Ivan Savenko 6283329aeb Added option to disable edge scrolling 2 years ago
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CGuiHandler.cpp 34123c7f07 Minor refactoring of mouse input handling 2 years ago
CGuiHandler.h 34123c7f07 Minor refactoring of mouse input handling 2 years ago
CIntObject.cpp 360bf48031 Implemented panning/swiping gesture for sliders 2 years ago
CIntObject.h 360bf48031 Implemented panning/swiping gesture for sliders 2 years ago
CursorHandler.cpp 6283329aeb Added option to disable edge scrolling 2 years ago
CursorHandler.h ec55ec76b6 Show cursor (including attack direction) when swiping in battle 2 years ago
EventDispatcher.cpp ec55ec76b6 Show cursor (including attack direction) when swiping in battle 2 years ago
EventDispatcher.h 0f2a339ab5 Implemented pinch gesture to scale adventure map 2 years ago
EventsReceiver.cpp 57df1c3e0d Implemented gesture for town/hero lists and town/hero selection 2 years ago
EventsReceiver.h 0f2a339ab5 Implemented pinch gesture to scale adventure map 2 years ago
FramerateManager.cpp 3ecdff2a21 FramerateManager now uses chrono instead of SDL_Ticks 2 years ago
FramerateManager.h 3ecdff2a21 FramerateManager now uses chrono instead of SDL_Ticks 2 years ago
InterfaceObjectConfigurable.cpp 6fe00ad55c Moved slider class to a separate file 2 years ago
InterfaceObjectConfigurable.h 20ec747440 Do not show desktop-only options on mobile systems 2 years ago
MouseButton.h 860fe43131 Merged two mouse button enums 2 years ago
Shortcut.h 872b68c59a Implemented zoom reset shortcut (backspace) 2 years ago
ShortcutHandler.cpp 872b68c59a Implemented zoom reset shortcut (backspace) 2 years ago
ShortcutHandler.h dea10e6091 Use more descriptive names for hotkeys 2 years ago
TextAlignment.h 9be38780cd Removed remaining parts of Geomeotries.h/cpp 2 years ago
WindowHandler.cpp 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 years ago
WindowHandler.h ad3e54e6c0 Reduced usage of topWindow() method 2 years ago