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							- /*
 
-  * RandomMapTab.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "RandomMapTab.h"
 
- #include "CSelectionBase.h"
 
- #include "../CGameInfo.h"
 
- #include "../CServerHandler.h"
 
- #include "../gui/CGuiHandler.h"
 
- #include "../gui/MouseButton.h"
 
- #include "../gui/WindowHandler.h"
 
- #include "../widgets/CComponent.h"
 
- #include "../widgets/ComboBox.h"
 
- #include "../widgets/Buttons.h"
 
- #include "../widgets/MiscWidgets.h"
 
- #include "../widgets/ObjectLists.h"
 
- #include "../widgets/Slider.h"
 
- #include "../widgets/TextControls.h"
 
- #include "../windows/GUIClasses.h"
 
- #include "../windows/InfoWindows.h"
 
- #include "../../lib/CGeneralTextHandler.h"
 
- #include "../../lib/mapping/CMapInfo.h"
 
- #include "../../lib/mapping/CMapHeader.h"
 
- #include "../../lib/mapping/MapFormat.h"
 
- #include "../../lib/rmg/CMapGenOptions.h"
 
- #include "../../lib/rmg/CRmgTemplateStorage.h"
 
- #include "../../lib/filesystem/Filesystem.h"
 
- #include "../../lib/RoadHandler.h"
 
- RandomMapTab::RandomMapTab():
 
- 	InterfaceObjectConfigurable()
 
- {
 
- 	recActions = 0;
 
- 	mapGenOptions = std::make_shared<CMapGenOptions>();
 
- 	
 
- 	addCallback("toggleMapSize", [&](int btnId)
 
- 	{
 
- 		auto mapSizeVal = getPossibleMapSizes();
 
- 		mapGenOptions->setWidth(mapSizeVal[btnId]);
 
- 		mapGenOptions->setHeight(mapSizeVal[btnId]);
 
- 		if(mapGenOptions->getMapTemplate())
 
- 			if(!mapGenOptions->getMapTemplate()->matchesSize(int3{mapGenOptions->getWidth(), mapGenOptions->getHeight(), 1 + mapGenOptions->getHasTwoLevels()}))
 
- 				setTemplate(nullptr);
 
- 		updateMapInfoByHost();
 
- 	});
 
- 	addCallback("toggleTwoLevels", [&](bool on)
 
- 	{
 
- 		mapGenOptions->setHasTwoLevels(on);
 
- 		if(mapGenOptions->getMapTemplate())
 
- 			if(!mapGenOptions->getMapTemplate()->matchesSize(int3{mapGenOptions->getWidth(), mapGenOptions->getHeight(), 1 + mapGenOptions->getHasTwoLevels()}))
 
- 				setTemplate(nullptr);
 
- 		updateMapInfoByHost();
 
- 	});
 
- 	
 
- 	addCallback("setPlayersCount", [&](int btnId)
 
- 	{
 
- 		mapGenOptions->setPlayerCount(btnId);
 
- 		setMapGenOptions(mapGenOptions);
 
- 		updateMapInfoByHost();
 
- 	});
 
- 	
 
- 	addCallback("setTeamsCount", [&](int btnId)
 
- 	{
 
- 		mapGenOptions->setTeamCount(btnId);
 
- 		updateMapInfoByHost();
 
- 	});
 
- 	
 
- 	addCallback("setCompOnlyPlayers", [&](int btnId)
 
- 	{
 
- 		mapGenOptions->setCompOnlyPlayerCount(btnId);
 
- 		setMapGenOptions(mapGenOptions);
 
- 		updateMapInfoByHost();
 
- 	});
 
- 	
 
- 	addCallback("setCompOnlyTeams", [&](int btnId)
 
- 	{
 
- 		mapGenOptions->setCompOnlyTeamCount(btnId);
 
- 		updateMapInfoByHost();
 
- 	});
 
- 	
 
- 	addCallback("setWaterContent", [&](int btnId)
 
