DjWarmonger c53c226820 Support for Titan's Thunder (creating Spellbook) & Titan's Lightning Bolt. 14 years ago
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vcmi_client d0d60175d7 break, fix and break and fix - now its fine :) 17 years ago
AdventureMapButton.cpp 19f0836211 Fixed #712 and #713 14 years ago
AdventureMapButton.h 19f0836211 Fixed #712 and #713 14 years ago
CAdvmapInterface.cpp aca118b613 Fixed creature bonus parser. Fixed several uninitialized variables. Updated data build script to v0.85. 14 years ago
CAdvmapInterface.h 0f605256e9 - added new files to build system 14 years ago
CAnimation.cpp 19f0836211 Fixed #712 and #713 14 years ago
CAnimation.h 19f0836211 Fixed #712 and #713 14 years ago
CBattleInterface.cpp c53c226820 Support for Titan's Thunder (creating Spellbook) & Titan's Lightning Bolt. 14 years ago
CBattleInterface.h 2d3caec79b * Implemented parabolic trajectory of the trebuchet 14 years ago
CBitmapHandler.cpp 61af4c745e - recursive directory parser for LodHandler - for creature abilities and new main menu images 14 years ago
CBitmapHandler.h b4edd10e6c * beegee's comments patch 14 years ago
CCastleInterface.cpp 5fdb5aa494 * Improved battle and bonus system performance (significantly faster in debug build, tip: use vs 2008, turn of hex field presentation) 14 years ago
CCastleInterface.h e494171de3 - several changes to get reusable code 14 years ago
CConfigHandler.cpp 601bee9c0f Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window. 14 years ago
CConfigHandler.h 601bee9c0f Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window. 14 years ago
CCreatureAnimation.cpp a89895452a - (linux) fixed searching/loading of scripting libraries 14 years ago
CCreatureAnimation.h 7962a9bc47 * Fixed #30 14 years ago
CCreatureWindow.cpp b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). 14 years ago
CCreatureWindow.h 4af4f0a707 Compile and warning fixes. 14 years ago
CCursorHandler.cpp eecb470e74 Fixed all warnings "take address of temporary". 14 years ago
CCursorHandler.h 66b708c168 * PreGame interface gets now redrawn every frame. 14 years ago
CDefHandler.cpp 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
CDefHandler.h 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
CGameInfo.cpp 471c23ba71 Compile fixes, more work on new artifact system. 15 years ago
CGameInfo.h b4edd10e6c * beegee's comments patch 14 years ago
CHeroWindow.cpp 51943e5f1e Partial support for Death Cloud & Magog's Fire Ball. 14 years ago
CHeroWindow.h 5fdb5aa494 * Improved battle and bonus system performance (significantly faster in debug build, tip: use vs 2008, turn of hex field presentation) 14 years ago
CKingdomInterface.cpp 7dce558e28 More fixes. Estates skill is now handled as a Bonus. 14 years ago
CKingdomInterface.h b4edd10e6c * beegee's comments patch 14 years ago
CMT.cpp d88b6b1bb3 Interactive mode for ERM interpreter. 14 years ago
CMessage.cpp df062614d7 Fixed #260, improvement for #250. 14 years ago
CMessage.h b4edd10e6c * beegee's comments patch 14 years ago
CMusicBase.h 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
CMusicHandler.cpp 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
CMusicHandler.h 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
CPlayerInterface.cpp 57a36e77f3 Improvement for multiple-hex effects. 14 years ago
CPlayerInterface.h b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). 14 years ago
CPreGame.cpp 580c4e4c9b ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib. 14 years ago
CPreGame.h 580c4e4c9b ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib. 14 years ago
CSndHandler.cpp 953a3bf165 Final changes for 0.84b: 14 years ago
CSndHandler.h 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
CSoundBase.h 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
CSpellWindow.cpp e5c11385cd Fixed #293 14 years ago
CSpellWindow.h b4edd10e6c * beegee's comments patch 14 years ago
CVideoHandler.cpp 75d068bc03 - compilation fix for #765 14 years ago
CVideoHandler.h 45fba15511 * Reverted previously changed PreGame code 14 years ago
Client.cpp 48e79b163c - missed file from previous commit 14 years ago
Client.h 212bc13ad6 Fixed #755 and #759. 14 years ago
DPIaware.manifest 39a752c408 Fixed issue with Windows 7 DPI upscaling. 16 years ago
FontBase.h 38837ebfc9 Implementation of WOG and ROE campaign selection screen 14 years ago
FunctionList.h b4edd10e6c * beegee's comments patch 14 years ago
GUIBase.cpp b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). 14 years ago
GUIBase.h b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). 14 years ago
GUIClasses.cpp b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). 14 years ago
GUIClasses.h b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). 14 years ago
Graphics.cpp cef16ccc74 * Fixed battle positions bugs: #174, #172, #400 14 years ago
Graphics.h 5e0b0e49b2 * bug 392 fixed 14 years ago
Makefile.am b8448e4c3b - (linux) build system update 14 years ago
Makefile.in b8448e4c3b - (linux) build system update 14 years ago
NetPacksClient.cpp 212bc13ad6 Fixed #755 and #759. 14 years ago
SDL_Extensions.cpp ec76876bda drawBorder should not crash when attempted drawing outside the surface. 14 years ago
SDL_Extensions.h 450ae1772c - Buttons optimization - less memory and CPU usage 14 years ago
SDL_framerate.cpp 157002fe68 Better implementation of the framerate manager, FPS timer added, minor improvements 14 years ago
SDL_framerate.h 69364b5b60 Various gcc compile fixes, and updates to linux code. 14 years ago
VCMI_client.cbp a113a8d289 * patch update from Dikamilo 16 years ago
VCMI_client.rc 78517a4397 * fixed previous fix 16 years ago
VCMI_client.vcxproj b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). 14 years ago
mapHandler.cpp eecb470e74 Fixed all warnings "take address of temporary". 14 years ago
mapHandler.h 5e0b0e49b2 * bug 392 fixed 14 years ago
resource.h 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago
vcmi.ico 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago