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- /*
- * ShortcutHandler.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "ShortcutHandler.h"
- #include "Shortcut.h"
- #include <SDL_keycode.h>
- std::vector<EShortcut> ShortcutHandler::translateKeycode(SDL_Keycode key) const
- {
- static const std::multimap<SDL_Keycode, EShortcut> keyToShortcut = {
- {SDLK_RETURN, EShortcut::GLOBAL_ACCEPT },
- {SDLK_KP_ENTER, EShortcut::GLOBAL_ACCEPT },
- {SDLK_ESCAPE, EShortcut::GLOBAL_CANCEL },
- {SDLK_RETURN, EShortcut::GLOBAL_RETURN },
- {SDLK_KP_ENTER, EShortcut::GLOBAL_RETURN },
- {SDLK_ESCAPE, EShortcut::GLOBAL_RETURN },
- {SDLK_F4, EShortcut::GLOBAL_FULLSCREEN },
- {SDLK_BACKSPACE, EShortcut::GLOBAL_BACKSPACE },
- {SDLK_TAB, EShortcut::GLOBAL_MOVE_FOCUS },
- {SDLK_o, EShortcut::GLOBAL_OPTIONS },
- {SDLK_LEFT, EShortcut::MOVE_LEFT },
- {SDLK_RIGHT, EShortcut::MOVE_RIGHT },
- {SDLK_UP, EShortcut::MOVE_UP },
- {SDLK_DOWN, EShortcut::MOVE_DOWN },
- {SDLK_HOME, EShortcut::MOVE_FIRST },
- {SDLK_END, EShortcut::MOVE_LAST },
- {SDLK_PAGEUP, EShortcut::MOVE_PAGE_UP },
- {SDLK_PAGEDOWN, EShortcut::MOVE_PAGE_DOWN },
- {SDLK_1, EShortcut::SELECT_INDEX_1 },
- {SDLK_2, EShortcut::SELECT_INDEX_2 },
- {SDLK_3, EShortcut::SELECT_INDEX_3 },
- {SDLK_4, EShortcut::SELECT_INDEX_4 },
- {SDLK_5, EShortcut::SELECT_INDEX_5 },
- {SDLK_6, EShortcut::SELECT_INDEX_6 },
- {SDLK_7, EShortcut::SELECT_INDEX_7 },
- {SDLK_8, EShortcut::SELECT_INDEX_8 },
- {SDLK_n, EShortcut::MAIN_MENU_NEW_GAME },
- {SDLK_l, EShortcut::MAIN_MENU_LOAD_GAME },
- {SDLK_h, EShortcut::MAIN_MENU_HIGH_SCORES },
- {SDLK_c, EShortcut::MAIN_MENU_CREDITS },
- {SDLK_q, EShortcut::MAIN_MENU_QUIT },
- {SDLK_b, EShortcut::MAIN_MENU_BACK },
- {SDLK_s, EShortcut::MAIN_MENU_SINGLEPLAYER },
- {SDLK_m, EShortcut::MAIN_MENU_MULTIPLAYER },
- {SDLK_c, EShortcut::MAIN_MENU_CAMPAIGN },
- {SDLK_t, EShortcut::MAIN_MENU_TUTORIAL },
- {SDLK_s, EShortcut::MAIN_MENU_CAMPAIGN_SOD },
- {SDLK_r, EShortcut::MAIN_MENU_CAMPAIGN_ROE },
- {SDLK_a, EShortcut::MAIN_MENU_CAMPAIGN_AB },
- {SDLK_c, EShortcut::MAIN_MENU_CAMPAIGN_CUSTOM },
- {SDLK_b, EShortcut::LOBBY_BEGIN_GAME },
- {SDLK_RETURN, EShortcut::LOBBY_BEGIN_GAME },
- {SDLK_KP_ENTER, EShortcut::LOBBY_BEGIN_GAME },
- {SDLK_l, EShortcut::LOBBY_LOAD_GAME },
- {SDLK_RETURN, EShortcut::LOBBY_LOAD_GAME },
- {SDLK_KP_ENTER, EShortcut::LOBBY_LOAD_GAME },
- {SDLK_s, EShortcut::LOBBY_SAVE_GAME },
- {SDLK_RETURN, EShortcut::LOBBY_SAVE_GAME },
- {SDLK_KP_ENTER, EShortcut::LOBBY_SAVE_GAME },
- {SDLK_r, EShortcut::LOBBY_RANDOM_MAP },
- {SDLK_h, EShortcut::LOBBY_HIDE_CHAT },
- {SDLK_a, EShortcut::LOBBY_ADDITIONAL_OPTIONS },
- {SDLK_s, EShortcut::LOBBY_SELECT_SCENARIO },
- {SDLK_e, EShortcut::GAME_END_TURN },
- {SDLK_l, EShortcut::GAME_LOAD_GAME },