- 	{
 
- 		mapGenOptions->setWaterContent(static_cast<EWaterContent::EWaterContent>(btnId));
 
- 		updateMapInfoByHost();
 
- 	});
 
- 	
 
- 	addCallback("setMonsterStrength", [&](int btnId)
 
- 	{
 
- 		if(btnId < 0)
 
- 			mapGenOptions->setMonsterStrength(EMonsterStrength::RANDOM);
 
- 		else
 
- 			mapGenOptions->setMonsterStrength(static_cast<EMonsterStrength::EMonsterStrength>(btnId)); //value 2 to 4
 
- 		updateMapInfoByHost();
 
- 	});
 
- 	
 
- 	//new callbacks available only from mod
 
- 	addCallback("teamAlignments", [&](int)
 
- 	{
 
- 		GH.windows().createAndPushWindow<TeamAlignmentsWidget>(*this);
 
- 	});
 
- 	
 
- 	for(auto road : VLC->roadTypeHandler->objects)
 
- 	{
 
- 		std::string cbRoadType = "selectRoad_" + road->getJsonKey();
 
- 		addCallback(cbRoadType, [&, road](bool on)
 
- 		{
 
- 			mapGenOptions->setRoadEnabled(road->getId(), on);
 
- 			updateMapInfoByHost();
 
- 		});
 
- 	}
 
- 	
 
- 	const JsonNode config(JsonPath::builtin("config/widgets/randomMapTab.json"));
 
- 	build(config);
 
- 	
 
- 	//set combo box callbacks
 
- 	if(auto w = widget<ComboBox>("templateList"))
 
- 	{
 
- 		w->onConstructItems = [](std::vector<const void *> & curItems){
 
- 			auto templates = VLC->tplh->getTemplates();
 
- 		
 
- 			boost::range::sort(templates, [](const CRmgTemplate * a, const CRmgTemplate * b){
 
- 				return a->getName() < b->getName();
 
- 			});
 
- 			curItems.push_back(nullptr); //default template
 
- 			
 
- 			for(auto & t : templates)
 
- 				curItems.push_back(t);
 
- 		};
 
- 		
 
- 		w->onSetItem = [&](const void * item){
 
- 			this->setTemplate(reinterpret_cast<const CRmgTemplate *>(item));
 
- 		};
 
- 		
 
- 		w->getItemText = [this](int idx, const void * item){
 
- 			if(item)
 
- 				return reinterpret_cast<const CRmgTemplate *>(item)->getName();
 
- 			if(idx == 0)
 
- 				return readText(variables["randomTemplate"]);
 
- 			return std::string("");
 
- 		};
 
- 	}
 
- 	
 
- 	updateMapInfoByHost();
 
- }
 
- void RandomMapTab::updateMapInfoByHost()
 
- {
 
- 	if(CSH->isGuest())
 
- 		return;
 
- 	// Generate header info
 
- 	mapInfo = std::make_shared<CMapInfo>();
 
- 	mapInfo->isRandomMap = true;
 
- 	mapInfo->mapHeader = std::make_unique<CMapHeader>();
 
- 	mapInfo->mapHeader->version = EMapFormat::VCMI;
 
- 	mapInfo->mapHeader->name.appendLocalString(EMetaText::GENERAL_TXT, 740);
 
- 	mapInfo->mapHeader->description.appendLocalString(EMetaText::GENERAL_TXT, 741);
 
- 	mapInfo->mapHeader->difficulty = 1; // Normal
 
- 	mapInfo->mapHeader->height = mapGenOptions->getHeight();
 
- 	mapInfo->mapHeader->width = mapGenOptions->getWidth();
 
- 	mapInfo->mapHeader->twoLevel = mapGenOptions->getHasTwoLevels();
 
- 	// Generate player information
 
- 	int playersToGen = PlayerColor::PLAYER_LIMIT_I;
 
- 	if(mapGenOptions->getPlayerCount() != CMapGenOptions::RANDOM_SIZE)
 
