Ivan Savenko c4e2417326 Fix crash on obstacle creation (e.g. moat) 2 anni fa
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battle c4e2417326 Fix crash on obstacle creation (e.g. moat) 2 anni fa
bonuses e54287ea5d Converted remaining identifier to new system 2 anni fa
campaign 8dfdfffd87 Use ResourcePath for audio files 2 anni fa
constants 9fa7a93fb0 Properly pass battleID in all battle netpack's 2 anni fa
events d83aa828f6 Fix turn ending 2 anni fa
filesystem f30355839f Fix build 2 anni fa
gameState ef0eb8e930 Merge pull request #2772 from wb180/tavernPoolHeroesFix 2 anni fa
logging 44d16b32fe Use API identical to std classes where possible 2 anni fa
mapObjectConstructors f39fbe5151 Merge pull request #2757 from IvanSavenko/filesystem_refactor 2 anni fa
mapObjects f39fbe5151 Merge pull request #2757 from IvanSavenko/filesystem_refactor 2 anni fa
mapping f39fbe5151 Merge pull request #2757 from IvanSavenko/filesystem_refactor 2 anni fa
minizip 85d1909ac5 remove copy-pasted functions from ioapi.c 2 anni fa
modding f39fbe5151 Merge pull request #2757 from IvanSavenko/filesystem_refactor 2 anni fa
pathfinder 41210c1dbf Client-side support for multiple battles 2 anni fa
registerTypes 1f1f978328 Fixed battle replay 2 anni fa
rewardable 62cd8b12d4 Converted several namespace enums to enum class 2 anni fa
rmg f39fbe5151 Merge pull request #2757 from IvanSavenko/filesystem_refactor 2 anni fa
serializer f39fbe5151 Merge pull request #2757 from IvanSavenko/filesystem_refactor 2 anni fa
spells c4e2417326 Fix crash on obstacle creation (e.g. moat) 2 anni fa
vstd 979cf129bc Merge pull request #2637 from Laserlicht/autosave 2 anni fa
AI_Base.h f1e5797834 Code style: move or add licensing information on top of every file 8 anni fa
ArtifactUtils.cpp e54287ea5d Converted remaining identifier to new system 2 anni fa
ArtifactUtils.h e54287ea5d Converted remaining identifier to new system 2 anni fa
BasicTypes.cpp 62cd8b12d4 Converted several namespace enums to enum class 2 anni fa
BattleFieldHandler.cpp 823ffa7a07 Always use ResourcePath for referencing images and animations 2 anni fa
BattleFieldHandler.h 823ffa7a07 Always use ResourcePath for referencing images and animations 2 anni fa
CAndroidVMHelper.cpp 313d479d42 fix using JNI from server in single process build 2 anni fa
CAndroidVMHelper.h 313d479d42 fix using JNI from server in single process build 2 anni fa
CArtHandler.cpp 6f0108e462 Use ResourcePath for referencing texts and json's 2 anni fa
CArtHandler.h 025b0814c8 + Handled banning spells and artifacts 2 anni fa
CArtifactInstance.cpp 37f3560b9c Fix build in debug mode 2 anni fa
CArtifactInstance.h e54287ea5d Converted remaining identifier to new system 2 anni fa
CBonusTypeHandler.cpp 6f0108e462 Use ResourcePath for referencing texts and json's 2 anni fa
CBonusTypeHandler.h 823ffa7a07 Always use ResourcePath for referencing images and animations 2 anni fa
CBuildingHandler.cpp e54287ea5d Converted remaining identifier to new system 2 anni fa
CBuildingHandler.h 4c4498b22a vcmi: modernize rest of lib 2 anni fa
CConfigHandler.cpp 6a260a60cf Fix resource creation 2 anni fa
CConfigHandler.h a015bf6507 Initial part of dynamically-sized adventure map: 2 anni fa
CConsoleHandler.cpp a44c08a847 Slightly better thread names 2 anni fa
CConsoleHandler.h ea3bdda047 vcmi: reduce boost a little bit 2 anni fa
CCreatureHandler.cpp 8dfdfffd87 Use ResourcePath for audio files 2 anni fa
CCreatureHandler.h 8dfdfffd87 Use ResourcePath for audio files 2 anni fa
CCreatureSet.cpp 823ffa7a07 Always use ResourcePath for referencing images and animations 2 anni fa