- {SDLK_s, EShortcut::GAME_SAVE_GAME },
- {SDLK_r, EShortcut::GAME_RESTART_GAME },
- {SDLK_m, EShortcut::GAME_TO_MAIN_MENU },
- {SDLK_q, EShortcut::GAME_QUIT_GAME },
- {SDLK_b, EShortcut::GAME_OPEN_MARKETPLACE },
- {SDLK_g, EShortcut::GAME_OPEN_THIEVES_GUILD },
- {SDLK_TAB, EShortcut::GAME_ACTIVATE_CONSOLE },
- {SDLK_o, EShortcut::ADVENTURE_GAME_OPTIONS },
- {SDLK_F6, EShortcut::ADVENTURE_TOGGLE_GRID },
- {SDLK_z, EShortcut::ADVENTURE_SET_HERO_ASLEEP },
- {SDLK_w, EShortcut::ADVENTURE_SET_HERO_AWAKE },
- {SDLK_m, EShortcut::ADVENTURE_MOVE_HERO },
- {SDLK_SPACE, EShortcut::ADVENTURE_VISIT_OBJECT },
- {SDLK_KP_1, EShortcut::ADVENTURE_MOVE_HERO_SW },
- {SDLK_KP_2, EShortcut::ADVENTURE_MOVE_HERO_SS },
- {SDLK_KP_3, EShortcut::ADVENTURE_MOVE_HERO_SE },
- {SDLK_KP_4, EShortcut::ADVENTURE_MOVE_HERO_WW },
- {SDLK_KP_6, EShortcut::ADVENTURE_MOVE_HERO_EE },
- {SDLK_KP_7, EShortcut::ADVENTURE_MOVE_HERO_NW },
- {SDLK_KP_8, EShortcut::ADVENTURE_MOVE_HERO_NN },
- {SDLK_KP_9, EShortcut::ADVENTURE_MOVE_HERO_NE },
- {SDLK_DOWN, EShortcut::ADVENTURE_MOVE_HERO_SS },
- {SDLK_LEFT, EShortcut::ADVENTURE_MOVE_HERO_WW },
- {SDLK_RIGHT, EShortcut::ADVENTURE_MOVE_HERO_EE },
- {SDLK_UP, EShortcut::ADVENTURE_MOVE_HERO_NN },
- {SDLK_RETURN, EShortcut::ADVENTURE_VIEW_SELECTED },
- {SDLK_KP_ENTER, EShortcut::ADVENTURE_VIEW_SELECTED },
- // {SDLK_, EShortcut::ADVENTURE_NEXT_OBJECT },
- {SDLK_t, EShortcut::ADVENTURE_NEXT_TOWN },
- {SDLK_h, EShortcut::ADVENTURE_NEXT_HERO },
- // {SDLK_, EShortcut::ADVENTURE_FIRST_TOWN },
- // {SDLK_, EShortcut::ADVENTURE_FIRST_HERO },
- {SDLK_i, EShortcut::ADVENTURE_VIEW_SCENARIO },
- {SDLK_d, EShortcut::ADVENTURE_DIG_GRAIL },
- {SDLK_p, EShortcut::ADVENTURE_VIEW_PUZZLE },
- {SDLK_v, EShortcut::ADVENTURE_VIEW_WORLD },
- {SDLK_1, EShortcut::ADVENTURE_VIEW_WORLD_X1 },
- {SDLK_2, EShortcut::ADVENTURE_VIEW_WORLD_X2 },
- {SDLK_4, EShortcut::ADVENTURE_VIEW_WORLD_X4 },
- {SDLK_u, EShortcut::ADVENTURE_TOGGLE_MAP_LEVEL},
- {SDLK_k, EShortcut::ADVENTURE_KINGDOM_OVERVIEW},
- {SDLK_q, EShortcut::ADVENTURE_QUEST_LOG },
- {SDLK_c, EShortcut::ADVENTURE_CAST_SPELL },
- {SDLK_g, EShortcut::ADVENTURE_THIEVES_GUILD },
- {SDLK_KP_PLUS, EShortcut::ADVENTURE_ZOOM_IN },
- {SDLK_KP_MINUS, EShortcut::ADVENTURE_ZOOM_OUT },
- {SDLK_BACKSPACE, EShortcut::ADVENTURE_ZOOM_RESET },
- {SDLK_q, EShortcut::BATTLE_TOGGLE_QUEUE },
- {SDLK_c, EShortcut::BATTLE_USE_CREATURE_SPELL },
- {SDLK_s, EShortcut::BATTLE_SURRENDER },
- {SDLK_r, EShortcut::BATTLE_RETREAT },
- {SDLK_a, EShortcut::BATTLE_AUTOCOMBAT },
- {SDLK_c, EShortcut::BATTLE_CAST_SPELL },
- {SDLK_w, EShortcut::BATTLE_WAIT },
- {SDLK_d, EShortcut::BATTLE_DEFEND },
- {SDLK_SPACE, EShortcut::BATTLE_DEFEND },
- {SDLK_UP, EShortcut::BATTLE_CONSOLE_UP },
- {SDLK_DOWN, EShortcut::BATTLE_CONSOLE_DOWN },