- 	{
 
- 		if(mapGenOptions->getCompOnlyPlayerCount() != CMapGenOptions::RANDOM_SIZE)
 
- 			playersToGen = mapGenOptions->getPlayerCount() + mapGenOptions->getCompOnlyPlayerCount();
 
- 		else
 
- 			playersToGen = mapGenOptions->getPlayerCount();
 
- 	}
 
- 	mapInfo->mapHeader->howManyTeams = playersToGen;
 
- 	std::set<TeamID> occupiedTeams;
 
- 	for(int i = 0; i < PlayerColor::PLAYER_LIMIT_I; ++i)
 
- 	{
 
- 		mapInfo->mapHeader->players[i].canComputerPlay = false;
 
- 		mapInfo->mapHeader->players[i].canHumanPlay = false;
 
- 	}
 
- 	for(int i = 0; i < playersToGen; ++i)
 
- 	{
 
- 		PlayerInfo player;
 
- 		player.isFactionRandom = true;
 
- 		player.canComputerPlay = true;
 
- 		if(mapGenOptions->getCompOnlyPlayerCount() != CMapGenOptions::RANDOM_SIZE && i >= mapGenOptions->getPlayerCount())
 
- 		{
 
- 			player.canHumanPlay = false;
 
- 		}
 
- 		else
 
- 		{
 
- 			player.canHumanPlay = true;
 
- 		}
 
- 		auto team = mapGenOptions->getPlayersSettings().at(PlayerColor(i)).getTeam();
 
- 		player.team = team;
 
- 		occupiedTeams.insert(team);
 
- 		player.hasMainTown = true;
 
- 		player.generateHeroAtMainTown = true;
 
- 		mapInfo->mapHeader->players[i] = player;
 
- 	}
 
- 	for(auto & player : mapInfo->mapHeader->players)
 
- 	{
 
- 		for(int i = 0; player.team == TeamID::NO_TEAM; ++i)
 
- 		{
 
- 			TeamID team(i);
 
- 			if(!occupiedTeams.count(team))
 
- 			{
 
- 				player.team = team;
 
- 				occupiedTeams.insert(team);
 
- 			}
 
- 		}
 
- 	}
 
- 	mapInfoChanged(mapInfo, mapGenOptions);
 
- }
 
- void RandomMapTab::setMapGenOptions(std::shared_ptr<CMapGenOptions> opts)
 
- {
 
- 	mapGenOptions = opts;
 
- 	
 
- 	//prepare allowed options
 
- 	for(int i = 0; i <= PlayerColor::PLAYER_LIMIT_I; ++i)
 
- 	{
 
- 		playerCountAllowed.insert(i);
 
- 		compCountAllowed.insert(i);
 
- 		playerTeamsAllowed.insert(i);
 
- 		compTeamsAllowed.insert(i);
 
- 	}
 
- 	auto * tmpl = mapGenOptions->getMapTemplate();
 
- 	if(tmpl)
 
- 	{
 
- 		playerCountAllowed = tmpl->getPlayers().getNumbers();
 
- 		compCountAllowed = tmpl->getCpuPlayers().getNumbers();
 
- 	}
 
- 	if(mapGenOptions->getPlayerCount() != CMapGenOptions::RANDOM_SIZE)
 
- 	{
 
- 		vstd::erase_if(compCountAllowed,
 
- 		[opts](int el){
 
- 			return PlayerColor::PLAYER_LIMIT_I - opts->getPlayerCount() < el;
 
- 		});
 
- 		vstd::erase_if(playerTeamsAllowed,
 
- 		[opts](int el){
 
- 			return opts->getPlayerCount() <= el;
 
- 		});
 
- 		
 
- 		if(!playerTeamsAllowed.count(opts->getTeamCount()))
 
- 		   opts->setTeamCount(CMapGenOptions::RANDOM_SIZE);
 
