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CArmedInstance.cpp
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0f35082024
Fix crash with objects belonging players without state
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3 years ago |
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CArmedInstance.h
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0f35082024
Fix crash with objects belonging players without state
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3 years ago |
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CBank.cpp
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7c0d5666a0
Return string by copy to fix cases when string is constructed on stack
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2 years ago |
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CBank.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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CGHeroInstance.cpp
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e48bd39b9c
Moved road & river handlers into a separate file
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2 years ago |
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CGHeroInstance.h
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25bceda4ea
Added convertToVisitablePos/convertFromVisitablePos to CGHeroInstance
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2 years ago |
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CGMarket.cpp
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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CGMarket.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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CGPandoraBox.cpp
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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CGPandoraBox.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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CGTownInstance.cpp
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4f3ea0d1d9
Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
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2 years ago |
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CGTownInstance.h
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0f35082024
Fix crash with objects belonging players without state
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3 years ago |
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CObjectClassesHandler.cpp
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2cbe6bcb47
Added common method to get names of hardcoded mod scopes
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2 years ago |
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CObjectClassesHandler.h
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4f3ea0d1d9
Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
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2 years ago |
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CObjectHandler.cpp
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4f3ea0d1d9
Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
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2 years ago |
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CObjectHandler.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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CQuest.cpp
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5e72ef76cf
Fix quest texts accessing
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2 years ago |
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CQuest.h
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85d7b470d4
Access to quests texts is now processed via translator
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2 years ago |
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CRewardableConstructor.cpp
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65802d958b
Integrated valid fixes from PR #1143
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2 years ago |
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CRewardableConstructor.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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CRewardableObject.cpp
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7c0d5666a0
Return string by copy to fix cases when string is constructed on stack
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2 years ago |
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CRewardableObject.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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CommonConstructors.cpp
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4f3ea0d1d9
Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
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2 years ago |
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CommonConstructors.h
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8c481dff46
Fix incorrect templates for mines in HoTA
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3 years ago |
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JsonRandom.cpp
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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JsonRandom.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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MapObjects.h
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f1e5797834
Code style: move or add licensing information on top of every file
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8 years ago |
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MiscObjects.cpp
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246281e62a
Merged vcmi/beta with vcmi/develop
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2 years ago |
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MiscObjects.h
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2855606a88
Enabled & fixed -Woverloaded-virtual warning from gcc/cland
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2 years ago |
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ObjectTemplate.cpp
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633b9ef3be
Native terrain is now required for faction, opt-out with value "none"
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2 years ago |
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ObjectTemplate.h
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2de3178158
Fixed game startup
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2 years ago |