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CModHandler.cpp
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c202f58a15
Account for conflicts (and reverse-conflicts) when loading mods
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2 years ago |
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CModHandler.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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CModInfo.cpp
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7e034814c1
Partially revert "Translation" type changes to avoid breaking mods
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2 years ago |
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CModInfo.h
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b50ebba1ba
Added mod type "Compatibility" that is hidden in launcher
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2 years ago |
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CModVersion.cpp
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8040cafb3d
Code review tweaks
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2 years ago |
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CModVersion.h
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e9ba1d73d1
Support partial versions
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2 years ago |
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ContentTypeHandler.cpp
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b2c336de0d
JsonNode now uses std::variant internally. Fixes crash on deserialize
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2 years ago |
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ContentTypeHandler.h
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62fddca21e
Split massive CModHandler class/file into multiple parts:
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2 years ago |
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IdentifierStorage.cpp
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31cf3442af
Update docs
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2 years ago |
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IdentifierStorage.h
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8210a2cafd
Added list of all identifiers from base game
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2 years ago |
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ModIncompatibility.h
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61141a0406
Fix gcc compiling
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2 years ago |
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ModScope.h
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62fddca21e
Split massive CModHandler class/file into multiple parts:
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2 years ago |
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ModUtility.cpp
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62fddca21e
Split massive CModHandler class/file into multiple parts:
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2 years ago |
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ModUtility.h
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62fddca21e
Split massive CModHandler class/file into multiple parts:
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2 years ago |