- 	}
 
- 	if(mapGenOptions->getCompOnlyPlayerCount() != CMapGenOptions::RANDOM_SIZE)
 
- 	{
 
- 		vstd::erase_if(playerCountAllowed,
 
- 		[opts](int el){
 
- 			return PlayerColor::PLAYER_LIMIT_I - opts->getCompOnlyPlayerCount() < el;
 
- 		});
 
- 		vstd::erase_if(compTeamsAllowed,
 
- 		[opts](int el){
 
- 			return opts->getCompOnlyPlayerCount() <= el;
 
- 		});
 
- 		
 
- 		if(!compTeamsAllowed.count(opts->getCompOnlyTeamCount()))
 
- 			opts->setCompOnlyTeamCount(CMapGenOptions::RANDOM_SIZE);
 
- 	}
 
- 	
 
- 	if(auto w = widget<CToggleGroup>("groupMapSize"))
 
- 	{
 
- 		for(auto toggle : w->buttons)
 
- 		{
 
- 			if(auto button = std::dynamic_pointer_cast<CToggleButton>(toggle.second))
 
- 			{
 
- 				const auto & mapSizes = getPossibleMapSizes();
 
- 				int3 size( mapSizes[toggle.first], mapSizes[toggle.first], 1 + mapGenOptions->getHasTwoLevels());
 
- 				bool sizeAllowed = !mapGenOptions->getMapTemplate() || mapGenOptions->getMapTemplate()->matchesSize(size);
 
- 				button->block(!sizeAllowed);
 
- 			}
 
- 		}
 
- 		w->setSelected(vstd::find_pos(getPossibleMapSizes(), opts->getWidth()));
 
- 	}
 
- 	if(auto w = widget<CToggleButton>("buttonTwoLevels"))
 
- 	{
 
- 		int3 size( opts->getWidth(), opts->getWidth(), 2);
 
- 		bool undergoundAllowed = !mapGenOptions->getMapTemplate() || mapGenOptions->getMapTemplate()->matchesSize(size);
 
- 		w->setSelected(opts->getHasTwoLevels());
 
- 		w->block(!undergoundAllowed);
 
- 	}
 
- 	if(auto w = widget<CToggleGroup>("groupMaxPlayers"))
 
- 	{
 
- 		w->setSelected(opts->getPlayerCount());
 
- 		deactivateButtonsFrom(*w, playerCountAllowed);
 
- 	}
 
- 	if(auto w = widget<CToggleGroup>("groupMaxTeams"))
 
- 	{
 
- 		w->setSelected(opts->getTeamCount());
 
- 		deactivateButtonsFrom(*w, playerTeamsAllowed);
 
- 	}
 
- 	if(auto w = widget<CToggleGroup>("groupCompOnlyPlayers"))
 
- 	{
 
- 		w->setSelected(opts->getCompOnlyPlayerCount());
 
- 		deactivateButtonsFrom(*w, compCountAllowed);
 
- 	}
 
- 	if(auto w = widget<CToggleGroup>("groupCompOnlyTeams"))
 
- 	{
 
- 		w->setSelected(opts->getCompOnlyTeamCount());
 
- 		deactivateButtonsFrom(*w, compTeamsAllowed);
 
- 	}
 
- 	if(auto w = widget<CToggleGroup>("groupWaterContent"))
 
- 	{
 
- 		w->setSelected(opts->getWaterContent());
 
- 		if(opts->getMapTemplate())
 
- 		{
 
- 			std::set<int> allowedWater(opts->getMapTemplate()->getWaterContentAllowed().begin(), opts->getMapTemplate()->getWaterContentAllowed().end());
 
- 			deactivateButtonsFrom(*w, allowedWater);
 
- 		}
 
- 		else
 
- 			deactivateButtonsFrom(*w, {-1});
 
- 	}
 
- 	if(auto w = widget<CToggleGroup>("groupMonsterStrength"))
 
- 		w->setSelected(opts->getMonsterStrength());
 
