Frank Zago c1ffe738f0 Load sound file from 2nd CD. 14 years ago
..
vcmi_client d0d60175d7 break, fix and break and fix - now its fine :) 17 years ago
AdventureMapButton.cpp 5d2f5c2e33 - fixed #762 14 years ago
AdventureMapButton.h 5d2f5c2e33 - fixed #762 14 years ago
CAdvmapInterface.cpp aca118b613 Fixed creature bonus parser. Fixed several uninitialized variables. Updated data build script to v0.85. 14 years ago
CAdvmapInterface.h 0f605256e9 - added new files to build system 14 years ago
CAnimation.cpp 0893ed816f - fix for #775 14 years ago
CAnimation.h 98d32acf1b - new files JsonNode.cpp/.h 14 years ago
CBattleInterface.cpp f609c4ad9a * Fixed #33 -> Creatures tend to stop at every hex during movement 14 years ago
CBattleInterface.h f609c4ad9a * Fixed #33 -> Creatures tend to stop at every hex during movement 14 years ago
CBitmapHandler.cpp 0693312a8e - fixed several crashes with joining creatures 14 years ago
CBitmapHandler.h 0693312a8e - fixed several crashes with joining creatures 14 years ago
CCastleInterface.cpp 0693312a8e - fixed several crashes with joining creatures 14 years ago
CCastleInterface.h 0693312a8e - fixed several crashes with joining creatures 14 years ago
CConfigHandler.cpp 601bee9c0f Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window. 14 years ago
CConfigHandler.h 601bee9c0f Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window. 14 years ago
CCreatureAnimation.cpp a89895452a - (linux) fixed searching/loading of scripting libraries 14 years ago
CCreatureAnimation.h 7962a9bc47 * Fixed #30 14 years ago
CCreatureWindow.cpp d3a014ee94 Smarter implementation of last change. 14 years ago
CCreatureWindow.h d3a014ee94 Smarter implementation of last change. 14 years ago
CCursorHandler.cpp eecb470e74 Fixed all warnings "take address of temporary". 14 years ago
CCursorHandler.h 66b708c168 * PreGame interface gets now redrawn every frame. 14 years ago
CDefHandler.cpp 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
CDefHandler.h 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
CGameInfo.cpp 471c23ba71 Compile fixes, more work on new artifact system. 15 years ago
CGameInfo.h b4edd10e6c * beegee's comments patch 14 years ago
CHeroWindow.cpp 55e7959fd9 * Bonus system caching updated, partially rewritten, much more robust, thread-safe 14 years ago
CHeroWindow.h 55e7959fd9 * Bonus system caching updated, partially rewritten, much more robust, thread-safe 14 years ago
CKingdomInterface.cpp 2047862eb1 Compile fix for Kingdom Overview 14 years ago
CKingdomInterface.h 35a528e062 - Rewrote Kingdom Overview window - all should be stable now 14 years ago
CMT.cpp 55e7959fd9 * Bonus system caching updated, partially rewritten, much more robust, thread-safe 14 years ago
CMessage.cpp df062614d7 Fixed #260, improvement for #250. 14 years ago
CMessage.h b4edd10e6c * beegee's comments patch 14 years ago
CMusicBase.h 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
CMusicHandler.cpp c1ffe738f0 Load sound file from 2nd CD. 14 years ago
CMusicHandler.h 2cc80e1267 Modified CMediaHandler to handle more than one file. 14 years ago
CPlayerInterface.cpp f609c4ad9a * Fixed #33 -> Creatures tend to stop at every hex during movement 14 years ago
CPlayerInterface.h f609c4ad9a * Fixed #33 -> Creatures tend to stop at every hex during movement 14 years ago
CPreGame.cpp 5d2f5c2e33 - fixed #762 14 years ago
CPreGame.h 580c4e4c9b ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib. 14 years ago
CSndHandler.cpp 2cc80e1267 Modified CMediaHandler to handle more than one file. 14 years ago
CSndHandler.h 2cc80e1267 Modified CMediaHandler to handle more than one file. 14 years ago
CSoundBase.h 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
CSpellWindow.cpp e5c11385cd Fixed #293 14 years ago
CSpellWindow.h b4edd10e6c * beegee's comments patch 14 years ago
CVideoHandler.cpp de0d6b8c17 Compile fix. 14 years ago
CVideoHandler.h 2cc80e1267 Modified CMediaHandler to handle more than one file. 14 years ago
Client.cpp 79f5b29196 Various player/AI interface related fixes and improvements. 14 years ago
Client.h 79f5b29196 Various player/AI interface related fixes and improvements. 14 years ago
DPIaware.manifest 39a752c408 Fixed issue with Windows 7 DPI upscaling. 16 years ago
FontBase.h 38837ebfc9 Implementation of WOG and ROE campaign selection screen 14 years ago
FunctionList.h b4edd10e6c * beegee's comments patch 14 years ago
GUIBase.cpp b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). 14 years ago
GUIBase.h 0693312a8e - fixed several crashes with joining creatures 14 years ago
GUIClasses.cpp 35a528e062 - Rewrote Kingdom Overview window - all should be stable now 14 years ago
GUIClasses.h 0693312a8e - fixed several crashes with joining creatures 14 years ago
Graphics.cpp cef16ccc74 * Fixed battle positions bugs: #174, #172, #400 14 years ago
Graphics.h 5e0b0e49b2 * bug 392 fixed 14 years ago
Makefile.am b8448e4c3b - (linux) build system update 14 years ago
Makefile.in b8448e4c3b - (linux) build system update 14 years ago
NetPacksClient.cpp f609c4ad9a * Fixed #33 -> Creatures tend to stop at every hex during movement 14 years ago
SDL_Extensions.cpp ec76876bda drawBorder should not crash when attempted drawing outside the surface. 14 years ago
SDL_Extensions.h 450ae1772c - Buttons optimization - less memory and CPU usage 14 years ago
SDL_framerate.cpp 157002fe68 Better implementation of the framerate manager, FPS timer added, minor improvements 14 years ago
SDL_framerate.h 69364b5b60 Various gcc compile fixes, and updates to linux code. 14 years ago
VCMI_client.cbp a113a8d289 * patch update from Dikamilo 17 years ago
VCMI_client.rc 78517a4397 * fixed previous fix 16 years ago
VCMI_client.vcxproj b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). 14 years ago
mapHandler.cpp eecb470e74 Fixed all warnings "take address of temporary". 14 years ago
mapHandler.h 5e0b0e49b2 * bug 392 fixed 14 years ago
resource.h 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago
vcmi.ico 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago