bb Fixes 1852 - fixed typo in tower config and added check to detect such cases 11 years ago
CTownHandler.h 836c466f81 - Implementation of overrides for towns 11 years ago
CondSh.h e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 13 years ago
Connection.cpp 760ae7d44a Changes related to Debian packaging, based on josch patch 11 years ago
Connection.h abd6fe73dd Version 0.96 release. 11 years ago
ConstTransitivePtr.h b62bb096a7 Fixed #1430, work-around to make #1435 non-crashing. 12 years ago
FunctionList.h 5139378319 - migrated boost::function/ref/bind to std:: variants 11 years ago
GameConstants.cpp 0afdfa529c Moved all object-related files to lib/mapObjects directory. 11 years ago
GameConstants.h abd6fe73dd Version 0.96 release. 11 years ago
HeroBonus.cpp 5139378319 - migrated boost::function/ref/bind to std:: variants 11 years ago
HeroBonus.h 8683c8c0eb - Added and improved some propagators, including Crystal Dragons ability (#1232) 11 years ago
IBonusTypeHandler.h 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 years ago
IGameCallback.cpp 32240da34e Reduced number of #include's in headers. May break compilation on Win 11 years ago
IGameCallback.h a0689fa377 Refactoring of hoverText from objects: 11 years ago
IGameEventsReceiver.h 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 11 years ago
IHandlerBase.cpp 32240da34e Reduced number of #include's in headers. May break compilation on Win 11 years ago
IHandlerBase.h 32240da34e Reduced number of #include's in headers. May break compilation on Win 11 years ago
Interprocess.h 1415f8dbf5 - fix for boost 1.49 13 years ago
JsonDetail.cpp 345df14d60 Update JsonDetail.cpp 11 years ago
JsonDetail.h 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 11 years ago
JsonNode.cpp 836c466f81 - Implementation of overrides for towns 11 years ago
JsonNode.h 44742814cd More cleanup: 11 years ago
LogicalExpression.cpp ee1b0459e6 Extended building dependencies: 12 years ago
LogicalExpression.h d1dd7eef48 Proper fix for #1712 - Building requirement tests are now fixed 11 years ago
NetPacks.h 195eae48ca Merge branch 'develop' into SDL2 11 years ago
NetPacksBase.h c7dc4c05b8 fix mingw build 11 years ago
NetPacksLib.cpp d1dd7eef48 Proper fix for #1712 - Building requirement tests are now fixed 11 years ago
ResourceSet.cpp 66d6aebe32 Fixed all the issues with Quests, #828 and #1223. 12 years ago
ResourceSet.h 43ef565e7e Added serializer-based class able to make deep copies of objects — CMemorySerializer. 11 years ago
ScopeGuard.h c927913f5f - Improved json validation. Now it support most of features from latest json schema draft 12 years ago
StartInfo.h 3560bbb7f3 two patches/pull requests from janisozaur 12 years ago
StdInc.cpp cce814c41b * Final commit 14 years ago
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex 14 years ago
StringConstants.h c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 years ago
UnlockGuard.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
VCMIDirs.cpp a302f6c7ad VCMIDirs update #3 11 years ago
VCMIDirs.h a302f6c7ad VCMIDirs update #3 11 years ago
VCMI_Lib.cpp ab475195ac Banks now use new scheme as well 11 years ago
VCMI_Lib.h 6bd6be0835 Object class handler is now a proper "handler" 11 years ago
VCMI_lib.cbp 195eae48ca Merge branch 'develop' into SDL2 11 years ago
VCMI_lib.vcxproj 57fa905a2b Something that compiles. 11 years ago
VCMI_lib.vcxproj.filters 57fa905a2b Something that compiles. 11 years ago
int3.h f84e25fa78 Somewhat better algorithm for paths, helps balance object distribution. 11 years ago
vcmi_endian.h 3c35b3eefe Replace defined(linux) with __linux__/__linux/linux in vcmi_endian.h 11 years ago