- 	if(auto w = widget<CButton>("templateButton"))
 
- 	{
 
- 		if(tmpl)
 
- 			w->addTextOverlay(tmpl->getName(), EFonts::FONT_SMALL, Colors::WHITE);
 
- 		else
 
- 			w->addTextOverlay(readText(variables["randomTemplate"]), EFonts::FONT_SMALL, Colors::WHITE);
 
- 	}
 
- 	for(auto r : VLC->roadTypeHandler->objects)
 
- 	{
 
- 		if(auto w = widget<CToggleButton>(r->getJsonKey()))
 
- 		{
 
- 			w->setSelected(opts->isRoadEnabled(r->getId()));
 
- 		}
 
- 	}
 
- }
 
- void RandomMapTab::setTemplate(const CRmgTemplate * tmpl)
 
- {
 
- 	mapGenOptions->setMapTemplate(tmpl);
 
- 	setMapGenOptions(mapGenOptions);
 
- 	if(auto w = widget<CButton>("templateButton"))
 
- 	{
 
- 		if(tmpl)
 
- 			w->addTextOverlay(tmpl->getName(), EFonts::FONT_SMALL, Colors::WHITE);
 
- 		else
 
- 			w->addTextOverlay(readText(variables["randomTemplate"]), EFonts::FONT_SMALL, Colors::WHITE);
 
- 	}
 
- 	updateMapInfoByHost();
 
- }
 
- void RandomMapTab::deactivateButtonsFrom(CToggleGroup & group, const std::set<int> & allowed)
 
- {
 
- 	logGlobal->debug("Blocking buttons");
 
- 	for(auto toggle : group.buttons)
 
- 	{
 
- 		if(auto button = std::dynamic_pointer_cast<CToggleButton>(toggle.second))
 
- 		{
 
- 			if(allowed.count(CMapGenOptions::RANDOM_SIZE)
 
- 			   || allowed.count(toggle.first)
 
- 			   || toggle.first == CMapGenOptions::RANDOM_SIZE)
 
- 			{
 
- 				button->block(false);
 
- 			}
 
- 			else
 
- 			{
 
- 				button->block(true);
 
- 			}
 
- 		}
 
- 	}
 
- }
 
- std::vector<int> RandomMapTab::getPossibleMapSizes()
 
- {
 
- 	return {CMapHeader::MAP_SIZE_SMALL, CMapHeader::MAP_SIZE_MIDDLE, CMapHeader::MAP_SIZE_LARGE, CMapHeader::MAP_SIZE_XLARGE, CMapHeader::MAP_SIZE_HUGE, CMapHeader::MAP_SIZE_XHUGE, CMapHeader::MAP_SIZE_GIANT};
 
- }
 
- TeamAlignmentsWidget::TeamAlignmentsWidget(RandomMapTab & randomMapTab):
 
- 	InterfaceObjectConfigurable()
 
- {
 
- 	const JsonNode config(JsonPath::builtin("config/widgets/randomMapTeamsWidget.json"));
 
- 	variables = config["variables"];
 
- 	
 
- 	int humanPlayers = randomMapTab.obtainMapGenOptions().getPlayerCount();
 
- 	int cpuPlayers = randomMapTab.obtainMapGenOptions().getCompOnlyPlayerCount();
 
- 	int totalPlayers = humanPlayers == CMapGenOptions::RANDOM_SIZE || cpuPlayers == CMapGenOptions::RANDOM_SIZE
 
- 	? PlayerColor::PLAYER_LIMIT_I : humanPlayers + cpuPlayers;
 
- 	assert(totalPlayers <= PlayerColor::PLAYER_LIMIT_I);
 
- 	auto settings = randomMapTab.obtainMapGenOptions().getPlayersSettings();
 
- 	variables["totalPlayers"].Integer() = totalPlayers;
 
- 	
 
- 	pos.w = variables["windowSize"]["x"].Integer() + totalPlayers * variables["cellMargin"]["x"].Integer();
 
