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- /*
- * ResourceSet.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "GameConstants.h"
- VCMI_LIB_NAMESPACE_BEGIN
- using TResource = int32_t;
- using TResourceCap = int64_t; //to avoid overflow when adding integers. Signed values are easier to control.
- class JsonNode;
- class JsonSerializeFormat;
- namespace Res
- {
- class ResourceSet;
- bool canAfford(const ResourceSet &res, const ResourceSet &price); //can a be used to pay price b
- enum ERes
- {
- WOOD = 0, MERCURY, ORE, SULFUR, CRYSTAL, GEMS, GOLD, MITHRIL,
- WOOD_AND_ORE = 127, // special case for town bonus resource
- INVALID = -1
- };
- //class to be representing a vector of resource
- class ResourceSet
- {
- private:
- std::array<int, GameConstants::RESOURCE_QUANTITY> container;
- public:
- // read resources set from json. Format example: { "gold": 500, "wood":5 }
- DLL_LINKAGE ResourceSet(const JsonNode & node);
- DLL_LINKAGE ResourceSet(TResource wood = 0, TResource mercury = 0, TResource ore = 0, TResource sulfur = 0, TResource crystal = 0,
- TResource gems = 0, TResource gold = 0, TResource mithril = 0);
- #define scalarOperator(OPSIGN) \
- ResourceSet& operator OPSIGN ## =(const TResource &rhs) \
- { \
- for(auto i = 0; i < container.size(); i++) \
- container.at(i) OPSIGN ## = rhs; \
- \
- return *this; \
- }
- #define vectorOperator(OPSIGN) \
- ResourceSet& operator OPSIGN ## =(const ResourceSet &rhs) \
- { \
- for(auto i = 0; i < container.size(); i++) \
- container.at(i) OPSIGN ## = rhs[i]; \
- \
- return *this; \
- }
- #define twoOperands(OPSIGN, RHS_TYPE) \
- friend ResourceSet operator OPSIGN(ResourceSet lhs, const RHS_TYPE &rhs) \
- { \
- lhs OPSIGN ## = rhs; \
- return lhs; \
- }
- scalarOperator(+)
- scalarOperator(-)
- scalarOperator(*)
- scalarOperator(/)
- vectorOperator(+)
- vectorOperator(-)
- twoOperands(+, TResource)
- twoOperands(-, TResource)
- twoOperands(*, TResource)
- twoOperands(/, TResource)
- twoOperands(+, ResourceSet)
- twoOperands(-, ResourceSet)
- #undef scalarOperator
- #undef vectorOperator
- #undef twoOperands
- using const_reference = decltype(container)::const_reference;
- using value_type = decltype(container)::value_type;
- using const_iterator = decltype(container)::const_iterator;
- using iterator = decltype(container)::iterator;
- // Array-like interface
- TResource & operator[](Res::ERes index)
- {
- return operator[](static_cast<size_t>(index));
- }
- const TResource & operator[](Res::ERes index) const
- {
- return operator[](static_cast<size_t>(index));
- }
- TResource & operator[](size_t index)
- {
- return container[index];
- }
- const TResource & operator[](size_t index) const
- {
- return container[index];
- }
- bool empty () const
- {
- for(const auto & res : *this)
- if(res)
- return false;
- return true;
- }
- // C++ range-based for support
- auto begin () -> decltype (container.begin())
- {
- return container.begin();
- }
- auto end () -> decltype (container.end())
- {
- return container.end();
- }
- auto begin () const -> decltype (container.cbegin())
- {
- return container.cbegin();
- }
- auto end () const -> decltype (container.cend())
- {
- return container.cend();
- }
- auto size () const -> decltype (container.size())
- {
- return container.size();
- }
- //to be used for calculations of type "how many units of sth can I afford?"
- int operator/(const ResourceSet &rhs)
- {
- int ret = INT_MAX;
- for(int i = 0; i < container.size(); i++)
- if(rhs[i])
- vstd::amin(ret, container.at(i) / rhs[i]);
- return ret;
- }
- ResourceSet & operator=(const TResource &rhs)
- {
- for(int i = 0; i < container.size(); i++)
- container.at(i) = rhs;
- return *this;
- }
- ResourceSet operator-() const
- {
- ResourceSet ret;
- for(int i = 0; i < container.size(); i++)
- ret[i] = -container.at(i);
- return ret;
- }
- bool operator==(const ResourceSet &rhs) const
- {
- return this->container == rhs.container;
- }
- // WARNING: comparison operators are used for "can afford" relation: a <= b means that foreach i a[i] <= b[i]
- // that doesn't work the other way: a > b doesn't mean that a cannot be afforded with b, it's still b can afford a
- // bool operator<(const ResourceSet &rhs)
- // {
- // for(int i = 0; i < size(); i++)
- // if(at(i) >= rhs[i])
- // return false;
- //
- // return true;
- // }
- template <typename Handler> void serialize(Handler &h, const int version)
- {
- h & container;
- }
- DLL_LINKAGE void serializeJson(JsonSerializeFormat & handler, const std::string & fieldName);
- DLL_LINKAGE void amax(const TResourceCap &val); //performs vstd::amax on each element
- DLL_LINKAGE void amin(const TResourceCap &val); //performs vstd::amin on each element
- DLL_LINKAGE void positive(); //values below 0 are set to 0 - upgrade cost can't be negative, for example
- DLL_LINKAGE bool nonZero() const; //returns true if at least one value is non-zero;
- DLL_LINKAGE bool canAfford(const ResourceSet &price) const;
- DLL_LINKAGE bool canBeAfforded(const ResourceSet &res) const;
- DLL_LINKAGE TResourceCap marketValue() const;
- DLL_LINKAGE std::string toString() const;
- //special iterator of iterating over non-zero resources in set
- class DLL_LINKAGE nziterator
- {
- struct ResEntry
- {
- Res::ERes resType;
- TResourceCap resVal;
- } cur;
- const ResourceSet &rs;
- void advance();
- public:
- nziterator(const ResourceSet &RS);
- bool valid() const;
- nziterator operator++();
- nziterator operator++(int);
- const ResEntry& operator*() const;
- const ResEntry* operator->() const;
- };
- };
- }
- using TResources = Res::ResourceSet;
- VCMI_LIB_NAMESPACE_END
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