- {SDLK_SPACE, EShortcut::BATTLE_TACTICS_NEXT },
- {SDLK_RETURN, EShortcut::BATTLE_TACTICS_END },
- {SDLK_KP_ENTER, EShortcut::BATTLE_TACTICS_END },
- {SDLK_s, EShortcut::BATTLE_SELECT_ACTION },
- {SDLK_i, EShortcut::BATTLE_TOGGLE_HEROES_STATS},
- {SDLK_t, EShortcut::TOWN_OPEN_TAVERN },
- {SDLK_SPACE, EShortcut::TOWN_SWAP_ARMIES },
- {SDLK_END, EShortcut::RECRUITMENT_MAX },
- {SDLK_HOME, EShortcut::RECRUITMENT_MIN },
- {SDLK_u, EShortcut::RECRUITMENT_UPGRADE },
- {SDLK_a, EShortcut::RECRUITMENT_UPGRADE_ALL },
- {SDLK_u, EShortcut::RECRUITMENT_UPGRADE_ALL },
- {SDLK_h, EShortcut::KINGDOM_HEROES_TAB },
- {SDLK_t, EShortcut::KINGDOM_TOWNS_TAB },
- {SDLK_d, EShortcut::HERO_DISMISS },
- {SDLK_c, EShortcut::HERO_COMMANDER },
- {SDLK_l, EShortcut::HERO_LOOSE_FORMATION },
- {SDLK_t, EShortcut::HERO_TIGHT_FORMATION },
- {SDLK_b, EShortcut::HERO_TOGGLE_TACTICS },
- {SDLK_a, EShortcut::SPELLBOOK_TAB_ADVENTURE },
- {SDLK_c, EShortcut::SPELLBOOK_TAB_COMBAT }
- };
- auto range = keyToShortcut.equal_range(key);
- // FIXME: some code expects calls to keyPressed / captureThisKey even without defined hotkeys
- if (range.first == range.second)
- return {EShortcut::NONE};
- std::vector<EShortcut> result;
- for (auto it = range.first; it != range.second; ++it)
- result.push_back(it->second);
- return result;
- }
- EShortcut ShortcutHandler::findShortcut(const std::string & identifier ) const
- {
- static const std::map<std::string, EShortcut> shortcutNames = {
- {"globalAccept", EShortcut::GLOBAL_ACCEPT },
- {"globalCancel", EShortcut::GLOBAL_CANCEL },
- {"globalReturn", EShortcut::GLOBAL_RETURN },
- {"globalFullscreen", EShortcut::GLOBAL_FULLSCREEN },
- {"globalOptions", EShortcut::GLOBAL_OPTIONS },
- {"globalBackspace", EShortcut::GLOBAL_BACKSPACE },
- {"globalMoveFocus", EShortcut::GLOBAL_MOVE_FOCUS },
- {"moveLeft", EShortcut::MOVE_LEFT },
- {"moveRight", EShortcut::MOVE_RIGHT },
- {"moveUp", EShortcut::MOVE_UP },
- {"moveDown", EShortcut::MOVE_DOWN },
- {"moveFirst", EShortcut::MOVE_FIRST },
- {"moveLast", EShortcut::MOVE_LAST },
- {"movePageUp", EShortcut::MOVE_PAGE_UP },
- {"movePageDown", EShortcut::MOVE_PAGE_DOWN },
- {"selectIndex1", EShortcut::SELECT_INDEX_1 },
- {"selectIndex2", EShortcut::SELECT_INDEX_2 },
- {"selectIndex3", EShortcut::SELECT_INDEX_3 },
- {"selectIndex4", EShortcut::SELECT_INDEX_4 },
- {"selectIndex5", EShortcut::SELECT_INDEX_5 },
- {"selectIndex6", EShortcut::SELECT_INDEX_6 },
- {"selectIndex7", EShortcut::SELECT_INDEX_7 },
- {"selectIndex8", EShortcut::SELECT_INDEX_8 },
- {"mainMenuNewGame", EShortcut::MAIN_MENU_NEW_GAME },
- {"mainMenuLoadGame", EShortcut::MAIN_MENU_LOAD_GAME },
- {"mainMenuHighScores", EShortcut::MAIN_MENU_HIGH_SCORES },
- {"mainMenuCredits", EShortcut::MAIN_MENU_CREDITS },