CCreatureSet.h 823ffa7a07 Always use ResourcePath for referencing images and animations 2 anni fa
CGameInfoCallback.cpp 41210c1dbf Client-side support for multiple battles 2 anni fa
CGameInfoCallback.h 41210c1dbf Client-side support for multiple battles 2 anni fa
CGameInterface.cpp 41210c1dbf Client-side support for multiple battles 2 anni fa
CGameInterface.h 41210c1dbf Client-side support for multiple battles 2 anni fa
CGeneralTextHandler.cpp 8dfdfffd87 Use ResourcePath for audio files 2 anni fa
CGeneralTextHandler.h 6f0108e462 Use ResourcePath for referencing texts and json's 2 anni fa
CHeroHandler.cpp 6f0108e462 Use ResourcePath for referencing texts and json's 2 anni fa
CHeroHandler.h 823ffa7a07 Always use ResourcePath for referencing images and animations 2 anni fa
CMakeLists.txt 0294a8b063 enable StupidAI and EmptyAI for static AI 2 anni fa
CPlayerState.cpp 86a7f5f5cd Removed getStr(bool), replaced with similar toString() 2 anni fa
CPlayerState.h e54287ea5d Converted remaining identifier to new system 2 anni fa
CRandomGenerator.cpp 44d16b32fe Use API identical to std classes where possible 2 anni fa
CRandomGenerator.h 44d16b32fe Use API identical to std classes where possible 2 anni fa
CScriptingModule.cpp 4c4498b22a vcmi: modernize rest of lib 2 anni fa
CScriptingModule.h 4c4498b22a vcmi: modernize rest of lib 2 anni fa
CSkillHandler.cpp 6f0108e462 Use ResourcePath for referencing texts and json's 2 anni fa
CSkillHandler.h 03b3771f19 Ban Navigation on maps without water 2 anni fa
CSoundBase.h 7e3cd7db51 Fix for missing Death Blow sound 2 anni fa
CStack.cpp 86a7f5f5cd Removed getStr(bool), replaced with similar toString() 2 anni fa
CStack.h a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 anni fa
CStopWatch.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
CThreadHelper.cpp 44d16b32fe Use API identical to std classes where possible 2 anni fa
CThreadHelper.h 44d16b32fe Use API identical to std classes where possible 2 anni fa
CTownHandler.cpp 8dfdfffd87 Use ResourcePath for audio files 2 anni fa
CTownHandler.h 8dfdfffd87 Use ResourcePath for audio files 2 anni fa
Color.h 3cf303f1c7 vcmi/client: make ColorRGBA constexpr 2 anni fa
CondSh.h 0020d76d1d Introduced animation phases for beter ordering of visuals in battles 2 anni fa
ConstTransitivePtr.h b30d23d278 vcmi: make ConstTransitivePtr always init self. 2 anni fa
FunctionList.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
GameConstants.h e54287ea5d Converted remaining identifier to new system 2 anni fa
GameSettings.cpp 7f1b982264 Implemented support for showing amount of guards in banks 2 anni fa
GameSettings.h 7f1b982264 Implemented support for showing amount of guards in banks 2 anni fa
IBonusTypeHandler.h 823ffa7a07 Always use ResourcePath for referencing images and animations 2 anni fa
IGameCallback.cpp ce20d913e0 Fix checking PlayerColor's for validness 2 anni fa
IGameCallback.h 62cd8b12d4 Converted several namespace enums to enum class 2 anni fa
IGameEventsReceiver.h f39fbe5151 Merge pull request #2757 from IvanSavenko/filesystem_refactor 2 anni fa
IHandlerBase.cpp 7e27ac7073 IdentifierStorage is now separate handler in VLC 2 anni fa
IHandlerBase.h 86f5d6de69 vcmi: modernize headers 2 anni fa
JsonDetail.cpp 8dfdfffd87 Use ResourcePath for audio files 2 anni fa
JsonDetail.h 86f5d6de69 vcmi: modernize headers 2 anni fa
JsonNode.cpp 9cfcf5ea19 Fix regressions 2 anni fa
JsonNode.h 6f0108e462 Use ResourcePath for referencing texts and json's 2 anni fa
