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vcmi_client
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d0d60175d7
break, fix and break and fix - now its fine :)
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17 years ago |
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AdventureMapButton.cpp
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19f0836211
Fixed #712 and #713
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14 years ago |
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AdventureMapButton.h
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19f0836211
Fixed #712 and #713
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14 years ago |
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CAdvmapInterface.cpp
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aca118b613
Fixed creature bonus parser. Fixed several uninitialized variables. Updated data build script to v0.85.
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14 years ago |
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CAdvmapInterface.h
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0f605256e9
- added new files to build system
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14 years ago |
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CAnimation.cpp
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19f0836211
Fixed #712 and #713
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14 years ago |
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CAnimation.h
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19f0836211
Fixed #712 and #713
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14 years ago |
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CBattleInterface.cpp
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c53c226820
Support for Titan's Thunder (creating Spellbook) & Titan's Lightning Bolt.
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14 years ago |
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CBattleInterface.h
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2d3caec79b
* Implemented parabolic trajectory of the trebuchet
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14 years ago |
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CBitmapHandler.cpp
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61af4c745e
- recursive directory parser for LodHandler - for creature abilities and new main menu images
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14 years ago |
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CBitmapHandler.h
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b4edd10e6c
* beegee's comments patch
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14 years ago |
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CCastleInterface.cpp
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5fdb5aa494
* Improved battle and bonus system performance (significantly faster in debug build, tip: use vs 2008, turn of hex field presentation)
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14 years ago |
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CCastleInterface.h
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e494171de3
- several changes to get reusable code
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14 years ago |
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CConfigHandler.cpp
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601bee9c0f
Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window.
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14 years ago |
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CConfigHandler.h
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601bee9c0f
Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window.
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14 years ago |
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CCreatureAnimation.cpp
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a89895452a
- (linux) fixed searching/loading of scripting libraries
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14 years ago |
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CCreatureAnimation.h
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7962a9bc47
* Fixed #30
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14 years ago |
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CCreatureWindow.cpp
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b3234e8bfa
* CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
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14 years ago |
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CCreatureWindow.h
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4af4f0a707
Compile and warning fixes.
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14 years ago |
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CCursorHandler.cpp
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eecb470e74
Fixed all warnings "take address of temporary".
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14 years ago |
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CCursorHandler.h
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66b708c168
* PreGame interface gets now redrawn every frame.
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14 years ago |
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CDefHandler.cpp
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49083c4e5a
* ConstTransitive CGI more or less done
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15 years ago |
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CDefHandler.h
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49083c4e5a
* ConstTransitive CGI more or less done
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15 years ago |
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CGameInfo.cpp
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471c23ba71
Compile fixes, more work on new artifact system.
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15 years ago |
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CGameInfo.h
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b4edd10e6c
* beegee's comments patch
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14 years ago |
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CHeroWindow.cpp
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51943e5f1e
Partial support for Death Cloud & Magog's Fire Ball.
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14 years ago |
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CHeroWindow.h
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5fdb5aa494
* Improved battle and bonus system performance (significantly faster in debug build, tip: use vs 2008, turn of hex field presentation)
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14 years ago |
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CKingdomInterface.cpp
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7dce558e28
More fixes. Estates skill is now handled as a Bonus.
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14 years ago |
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CKingdomInterface.h
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b4edd10e6c
* beegee's comments patch
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14 years ago |
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CMT.cpp
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d88b6b1bb3
Interactive mode for ERM interpreter.
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14 years ago |
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CMessage.cpp
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df062614d7
Fixed #260, improvement for #250.
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14 years ago |
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CMessage.h
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b4edd10e6c
* beegee's comments patch
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14 years ago |
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CMusicBase.h
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49083c4e5a
* ConstTransitive CGI more or less done
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15 years ago |
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CMusicHandler.cpp
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49083c4e5a
* ConstTransitive CGI more or less done
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15 years ago |
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CMusicHandler.h
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49083c4e5a
* ConstTransitive CGI more or less done
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15 years ago |
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CPlayerInterface.cpp
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57a36e77f3
Improvement for multiple-hex effects.
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14 years ago |
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CPlayerInterface.h
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b3234e8bfa
* CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
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14 years ago |
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CPreGame.cpp
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580c4e4c9b
ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib.
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14 years ago |
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CPreGame.h
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580c4e4c9b
ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib.
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14 years ago |
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CSndHandler.cpp
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953a3bf165
Final changes for 0.84b:
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14 years ago |
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CSndHandler.h
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49083c4e5a
* ConstTransitive CGI more or less done
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15 years ago |
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CSoundBase.h
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49083c4e5a
* ConstTransitive CGI more or less done
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15 years ago |
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CSpellWindow.cpp
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e5c11385cd
Fixed #293
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14 years ago |
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CSpellWindow.h
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b4edd10e6c
* beegee's comments patch
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14 years ago |
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CVideoHandler.cpp
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75d068bc03
- compilation fix for #765
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14 years ago |
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CVideoHandler.h
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45fba15511
* Reverted previously changed PreGame code
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14 years ago |
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Client.cpp
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48e79b163c
- missed file from previous commit
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14 years ago |
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Client.h
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212bc13ad6
Fixed #755 and #759.
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14 years ago |
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DPIaware.manifest
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39a752c408
Fixed issue with Windows 7 DPI upscaling.
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16 years ago |
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FontBase.h
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38837ebfc9
Implementation of WOG and ROE campaign selection screen
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14 years ago |
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FunctionList.h
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b4edd10e6c
* beegee's comments patch
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14 years ago |
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GUIBase.cpp
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b3234e8bfa
* CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
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14 years ago |
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GUIBase.h
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b3234e8bfa
* CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
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14 years ago |
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GUIClasses.cpp
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b3234e8bfa
* CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
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14 years ago |
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GUIClasses.h
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b3234e8bfa
* CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
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14 years ago |
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Graphics.cpp
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cef16ccc74
* Fixed battle positions bugs: #174, #172, #400
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14 years ago |
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Graphics.h
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5e0b0e49b2
* bug 392 fixed
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14 years ago |
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Makefile.am
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b8448e4c3b
- (linux) build system update
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14 years ago |
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Makefile.in
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b8448e4c3b
- (linux) build system update
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14 years ago |
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NetPacksClient.cpp
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212bc13ad6
Fixed #755 and #759.
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14 years ago |
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SDL_Extensions.cpp
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ec76876bda
drawBorder should not crash when attempted drawing outside the surface.
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14 years ago |
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SDL_Extensions.h
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450ae1772c
- Buttons optimization - less memory and CPU usage
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14 years ago |
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SDL_framerate.cpp
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157002fe68
Better implementation of the framerate manager, FPS timer added, minor improvements
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14 years ago |
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SDL_framerate.h
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69364b5b60
Various gcc compile fixes, and updates to linux code.
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14 years ago |
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VCMI_client.cbp
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a113a8d289
* patch update from Dikamilo
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16 years ago |
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VCMI_client.rc
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78517a4397
* fixed previous fix
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16 years ago |
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VCMI_client.vcxproj
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b3234e8bfa
* CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
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14 years ago |
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mapHandler.cpp
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eecb470e74
Fixed all warnings "take address of temporary".
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14 years ago |
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mapHandler.h
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5e0b0e49b2
* bug 392 fixed
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14 years ago |
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resource.h
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3d4db35df0
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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16 years ago |
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vcmi.ico
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3d4db35df0
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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16 years ago |