- {"mainMenuQuit", EShortcut::MAIN_MENU_QUIT },
- {"mainMenuBack", EShortcut::MAIN_MENU_BACK },
- {"mainMenuSingleplayer", EShortcut::MAIN_MENU_SINGLEPLAYER },
- {"mainMenuMultiplayer", EShortcut::MAIN_MENU_MULTIPLAYER },
- {"mainMenuCampaign", EShortcut::MAIN_MENU_CAMPAIGN },
- {"mainMenuTutorial", EShortcut::MAIN_MENU_TUTORIAL },
- {"mainMenuCampaignSod", EShortcut::MAIN_MENU_CAMPAIGN_SOD },
- {"mainMenuCampaignRoe", EShortcut::MAIN_MENU_CAMPAIGN_ROE },
- {"mainMenuCampaignAb", EShortcut::MAIN_MENU_CAMPAIGN_AB },
- {"mainMenuCampaignCustom", EShortcut::MAIN_MENU_CAMPAIGN_CUSTOM },
- {"lobbyBeginGame", EShortcut::LOBBY_BEGIN_GAME },
- {"lobbyLoadGame", EShortcut::LOBBY_LOAD_GAME },
- {"lobbySaveGame", EShortcut::LOBBY_SAVE_GAME },
- {"lobbyRandomMap", EShortcut::LOBBY_RANDOM_MAP },
- {"lobbyHideChat", EShortcut::LOBBY_HIDE_CHAT },
- {"lobbyAdditionalOptions", EShortcut::LOBBY_ADDITIONAL_OPTIONS },
- {"lobbySelectScenario", EShortcut::LOBBY_SELECT_SCENARIO },
- {"gameEndTurn", EShortcut::GAME_END_TURN },
- {"gameLoadGame", EShortcut::GAME_LOAD_GAME },
- {"gameSaveGame", EShortcut::GAME_SAVE_GAME },
- {"gameRestartGame", EShortcut::GAME_RESTART_GAME },
- {"gameMainMenu", EShortcut::GAME_TO_MAIN_MENU },
- {"gameQuitGame", EShortcut::GAME_QUIT_GAME },
- {"gameOpenMarketplace", EShortcut::GAME_OPEN_MARKETPLACE },
- {"gameOpenThievesGuild", EShortcut::GAME_OPEN_THIEVES_GUILD },
- {"gameActivateConsole", EShortcut::GAME_ACTIVATE_CONSOLE },
- {"adventureGameOptions", EShortcut::ADVENTURE_GAME_OPTIONS },
- {"adventureToggleGrid", EShortcut::ADVENTURE_TOGGLE_GRID },
- {"adventureToggleSleep", EShortcut::ADVENTURE_TOGGLE_SLEEP },
- {"adventureSetHeroAsleep", EShortcut::ADVENTURE_SET_HERO_ASLEEP },
- {"adventureSetHeroAwake", EShortcut::ADVENTURE_SET_HERO_AWAKE },
- {"adventureMoveHero", EShortcut::ADVENTURE_MOVE_HERO },
- {"adventureVisitObject", EShortcut::ADVENTURE_VISIT_OBJECT },
- {"adventureMoveHeroSW", EShortcut::ADVENTURE_MOVE_HERO_SW },
- {"adventureMoveHeroSS", EShortcut::ADVENTURE_MOVE_HERO_SS },
- {"adventureMoveHeroSE", EShortcut::ADVENTURE_MOVE_HERO_SE },
- {"adventureMoveHeroWW", EShortcut::ADVENTURE_MOVE_HERO_WW },
- {"adventureMoveHeroEE", EShortcut::ADVENTURE_MOVE_HERO_EE },
- {"adventureMoveHeroNW", EShortcut::ADVENTURE_MOVE_HERO_NW },
- {"adventureMoveHeroNN", EShortcut::ADVENTURE_MOVE_HERO_NN },
- {"adventureMoveHeroNE", EShortcut::ADVENTURE_MOVE_HERO_NE },
- {"adventureViewSelected", EShortcut::ADVENTURE_VIEW_SELECTED },
- {"adventureNextObject", EShortcut::ADVENTURE_NEXT_OBJECT },
- {"adventureNextTown", EShortcut::ADVENTURE_NEXT_TOWN },
- {"adventureNextHero", EShortcut::ADVENTURE_NEXT_HERO },
- {"adventureFirstTown", EShortcut::ADVENTURE_FIRST_TOWN },
