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vcmi_client
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d0d60175d7
break, fix and break and fix - now its fine :)
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17 years ago |
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AdventureMapButton.cpp
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5d2f5c2e33
- fixed #762
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14 years ago |
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AdventureMapButton.h
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5d2f5c2e33
- fixed #762
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14 years ago |
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CAdvmapInterface.cpp
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aca118b613
Fixed creature bonus parser. Fixed several uninitialized variables. Updated data build script to v0.85.
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14 years ago |
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CAdvmapInterface.h
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0f605256e9
- added new files to build system
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14 years ago |
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CAnimation.cpp
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0893ed816f
- fix for #775
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14 years ago |
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CAnimation.h
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98d32acf1b
- new files JsonNode.cpp/.h
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14 years ago |
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CBattleInterface.cpp
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f609c4ad9a
* Fixed #33 -> Creatures tend to stop at every hex during movement
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14 years ago |
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CBattleInterface.h
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f609c4ad9a
* Fixed #33 -> Creatures tend to stop at every hex during movement
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14 years ago |
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CBitmapHandler.cpp
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0693312a8e
- fixed several crashes with joining creatures
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14 years ago |
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CBitmapHandler.h
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0693312a8e
- fixed several crashes with joining creatures
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14 years ago |
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CCastleInterface.cpp
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0693312a8e
- fixed several crashes with joining creatures
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14 years ago |
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CCastleInterface.h
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0693312a8e
- fixed several crashes with joining creatures
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14 years ago |
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CConfigHandler.cpp
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601bee9c0f
Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window.
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14 years ago |
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CConfigHandler.h
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601bee9c0f
Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window.
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14 years ago |
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CCreatureAnimation.cpp
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a89895452a
- (linux) fixed searching/loading of scripting libraries
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14 years ago |
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CCreatureAnimation.h
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7962a9bc47
* Fixed #30
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14 years ago |
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CCreatureWindow.cpp
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d3a014ee94
Smarter implementation of last change.
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14 years ago |
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CCreatureWindow.h
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d3a014ee94
Smarter implementation of last change.
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14 years ago |
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CCursorHandler.cpp
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eecb470e74
Fixed all warnings "take address of temporary".
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14 years ago |
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CCursorHandler.h
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66b708c168
* PreGame interface gets now redrawn every frame.
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14 years ago |
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CDefHandler.cpp
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49083c4e5a
* ConstTransitive CGI more or less done
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15 years ago |
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CDefHandler.h
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49083c4e5a
* ConstTransitive CGI more or less done
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15 years ago |
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CGameInfo.cpp
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471c23ba71
Compile fixes, more work on new artifact system.
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15 years ago |
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CGameInfo.h
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b4edd10e6c
* beegee's comments patch
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14 years ago |
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CHeroWindow.cpp
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55e7959fd9
* Bonus system caching updated, partially rewritten, much more robust, thread-safe
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14 years ago |
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CHeroWindow.h
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55e7959fd9
* Bonus system caching updated, partially rewritten, much more robust, thread-safe
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14 years ago |
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CKingdomInterface.cpp
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2047862eb1
Compile fix for Kingdom Overview
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14 years ago |
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CKingdomInterface.h
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35a528e062
- Rewrote Kingdom Overview window - all should be stable now
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14 years ago |
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CMT.cpp
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55e7959fd9
* Bonus system caching updated, partially rewritten, much more robust, thread-safe
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14 years ago |
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CMessage.cpp
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df062614d7
Fixed #260, improvement for #250.
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14 years ago |
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CMessage.h
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b4edd10e6c
* beegee's comments patch
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14 years ago |
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CMusicBase.h
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49083c4e5a
* ConstTransitive CGI more or less done
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15 years ago |
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CMusicHandler.cpp
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c1ffe738f0
Load sound file from 2nd CD.
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14 years ago |
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CMusicHandler.h
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2cc80e1267
Modified CMediaHandler to handle more than one file.