JsonRandom.cpp e54287ea5d Converted remaining identifier to new system 2 anni fa
JsonRandom.h 1b4d117790 deeper decoupling 2 anni fa
Languages.h bee59b3c1c Update Languages.h 2 anni fa
LoadProgress.cpp dfaf778d16 Redesign loading solution 2 anni fa
LoadProgress.h dfaf778d16 Redesign loading solution 2 anni fa
LogicalExpression.cpp 4c4498b22a vcmi: modernize rest of lib 2 anni fa
LogicalExpression.h 86f5d6de69 vcmi: modernize headers 2 anni fa
MetaString.cpp 3913b8e98c Heroes placed on water in map will be automatically given boat 2 anni fa
MetaString.h 9b5e81929f Fix build 2 anni fa
NetPackVisitor.h 940bdcee3e Fixes according to review 2 anni fa
NetPacks.h 1f1f978328 Fixed battle replay 2 anni fa
NetPacksBase.h 8751d9ab8b CArtifactInstance::putAt, CArtifactInstance::removeFrom, CArtifactInstance::move interface unified. Small optimization. 2 anni fa
NetPacksLib.cpp 1f1f978328 Fixed battle replay 2 anni fa
NetPacksLobby.h 1bad0e96ef Merge pull request #2635 from Nordsoft91/loading-bar 2 anni fa
ObstacleHandler.cpp 823ffa7a07 Always use ResourcePath for referencing images and animations 2 anni fa
ObstacleHandler.h 8dfdfffd87 Use ResourcePath for audio files 2 anni fa
Point.h 2286e0c7b1 implement speed and move 2 anni fa
Rect.cpp beb7ce5beb Refactoring of MapView 2 anni fa
Rect.h 6988b288ba Rect: fix serialization 2 anni fa
ResourceSet.cpp e54287ea5d Converted remaining identifier to new system 2 anni fa
ResourceSet.h ec8d31bbfc First step at unifying game identifiers code 2 anni fa
RiverHandler.cpp 823ffa7a07 Always use ResourcePath for referencing images and animations 2 anni fa
RiverHandler.h 823ffa7a07 Always use ResourcePath for referencing images and animations 2 anni fa
RoadHandler.cpp 823ffa7a07 Always use ResourcePath for referencing images and animations 2 anni fa
RoadHandler.h 823ffa7a07 Always use ResourcePath for referencing images and animations 2 anni fa
ScopeGuard.h 91ef7cbb4f Fix ScopeGuard move behavior 2 anni fa
ScriptHandler.cpp 823ffa7a07 Always use ResourcePath for referencing images and animations 2 anni fa
ScriptHandler.h 383387ef29 Integrated defaultMods into mod system 2 anni fa
StartInfo.cpp 86a7f5f5cd Removed getStr(bool), replaced with similar toString() 2 anni fa
StartInfo.h 4784ae94b5 revert uuid 2 anni fa
StdInc.cpp 3926920103 Rename radious -> radius 9 anni fa
StdInc.h 74a82c4c9d Moved boost:format log proxy to CLoggerBase 9 anni fa
TerrainHandler.cpp 8dfdfffd87 Use ResourcePath for audio files 2 anni fa
TerrainHandler.h 8dfdfffd87 Use ResourcePath for audio files 2 anni fa
TextOperations.cpp e317c23a59 fix 2 anni fa
TextOperations.h 37e2292720 count unicode chars to extra function 2 anni fa
TurnTimerInfo.cpp 4ee47b01ae Make possible to play with different timers independently 2 anni fa
TurnTimerInfo.h cc3ca9a41e Timers fixes 2 anni fa
UnlockGuard.h 86f5d6de69 vcmi: modernize headers 2 anni fa
VCMIDirs.cpp 1da06e04cc fix "development mode" condition when building in single process mode 2 anni fa
VCMIDirs.h 5f4a998435 editorPath -> mapEditorPath 2 anni fa
VCMI_Lib.cpp 7e27ac7073 IdentifierStorage is now separate handler in VLC 2 anni fa
VCMI_Lib.h 7e27ac7073 IdentifierStorage is now separate handler in VLC 2 anni fa
VCMI_lib.cbp a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 anni fa
VCMI_lib.vcxproj 52f00ec308 extra function: getFormattedDateTime 2 anni fa
VCMI_lib.vcxproj.filters 52f00ec308 extra function: getFormattedDateTime 2 anni fa
int3.h 20de44d4a5 Reodered methods in file to group similar code 2 anni fa
vcmi_endian.h 86f5d6de69 vcmi: modernize headers 2 anni fa