- {"adventureFirstHero", EShortcut::ADVENTURE_FIRST_HERO },
- {"adventureViewScenario", EShortcut::ADVENTURE_VIEW_SCENARIO },
- {"adventureDigGrail", EShortcut::ADVENTURE_DIG_GRAIL },
- {"adventureViewPuzzle", EShortcut::ADVENTURE_VIEW_PUZZLE },
- {"adventureViewWorld", EShortcut::ADVENTURE_VIEW_WORLD },
- {"adventureViewWorld1", EShortcut::ADVENTURE_VIEW_WORLD_X1 },
- {"adventureViewWorld2", EShortcut::ADVENTURE_VIEW_WORLD_X2 },
- {"adventureViewWorld4", EShortcut::ADVENTURE_VIEW_WORLD_X4 },
- {"adventureToggleMapLevel", EShortcut::ADVENTURE_TOGGLE_MAP_LEVEL},
- {"adventureKingdomOverview", EShortcut::ADVENTURE_KINGDOM_OVERVIEW},
- {"adventureQuestLog", EShortcut::ADVENTURE_QUEST_LOG },
- {"adventureCastSpell", EShortcut::ADVENTURE_CAST_SPELL },
- {"adventureThievesGuild", EShortcut::ADVENTURE_THIEVES_GUILD },
- {"adventureExitWorldView", EShortcut::ADVENTURE_EXIT_WORLD_VIEW },
- {"adventureZoomIn", EShortcut::ADVENTURE_ZOOM_IN },
- {"adventureZoomOut", EShortcut::ADVENTURE_ZOOM_OUT },
- {"adventureZoomReset", EShortcut::ADVENTURE_ZOOM_RESET },
- {"battleToggleQueue", EShortcut::BATTLE_TOGGLE_QUEUE },
- {"battleUseCreatureSpell", EShortcut::BATTLE_USE_CREATURE_SPELL },
- {"battleSurrender", EShortcut::BATTLE_SURRENDER },
- {"battleRetreat", EShortcut::BATTLE_RETREAT },
- {"battleAutocombat", EShortcut::BATTLE_AUTOCOMBAT },
- {"battleCastSpell", EShortcut::BATTLE_CAST_SPELL },
- {"battleWait", EShortcut::BATTLE_WAIT },
- {"battleDefend", EShortcut::BATTLE_DEFEND },
- {"battleConsoleUp", EShortcut::BATTLE_CONSOLE_UP },
- {"battleConsoleDown", EShortcut::BATTLE_CONSOLE_DOWN },
- {"battleTacticsNext", EShortcut::BATTLE_TACTICS_NEXT },
- {"battleTacticsEnd", EShortcut::BATTLE_TACTICS_END },
- {"battleSelectAction", EShortcut::BATTLE_SELECT_ACTION },
- {"townOpenTavern", EShortcut::TOWN_OPEN_TAVERN },
- {"townSwapArmies", EShortcut::TOWN_SWAP_ARMIES },
- {"recruitmentMax", EShortcut::RECRUITMENT_MAX },
- {"recruitmentMin", EShortcut::RECRUITMENT_MIN },
- {"recruitmentUpgrade", EShortcut::RECRUITMENT_UPGRADE },
- {"recruitmentUpgradeAll", EShortcut::RECRUITMENT_UPGRADE_ALL },
- {"kingdomHeroesTab", EShortcut::KINGDOM_HEROES_TAB },
- {"kingdomTownsTab", EShortcut::KINGDOM_TOWNS_TAB },
- {"heroDismiss", EShortcut::HERO_DISMISS },
- {"heroCommander", EShortcut::HERO_COMMANDER },
- {"heroLooseFormation", EShortcut::HERO_LOOSE_FORMATION },
- {"heroTightFormation", EShortcut::HERO_TIGHT_FORMATION },
- {"heroToggleTactics", EShortcut::HERO_TOGGLE_TACTICS },
- {"spellbookTabAdventure", EShortcut::SPELLBOOK_TAB_ADVENTURE },
- {"spellbookTabCombat", EShortcut::SPELLBOOK_TAB_COMBAT }
- };
- if (shortcutNames.count(identifier))
- return shortcutNames.at(identifier);
- return EShortcut::NONE;
- }
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