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14 years ago |
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CPlayerInterface.cpp
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f609c4ad9a
* Fixed #33 -> Creatures tend to stop at every hex during movement
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14 years ago |
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CPlayerInterface.h
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f609c4ad9a
* Fixed #33 -> Creatures tend to stop at every hex during movement
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14 years ago |
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CPreGame.cpp
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5d2f5c2e33
- fixed #762
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14 years ago |
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CPreGame.h
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580c4e4c9b
ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib.
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14 years ago |
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CSndHandler.cpp
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2cc80e1267
Modified CMediaHandler to handle more than one file.
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14 years ago |
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CSndHandler.h
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2cc80e1267
Modified CMediaHandler to handle more than one file.
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14 years ago |
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CSoundBase.h
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49083c4e5a
* ConstTransitive CGI more or less done
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15 years ago |
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CSpellWindow.cpp
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e5c11385cd
Fixed #293
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14 years ago |
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CSpellWindow.h
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b4edd10e6c
* beegee's comments patch
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14 years ago |
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CVideoHandler.cpp
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de0d6b8c17
Compile fix.
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14 years ago |
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CVideoHandler.h
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2cc80e1267
Modified CMediaHandler to handle more than one file.
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14 years ago |
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Client.cpp
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79f5b29196
Various player/AI interface related fixes and improvements.
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14 years ago |
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Client.h
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79f5b29196
Various player/AI interface related fixes and improvements.
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14 years ago |
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DPIaware.manifest
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39a752c408
Fixed issue with Windows 7 DPI upscaling.
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16 years ago |
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FontBase.h
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38837ebfc9
Implementation of WOG and ROE campaign selection screen
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14 years ago |
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FunctionList.h
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b4edd10e6c
* beegee's comments patch
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14 years ago |
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GUIBase.cpp
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b3234e8bfa
* CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
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14 years ago |
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GUIBase.h
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0693312a8e
- fixed several crashes with joining creatures
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14 years ago |
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GUIClasses.cpp
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35a528e062
- Rewrote Kingdom Overview window - all should be stable now
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14 years ago |
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GUIClasses.h
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0693312a8e
- fixed several crashes with joining creatures
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14 years ago |
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Graphics.cpp
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cef16ccc74
* Fixed battle positions bugs: #174, #172, #400
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14 years ago |
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Graphics.h
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5e0b0e49b2
* bug 392 fixed
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14 years ago |
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Makefile.am
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b8448e4c3b
- (linux) build system update
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14 years ago |
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Makefile.in
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b8448e4c3b
- (linux) build system update
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14 years ago |
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NetPacksClient.cpp
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f609c4ad9a
* Fixed #33 -> Creatures tend to stop at every hex during movement
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14 years ago |
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SDL_Extensions.cpp
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ec76876bda
drawBorder should not crash when attempted drawing outside the surface.
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14 years ago |
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SDL_Extensions.h
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450ae1772c
- Buttons optimization - less memory and CPU usage
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14 years ago |
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SDL_framerate.cpp
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157002fe68
Better implementation of the framerate manager, FPS timer added, minor improvements
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14 years ago |
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SDL_framerate.h
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69364b5b60
Various gcc compile fixes, and updates to linux code.
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14 years ago |
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VCMI_client.cbp
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a113a8d289
* patch update from Dikamilo
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17 years ago |
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VCMI_client.rc
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78517a4397
* fixed previous fix
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16 years ago |
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VCMI_client.vcxproj
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b3234e8bfa
* CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
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14 years ago |
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mapHandler.cpp
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eecb470e74
Fixed all warnings "take address of temporary".
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14 years ago |
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mapHandler.h
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5e0b0e49b2
* bug 392 fixed
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14 years ago |
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resource.h
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3d4db35df0
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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16 years ago |
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vcmi.ico
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3d4db35df0
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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16 years ago |