- 	pos.h = variables["windowSize"]["y"].Integer() + totalPlayers * variables["cellMargin"]["y"].Integer();
 
- 	variables["backgroundRect"]["x"].Integer() = pos.x;
 
- 	variables["backgroundRect"]["y"].Integer() = pos.y;
 
- 	variables["backgroundRect"]["w"].Integer() = pos.w;
 
- 	variables["backgroundRect"]["h"].Integer() = pos.h;
 
- 	variables["okButtonPosition"]["x"].Integer() = variables["buttonsOffset"]["ok"]["x"].Integer();
 
- 	variables["okButtonPosition"]["y"].Integer() = variables["buttonsOffset"]["ok"]["y"].Integer() + totalPlayers * variables["cellMargin"]["y"].Integer();
 
- 	variables["cancelButtonPosition"]["x"].Integer() = variables["buttonsOffset"]["cancel"]["x"].Integer();
 
- 	variables["cancelButtonPosition"]["y"].Integer() = variables["buttonsOffset"]["cancel"]["y"].Integer() + totalPlayers * variables["cellMargin"]["y"].Integer();
 
- 	
 
- 	addCallback("ok", [&](int)
 
- 	{
 
- 		for(int plId = 0; plId < players.size(); ++plId)
 
- 		{
 
- 			randomMapTab.obtainMapGenOptions().setPlayerTeam(PlayerColor(plId), TeamID(players[plId]->getSelected()));
 
- 		}
 
- 		randomMapTab.updateMapInfoByHost();
 
- 		assert(GH.windows().isTopWindow(this));
 
- 		GH.windows().popWindows(1);
 
- 	});
 
- 	
 
- 	addCallback("cancel", [&](int)
 
- 	{
 
- 		assert(GH.windows().isTopWindow(this));
 
- 		GH.windows().popWindows(1);
 
- 	});
 
- 	
 
- 	build(config);
 
- 	
 
- 	center(pos);
 
- 	
 
- 	OBJ_CONSTRUCTION;
 
- 	
 
- 	for(int plId = 0; plId < totalPlayers; ++plId)
 
- 	{
 
- 		players.push_back(std::make_shared<CToggleGroup>([&, totalPlayers, plId](int sel)
 
- 		{
 
- 			variables["player_id"].Integer() = plId;
 
- 			OBJ_CONSTRUCTION_TARGETED(players[plId].get());
 
- 			for(int teamId = 0; teamId < totalPlayers; ++teamId)
 
- 			{
 
- 				auto button = std::dynamic_pointer_cast<CToggleButton>(players[plId]->buttons[teamId]);
 
- 				assert(button);
 
- 				if(sel == teamId)
 
- 				{
 
- 					button->addOverlay(buildWidget(variables["flagsAnimation"]));
 
- 				}
 
- 				else
 
- 				{
 
- 					button->addOverlay(nullptr);
 
- 				}
 
- 			}
 
- 		}));
 
- 		
 
- 		OBJ_CONSTRUCTION_TARGETED(players.back().get());
 
- 		for(int teamId = 0; teamId < totalPlayers; ++teamId)
 
- 		{
 
- 			variables["point"]["x"].Integer() = variables["cellOffset"]["x"].Integer() + plId * variables["cellMargin"]["x"].Integer();
 
- 			variables["point"]["y"].Integer() = variables["cellOffset"]["y"].Integer() + teamId * variables["cellMargin"]["y"].Integer();
 
- 			auto button = buildWidget(variables["button"]);
 
- 			players.back()->addToggle(teamId, std::dynamic_pointer_cast<CToggleBase>(button));
 
- 		}
 
- 		
 
- 		auto team = settings.at(PlayerColor(plId)).getTeam();
 
- 		if(team == TeamID::NO_TEAM)
 
- 			players.back()->setSelected(plId);
 
- 		else
 
- 			players.back()->setSelected(team.getNum());
 
- 	}
 
- }
 
 
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