Laserlicht 2d2c7ee8e0 added tolerance 2 years ago
..
CGuiHandler.cpp 1d0e696db6 Added RenderHandler that acts as factory for images and animations 2 years ago
CGuiHandler.h 1d0e696db6 Added RenderHandler that acts as factory for images and animations 2 years ago
CIntObject.cpp 3973624278 Implemented tolerance for touch events 2 years ago
CIntObject.h e8453916cf Merge remote-tracking branch 'vcmi/beta' into develop 2 years ago
CursorHandler.cpp 1d0e696db6 Added RenderHandler that acts as factory for images and animations 2 years ago
CursorHandler.h e8453916cf Merge remote-tracking branch 'vcmi/beta' into develop 2 years ago
EventDispatcher.cpp 2d2c7ee8e0 added tolerance 2 years ago
EventDispatcher.h 2d2c7ee8e0 added tolerance 2 years ago
EventsReceiver.cpp e3f5ab57f2 Fixed input event ordering. Fixes radial menu show/hide logic 2 years ago
EventsReceiver.h 3973624278 Implemented tolerance for touch events 2 years ago
FramerateManager.cpp 3ecdff2a21 FramerateManager now uses chrono instead of SDL_Ticks 2 years ago
FramerateManager.h 3ecdff2a21 FramerateManager now uses chrono instead of SDL_Ticks 2 years ago
InterfaceObjectConfigurable.cpp f39fbe5151 Merge pull request #2757 from IvanSavenko/filesystem_refactor 2 years ago
InterfaceObjectConfigurable.h a59d7b5fc9 Merge pull request #2687 from Nordsoft91/filledTexturePlayerColored 2 years ago
MouseButton.h 860fe43131 Merged two mouse button enums 2 years ago
Shortcut.h 3f4e88c396 Merge pull request #2325 from SoundSSGood/hero-backpack-window 2 years ago
ShortcutHandler.cpp e1eb245565 Better default stack action handling + "F shortcut" mode fixes 2 years ago
ShortcutHandler.h dea10e6091 Use more descriptive names for hotkeys 2 years ago
TextAlignment.h e1e41d1107 Implement TOPCENTER text alignment 2 years ago
WindowHandler.cpp 43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA 2 years ago
WindowHandler.h bb17cc13b1 Implemented lazy totalRedraw to prevent multiple redraws on single frame 2 years ago